SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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05-03-12, 09:39 PM | #1 | |
Seasoned Skipper
Join Date: Mar 2008
Posts: 698
Downloads: 262
Uploads: 0
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05-12-12, 07:40 PM | #2 |
Seaman
Join Date: Apr 2012
Location: Arizona
Posts: 37
Downloads: 361
Uploads: 0
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Back in the saddle!
Very sweet Mod! It fixed that bright blue in TMO and that was a real drag. Thank you for this great work!
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01-05-15, 03:20 PM | #3 |
Stowaway
Posts: n/a
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I just feel the need to comment on the moon phases (not sure if it was already mentioned anywhere before) but ...
the moon phases should look like this if you want it to look accurate and realistic: http://ganymede.nmsu.edu/tharriso/as...oon_phases.jpg |
01-05-15, 03:29 PM | #4 | |
Gefallen Engel U-666
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Quote:
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
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01-12-15, 06:44 PM | #5 |
Torpedoman
Join Date: Aug 2009
Location: Cape May, New Jersey
Posts: 118
Downloads: 362
Uploads: 6
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Per request, for Armistead. He wanted realistic Pacific reflections. Screenshot taken during mid-morning, sunsets are even more spectacular. No post-process or image filter.
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02-13-15, 09:46 PM | #6 | |
Sailor man
Join Date: Jan 2015
Posts: 45
Downloads: 213
Uploads: 0
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It works with OM
OM (720 with patch)
From OMEGU, take Med Env Then this one, +ISE 1and 2 it works Quote:
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02-28-15, 08:24 AM | #7 | |
Bilge Rat
Join Date: Feb 2015
Posts: 1
Downloads: 23
Uploads: 0
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I've downloaded your mod and there are two questions. 1.) the waves are moving too fast, they are kind of dancing 2.) with the cameraview, I see in many angles a pattern Can I resolve those issues? please answer in simple english, because I'm not a natural speaker, thanks in advance mfg mike |
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04-17-15, 01:52 PM | #8 |
Loader
Join Date: Jul 2011
Posts: 88
Downloads: 56
Uploads: 0
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Greetings all.
I've installed ISE v3 plus the two enhancements into my SH4 V1.4, with OTC for 1.4. There is an immediate improvement in the quality of the graphics. I was in Hawaii from 1995-1999 and I can assure you Caustic has captured the deep cobalt blue of the sea around that island perfectly. I have an issue with the water that I'm hoping I can clear up quickly and easily. I have my graphics set for high detail on the water and am getting what I can only describe as a grainy sparkle off the water and its reflection at close range - when one looks farther out it sort of blurs into a layer of graininess. I'm also getting some small "splotching" of various colors (reds, greens, blues) on the surface of the conning tower at close range, also on the deck gratings in the control room. Is there a way to filter this stuff out? |
05-09-15, 04:32 AM | #9 |
Ensign
Join Date: Jul 2007
Location: Otopeni, Romania
Posts: 233
Downloads: 942
Uploads: 0
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Any news about the mod?
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05-09-15, 12:29 PM | #10 |
Gefallen Engel U-666
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welcome aboard!
Mike_Room! A tad late: forgive our manners!
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
05-10-15, 11:46 AM | #11 |
Chief of the Boat
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Welcome to SubSim Mike
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Wise men speak because they have something to say; Fools because they have to say something.
Oh my God, not again!! GWX3.0 Download Page - Donation/instant access to GWX (Help SubSim) |
05-10-15, 06:10 PM | #12 |
Canadian Wolf
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Welcome Mike
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