SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
09-12-22, 01:44 PM | #271 |
Sea Lord
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NEW VERSION HAS BEEN RELEASED. START NEW CAMPAIGN TO AVOID CTD'S. The link is in the first page.
Last edited by Niume; 09-13-22 at 10:48 AM. |
09-12-22, 03:21 PM | #272 |
The Old Man
Join Date: Mar 2010
Location: Frankfurt, Germany
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GREAT! Where may one find the link to the game, please?
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KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
09-12-22, 03:51 PM | #273 |
Admiral
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1st page, 1st post... about... 3/4 of the way down that post... rough guess.
M. M.
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09-13-22, 03:33 AM | #274 | |
The Old Man
Join Date: Mar 2010
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Quote:
Yes, would be Version 1.4.2, correct?
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KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
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09-13-22, 09:39 AM | #275 |
Admiral
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09-13-22, 11:43 AM | #276 |
The Old Man
Join Date: Mar 2010
Location: Frankfurt, Germany
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Changes in KSDII 1.4.2
Hi All,
I installed the the new version. Started off as before from Bordeaux in Oct.42, in a IXD2 boat. The new version seems to run as before, only differrence I noticed thus far is, that with the weather report saying "clear skies", that there are some clouds in the sky, that look like someone has painted them there with a paint brush. Also, the "Escort meeting points", are actually written in English. Is there a list available, with all of the changes in the new version?
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KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
09-13-22, 01:06 PM | #277 |
Stowaway
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Damn, i love KSD. This is the best version of silent hunter ever. I have a question: what was happen with stadiemeter and old KSD TDC design?
Also i don't know who to thank. For the excellent, detailed f1 help. And how i can disable shift + i identification option? I understand common answer "just dont use it", but in tough minutes i am just giving up. I hope mod for this will be availible in the future. |
09-13-22, 01:23 PM | #278 | |
Admiral
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Not sure but think that command is in the commands cfg file in the main folder.... & putting a ; in front of it, deactivates it from being useable... as I recall. Data\Cfg\Commands.cfg, use the "find" option under the tab: Edit & once found... believe this editing of it, should deactivate that key stroke function... [Cmd343] Name=WP_Identify_target Ctxt=1 MnID=0x3F130002 Str=1073 ;Key0=0x49,Cs,"SHIFT+I" I believe. Hope this info helps... M. M. ps: make sure to... make a backup copy of it.... BEFORE doing the editing, just in case you change your mind about not wanting its... useability.
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09-13-22, 01:28 PM | #279 |
Stowaway
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As i undestand Niume playing with AUTOaim so therefore, such a strange situation with the interface for calculating the launch of torpedoes.
I would really like to be able to use the old KSD interface for calculating the launch of torpedoes. |
09-16-22, 11:23 AM | #280 | |
Sea Lord
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09-16-22, 11:26 AM | #281 | |
Sea Lord
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09-16-22, 12:17 PM | #282 |
Planesman
Join Date: Apr 2011
Location: Trier, Germany
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ermmmm.... download link is having problems. (for me anyway)
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09-16-22, 12:59 PM | #283 |
Admiral
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Links pulling up fine for Me, lederhosen... could be an issue with the browser that your using, perhaps... Simple solution would be to swap over to a different one bud & retry it again. One other thing to do, is try whitelisting the site in question, if you're quite comfortable using the browser that you're using. Only... other thing I can think of, is that maybe... justttt mayyyybeeee... the download site, dealt with a server hiccup, at the time... long shot, but it can & does happen every once in a while. Murphy's law & all that jazz... M. M.
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09-16-22, 02:55 PM | #284 |
Planesman
Join Date: Apr 2011
Location: Trier, Germany
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ok, worked this time.
tnx |
09-16-22, 04:43 PM | #285 |
Admiral
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No prob, mate... Gute jagd, ihr Himmelhunde.! M. M.
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Tags |
ksd ii, u-boat |
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