SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
09-08-12, 09:22 PM | #16 |
Medic
Join Date: Aug 2005
Location: New York City, USA
Posts: 163
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I'd be all over this if it was for android.
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09-08-12, 10:09 PM | #17 |
Cold Waters Developer
Join Date: Aug 2012
Posts: 274
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Pacific Fleet has been developed in a platform independent manner using the Unity engine. Ports to Android, PC and Mac are certainly possible at some point in the future.
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09-09-12, 06:50 PM | #18 |
Der Alte
Join Date: Sep 2011
Location: New Jersey, USA
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Meh, me and my android phone.
See what I get for being non conformist? 35$ a month. Beats the crap outta apple. I'll live.
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09-10-12, 07:33 PM | #19 |
Ocean Warrior
Join Date: Mar 2004
Posts: 3,465
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Looks interesting.
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em2nought is weird |
09-11-12, 06:24 AM | #20 |
Airplane Nerd
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When do you think we can expect a release?
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09-11-12, 07:01 PM | #21 |
Cold Waters Developer
Join Date: Aug 2012
Posts: 274
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We received feedback from Apple last night with 2 trivial changes needed.
1) Fixed a bug with iPad support 2) Removed flags from Pacific map and ship info panels Changes are made and the revised version is already back to them and waiting review. |
09-12-12, 03:51 AM | #22 | |
Silent Hunter
Join Date: Jul 2002
Location: At periscope depth in Lake Geneva
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Quote:
And actually you are very conformist. Anyway looks cool, I am still also hoping for the Wolves of the Atlantic release next year. No news there I'm afraid. |
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09-12-12, 07:32 AM | #23 |
Watch Officer
Join Date: Jun 2009
Location: Berlin
Posts: 343
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What is the reason for that request? I think I remember some weird rules not to use real life persons or countries in games… but it is two years ago that I've actually really checked the App Store rules.
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09-12-12, 11:39 AM | #24 |
Cold Waters Developer
Join Date: Aug 2012
Posts: 274
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Regarding the flags; they were deemed to be in violation of section 15.3 of the current App Store Review guidelines. I'm not sure if the guidelines are public information; thus will leave it to you to look it up.
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09-14-12, 12:13 PM | #25 |
Cold Waters Developer
Join Date: Aug 2012
Posts: 274
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09-14-12, 06:08 PM | #26 |
Weps
Join Date: Oct 2007
Location: Netherlands
Posts: 360
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Makes me wish i had an IPho.., nah what am i saying
Can't wait for the Android version Any modders allready working on this for our benefit? |
09-19-12, 06:46 PM | #27 | |
Bosun
Join Date: Feb 2005
Location: Wisconsin
Posts: 61
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Quote:
That being said... That is why I will never ever support Apple in any manner. For them to tell a developer what he can and cannot code, how they can and cannot write their software and what they can and cannot include or put into their software.... no way will I ever cater to any company that forces me to do such things.. It is nothing more than censorship and direct control of the entire market.
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09-19-12, 10:37 PM | #28 |
Cold Waters Developer
Join Date: Aug 2012
Posts: 274
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09-19-12, 10:42 PM | #29 | |
Cold Waters Developer
Join Date: Aug 2012
Posts: 274
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Quote:
In my case I feel it is more of a blind passion for gaming than guts Also if its any consolation, Pacific Fleet was developed 100% on a PC. |
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09-20-12, 06:34 AM | #30 |
The Old Man
Join Date: Mar 2002
Location: Ayr,Scotland,UK
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Congratulations on the launch Paul, hope the game is a big success for you and allows you to develop the PC and android versions and move on to even greater things in the near future... off to purchase now!
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