Quote:
Originally Posted by Hooston
Thanks for the words of wisdom gents. Looks like I'll have to live with the depth charge problem. i think you would have to make charges have a substantial inaccuracy in depth; this would make them much harder to evade and could also introduce a slight danger at greater than maximum depth. I talked to Fifi about this and he seemed to think this stuff was all hard coded, but what does depth_precision do? If i set this to 25? Or would this just cause escorts to blow themselves up?
I liked the videos because they messed about with real hardware from museums. Hell, one of the guys actually has his own battleship to play with.
I also watch Drachinifel a lot but I do find he tends to "shoot from the hip" a bit, and is incapable of speaking in sentences of less than 100 words which probably works OK on his script but sounds very forced when spoken although it is quite impressive that he can talk for so long without breathing possibly by recording within an oxygen tent which must be quite dangerous similar to the Apollo 1 disaster that strictly speaking is outside the time period his channel covers.
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Iirc the depth precision setting is the one I mentioned that gives a span of the charges depth.
I.e., if they're going to explode at 100 feet and the precision setting is 25, then the charges will explode anywhere from 75 - 125 feet.
But do a google to confirm/find out for sure.