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10-31-11, 01:52 AM | #2941 | |
Admiral
Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
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Quote:
You can drag / drop most Silent Hunter file formats on it, and adjust stuff that cannot be adjusted with text files. For instance start with your submarine .dat and get access to your crush depth and other stuff.
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11-02-11, 10:23 AM | #2942 |
Swabbie
Join Date: Jan 2011
Posts: 12
Downloads: 46
Uploads: 0
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globalExploerer THANX i was experting with peogram and ,edited files for planes so is nouw playable they detect me only ef i am on surface THANX AGAIN ,,
NOuw whil start moding ,he,he i complitly started understad ""silent program |
11-06-11, 02:51 AM | #2943 |
Admiral
Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
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Does anyone have experiences with OM and terminally broken savegames?
When I load (in port of course), the game will CTD every time. I even made some backups, but the same happens. First everything looked all right because I can still reload the last savegame at sea (before I finished the patrol), resupply my boat, and go to the next mission. That went well until I found that I could reload none of the savegames made on this mission either. There must be something in port that always irrevocably breaks the game, and reloadng a save is not possible from that point. I think it does not have to with mod conflicts. I can load older savegames (in base of course), which I played with a much older collection of mods, but not these ones.
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11-06-11, 02:53 AM | #2944 |
Admiral
Join Date: May 2005
Location: Berlin
Posts: 2,015
Downloads: 165
Uploads: 0
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I also discovered that I can not reload savegames made in ports (Scapa Flow, St.Nazaire), although the game ran fine at that point.
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11-14-11, 07:51 AM | #2945 |
Sea Lord
Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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Great!!! Thank you Nexus_6!
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U-552 Tiger IDF Last edited by Sepp von Ch.; 11-14-11 at 08:38 AM. |
11-14-11, 09:46 AM | #2946 |
Sea Lord
Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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Which version of EAW mod and Sonar target fix mod should I use for Operation monusn + OMEGU?
For stock version?
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U-552 Tiger IDF |
11-18-11, 05:29 AM | #2947 |
Planesman
Join Date: Oct 2009
Posts: 194
Downloads: 339
Uploads: 0
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Hi there I made an (unofficial) Tweak for OM, it replaces the english text on the attack map dials with german text and also changes the Speed and Exploder Labels on the Karamazov panels to german.
file here: http://www.megaupload.com/?d=Q8YOX8I1 I do not claim ANY credits, it is only a tiny realism tweak to the wondeful files provided by the OM makers!
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11-18-11, 05:33 AM | #2948 | |
Planesman
Join Date: Oct 2009
Posts: 194
Downloads: 339
Uploads: 0
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Quote:
The only thing is to make backups en masse...
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11-30-11, 07:48 AM | #2949 |
Planesman
Join Date: Oct 2009
Posts: 194
Downloads: 339
Uploads: 0
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Thanks! I have uninstalled OM for the moment as I grew tired of the german side, though.
...back to the good side for me
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11-30-11, 10:38 AM | #2950 |
Sea Lord
Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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Is there a mod for put german flags to subs in OM/OMEGU?
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U-552 Tiger IDF |
12-03-11, 07:13 PM | #2951 | |
Medic
Join Date: Dec 2009
Posts: 168
Downloads: 389
Uploads: 1
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Quote:
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12-03-11, 10:35 PM | #2952 |
The Old Man
Join Date: Jan 2007
Posts: 1,441
Downloads: 234
Uploads: 0
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No problems with saved games here. I always save on the surface and when no other vessels are present.
Rel_SH4_Trans-Atlantic_Radio Setup Trans-Atlantic Radio and BBC OpsMonsun_V705 OMv705_to_V720 OMv720_Patch5 OMEGU_v300 OMEGU_v300_Patch7 OM_SH3_Command_Keys EE5.0_#5 Depthcharge Sound OM_Arct_Env TheDarkWraith_DC_Water_Disturbance_v2_0_SH4 Rel_SH4_BBC_1939_to_1945
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Wilcke For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
12-03-11, 11:37 PM | #2953 | |
The Old Man
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Quote:
Each ship model type requires Environment Space to load said Models(System Memory). Saving Game in area of large ship consentrations can cause CTD issue when trying to reload these save games. As Wilcke has pointed out. It is best pratice to save game away from all other ship traffic to minimize memory requirement when loading save games. Also, if running 32bit OS, it is good idea to enable 4gig Patch to SH4.exe and have 3gig+ of RAM installed on Computer. If running 64bit OS and having this problem, you may need more RAM. Because of SH5, I am upgrading my PC from 32bit Vesta OS i5 CPU with 4gig of RAM 500gig SCSI drive to 64bit Win7 i7 CPU with 16gig of RAM 500gig SCSI drive with 2 extra HotSwap drive bays for 2x120gig Solid State Drives (SSD's) just for games. Currently my system is minimum req to run close to decent SH5 Campaign. |
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12-04-11, 03:13 AM | #2954 |
Medic
Join Date: Dec 2009
Posts: 168
Downloads: 389
Uploads: 1
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My issue isn't with the sea saves- as long as I save without any other ships around, those work fine.
The ones that bork for me are the ones in base. |
12-04-11, 06:09 AM | #2955 |
Sea Lord
Join Date: Dec 2009
Location: In my U-552 and Tiger
Posts: 1,732
Downloads: 788
Uploads: 0
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Hello Wilcke,
who can I found the "OM_Arct_Env"? In OM download links isn´t this mod (only OM_Med_Env and OM_Med_Env).
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U-552 Tiger IDF |
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