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Old 06-14-10, 11:09 AM   #3046
Mithrandir
Bosun
 
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Hi Darkwraith,
Thank you for the great MOD. I would only to report that a similar error to the last reported by me was obtained at the last available torpedo when I tried to change and open the tubes from the attack periscope interface.
I can not give more details because happened only once and I did not reproduced it... I will try later.

Bye,
Mith
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Old 06-14-10, 11:22 AM   #3047
dem
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Quote:
Originally Posted by TheDarkWraith View Post
how about a screenshot of when you're attempting to enable follow target? There's a reason why it's greyed out and maybe seeing ahttp://img149.imageshack.us/i/shot1j.jpg/will help me tell you why it is.
Here a link to screenshot

http://img149.imageshack.us/i/shot1j.jpg/
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Old 06-14-10, 11:26 AM   #3048
TheDarkWraith
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Quote:
Originally Posted by dem View Post
now that's interesting From what I can see all conditions are met for follow target to work. Did you try locking onto that target by pressing the spacebar yet?
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Old 06-14-10, 11:28 AM   #3049
dem
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Quote:
Originally Posted by TheDarkWraith View Post
now that's interesting From what I can see all conditions are met for follow target to work. Did you try locking onto that target by pressing the spacebar yet?
yes i did

Generic Mod Enabler - v2.4.0.145
[C:\Ubisoft\Silent Hunter 5\MODS]
NewUIs_TDC_3_0_0_ByTheDarkWraith
TDC Tutorial Mission By EMTGUF

would the test mission have some thing to do with it
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Old 06-14-10, 11:47 AM   #3050
kylania
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Quote:
Originally Posted by TheDarkWraith View Post
My first post (post #1) would be HUGE (like it isn't already ) if I were to include pics of the new features and all. It's just not feasible.
I'll update my tutorial post (http://www.subsim.com/radioroom/show...89&postcount=5) with new pictures tonight.
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Old 06-14-10, 11:51 AM   #3051
TheDarkWraith
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Quote:
Originally Posted by kylania View Post
I'll update my tutorial post (http://www.subsim.com/radioroom/show...89&postcount=5) with new pictures tonight.
that would be great. Thanks
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Old 06-14-10, 12:08 PM   #3052
Mithrandir
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I have experienced the same situation reported by Dem. If I un-minimize the TAI the follow target immediately enables...

Bye,
Mith
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Old 06-14-10, 12:21 PM   #3053
TheDarkWraith
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Quote:
Originally Posted by Mithrandir View Post
I have experienced the same situation reported by Dem. If I un-minimize the TAI the follow target immediately enables...

Bye,
Mith
I don't understand what you're saying
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Old 06-14-10, 12:38 PM   #3054
dem
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Quote:
Originally Posted by TheDarkWraith View Post
I don't understand what you're saying
I think i understand give me a min to test
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Old 06-14-10, 12:42 PM   #3055
Athlonic
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Hi TDW,

About the "Normal sweep" message repetition bug I report you earlier :

It seem's it only occur in the Bismark Historical mission which is my favorite "Mods testing" mission.

In others missions or in campaign no problem.

Anyone else can confirm this ?

Cheers.
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Old 06-14-10, 12:45 PM   #3056
Gato76
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Quote:
Originally Posted by Mithrandir View Post
I have experienced the same situation reported by Dem. If I un-minimize the TAI the follow target immediately enables...

Bye,
Mith
Yesterday for the first time i encounter this situation,you can renable the follow target icon by backing out from the periscope and clicking back in the scope again.other than this everything work the way it suppose to,TheDarkWraith Kilania and all those who contribute to this mod you guys rock.Thanks to you all
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Old 06-14-10, 12:54 PM   #3057
dem
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Quote:
Originally Posted by dem View Post
I think i understand give me a min to test
then the gane frist starts the tai is showing (the small map) you click the botton to mennerise the TAI the follow selected target dos not work

if you make the TAI smaller by dragging to edge in follow selected target
works
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Old 06-14-10, 01:04 PM   #3058
TheDarkWraith
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Quote:
Originally Posted by dem View Post
then the gane frist starts the tai is showing (the small map) you click the botton to mennerise the TAI the follow selected target dos not work

if you make the TAI smaller by dragging to edge in follow selected target
works
this is very bizarre to say the least Digging in my code I've found 3 things I didn't like that aren't doing what I intended them to be doing: there are some order categories that have to be updated every update cycle that currently aren't, same with some order bars, and the way I was getting contact selected was, well, awful (it was being polled rather than being event driven). I've made the changes and am testing them now.

This TAI one I'm going to have to dig deeper for as I don't recall TAI size having anything to do with whether a contact is selected or not.
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Old 06-14-10, 01:15 PM   #3059
dem
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Quote:
Originally Posted by TheDarkWraith View Post
this is very bizarre to say the least Digging in my code I've found 3 things I didn't like that aren't doing what I intended them to be doing: there are some order categories that have to be updated every update cycle that currently aren't, same with some order bars, and the way I was getting contact selected was, well, awful (it was being polled rather than being event driven). I've made the changes and am testing them now.

This TAI one I'm going to have to dig deeper for as I don't recall TAI size having anything to do with whether a contact is selected or not.
that good you did understand that i said

you are doing great with this mod,

One thing ShipsJournal do i have to have my computer set to Regional option to English (united states)
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Old 06-14-10, 01:20 PM   #3060
TheDarkWraith
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Quote:
Originally Posted by dem View Post
that good you did understand that i said

you are doing great with this mod,

One thing ShipsJournal do i have to have my computer set to Regional option to English (united states)
you shouldn't have to. Try saving a ship's journal and then try re-importing it. That will tell you.

I sent you something to try via PM for the follow target problem you're having. Let me know if it works or not.
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