SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
07-29-08, 01:32 AM | #16 | |
Seaman
Join Date: Jul 2007
Posts: 35
Downloads: 114
Uploads: 0
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Quote:
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07-29-08, 09:29 AM | #17 |
Ensign
Join Date: Apr 2008
Posts: 222
Downloads: 45
Uploads: 0
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Now someone just has to do a hi-res skin for this beauty and that'll finish the job.
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07-29-08, 10:13 AM | #18 |
Commodore
Join Date: Aug 2007
Location: Scotland, UK
Posts: 623
Downloads: 102
Uploads: 0
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Two screenshots of the Bismarck for all
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07-29-08, 11:57 AM | #19 | |
The Old Man
Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
Uploads: 0
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07-30-08, 11:22 AM | #20 |
Navy Dude
Join Date: Mar 2008
Posts: 177
Downloads: 20
Uploads: 0
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Micro Patch:
-Proper Silhouette (Baltic Camouflage March 1941) -Renamed Unit to DKM Bismarck -Renamed Class to Bismarck Class Download: http://www.megaupload.com/de/?d=XD37R1LY Installation: JSGME ready For a set of high resolution textures you may want to gently ask OakGroove. |
07-30-08, 01:27 PM | #21 | |
The Old Man
Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
Uploads: 0
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07-30-08, 02:46 PM | #22 |
The Old Man
Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
Uploads: 0
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To Ishigami
Do you now how to add a second working rudder? and how to add a thrid prop?
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08-03-08, 02:58 PM | #23 |
Watch
Join Date: Jun 2008
Posts: 23
Downloads: 0
Uploads: 0
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i have played it for hours with this modification
thank you! one question how can i increase the deck gun and aa gun ammo? i have the silent editor and just cant figure out what to edit Last edited by Randall Flagg; 08-03-08 at 03:10 PM. |
08-04-08, 06:18 AM | #24 |
Captain
Join Date: Aug 2007
Location: Modena,Italy
Posts: 486
Downloads: 36
Uploads: 0
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god said to noah...build an ark for you and the BISMARCK for me.....
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"A hard drill makes an easy battle" Alexander V. Suvorov "When we realized that our clubbing and kickings were being administered by the burned, mutilated survivors of our handiwork, we found we could take it with less prejudice." Captain Richard "Dick" O'Kane-USS Tang http://www.youtube.com/user/willembrock |
08-05-08, 08:41 AM | #25 |
Captain
Join Date: Aug 2007
Location: Modena,Italy
Posts: 486
Downloads: 36
Uploads: 0
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Small question:
Is this mod also compatible with the latest Atlantic mods or it's only for the unmodded sh4 v1.5?:hmm: Good luck with the improvement of that beauty
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"A hard drill makes an easy battle" Alexander V. Suvorov "When we realized that our clubbing and kickings were being administered by the burned, mutilated survivors of our handiwork, we found we could take it with less prejudice." Captain Richard "Dick" O'Kane-USS Tang http://www.youtube.com/user/willembrock |
08-13-08, 09:34 PM | #26 | |
Frogman
Join Date: May 2005
Posts: 295
Downloads: 69
Uploads: 0
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08-13-08, 10:30 PM | #27 |
The Old Man
Join Date: Apr 2008
Location: Huntington, Long Island, New York
Posts: 1,426
Downloads: 284
Uploads: 0
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no idea
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08-14-08, 04:03 AM | #28 | |
Ensign
Join Date: Apr 2008
Posts: 222
Downloads: 45
Uploads: 0
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08-14-08, 03:48 PM | #29 |
A-ganger
Join Date: Jul 2008
Posts: 77
Downloads: 34
Uploads: 0
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Now I modified the BISMARCK 1.1 to 1.2
New: Working rudders and propellers! + I add the flag to stern(over). |
08-14-08, 04:56 PM | #30 |
Loader
Join Date: Jul 2003
Location: Nottingham, UK
Posts: 85
Downloads: 58
Uploads: 0
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Hi Yamato1. Is it possible to make the HMS Rodney from SH3 playable?. Now that would be cool!. My favourite battleship.
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