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02-20-21, 05:27 PM | #2776 | |
Silent Hunter
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what you experienced is not much different from some of my experiences and yes, it is very frustrating. we were not detected but the TF/Convoy would act idiotic and nonsensical once it spawned and i was in the general area. i do not think it detected us because it did not send escorts our way, but they just dip-s#itted around, accomplishing no headway to wherever it was they were supposed to be headed. it made our attack planning very difficult because there was no way to predict where they would be. they are not all like that but that behaviour seems to be unique to this release of FOTRSU because i have not seen it previously in Stock or any of the other mega-mods. that's an observation and not a criticism. we can still sink them even as they dip-s#it around, it just takes more time to accomplish.
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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02-20-21, 07:36 PM | #2777 | |
Swabbie
Join Date: Feb 2008
Posts: 14
Downloads: 17
Uploads: 0
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Europa Barbarorum Historian |
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02-21-21, 10:31 AM | #2778 | |
Ace of the Deep
Join Date: Feb 2004
Location: Colorado
Posts: 1,062
Downloads: 397
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Sure enough, they came into range, being led by a Kuma Light Cruiser. It was surrounded by 6-8 DDs and DDEs, but there was a clear gap in the NNW sector as they came towards me. I came to PD and found the Kuma about 2000 yards to my East. I sent 2 MK14's to him, with both hitting and setting him afire. I dove deep again and headed Southeasterly where the bulk of the sonar contacts lay. Upon rising to PD again, there were numerous small transports all around, moving in various directions but generally NNW. I sank several with the bow tubes, then hightailed it East. The escorts made no meaningful attempts to find me! Coming back up to PD, there were 2 more transports and another light cruiser about 1500 yards to my stern. All three went down with our stern torpedos. Again, there was no real pursuit, possibly because we went deep and fast almost immediately on firing the torpedos, dropping a decoy (dubious value) and heading NE. The convoy eventually regrouped and headed NW towards Surabaya via one of those two channels East of Surabaya. We reloaded all tubes, surfaced, and proceeded up towards the Makassar choke point, our intended destination. The tonnage claimed that day was not great, but the number of ships sunk was impressive: 2 light cruisers and at least 4 or 5 small transports, at a cost of 12 torpedos. And it was fun!
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Run Silent, Run Deep, and Sink 'em All |
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02-21-21, 12:20 PM | #2779 |
Silent Hunter
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CTD on report of Aircraft spotted
PB and FOTRSU Team,
Has anyone reported a CTD upon receiving a message of Aircraft Spotted? if not, here is the situation at the time, although it happened so suddenly and was so unexpected that some of the details are SWAGs. we were headed NE a bit SE of the Island of Oshima. The single (?) aircraft came from the NE and was headed SW. the date was May 21, 1944...the time...i can only SWAG: sometime after Noon. We were surfaced with both radars working. i cannot remember if the report was from the radar operator or the lookouts. Like i said earlier, it was swift and unexpected. Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\FOTRSU\MODS] 100_FalloftheRisingSun_UltimateEdition_v1.39_EN 200 FotRSU_NipponMaru_Public_Beta_v1.1_Build 901_FlotillasTestPlus
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
02-21-21, 01:20 PM | #2780 |
Sonar Guy
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I had several CTDs associated with an approaching aircraft of indeterminate type in 1943-44, including at night and in stormy weather, but I never heard the Aircraft Spotted message.
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02-21-21, 02:31 PM | #2781 | |
Silent Hunter
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i've restarted the mission at the last reload point and when an ASW G4 Betty spawns, my system just stops. Stops for maybe 15 seconds. Nothing happens during this time. then...the nothing stops and game activity returns. when the ASW G4 Betty made its return flight, the same things happened. Very strange behaviour.
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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02-22-21, 10:02 PM | #2782 |
CTD - it's not just a job
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The ASW Betty is not the culprit, but there are a few tweaks that s7rikeback has completed on a few planes. I have not had issue with ASW Betty, Zero 6, H6K, Hi61, and a few others. I have on occasion had issues with them NOT attacking when it seemed they should, but not CTDs. However, I am finding that the new airbase at Emirau is definitely too "active" and has airplanes constantly in the air, especially toward Rabaul, and that at times will bring the computer to its knees. I do suspect at least one airplane though that might be found complicit in a lot of these CTDs. We are still digging. As a further update, we have most of the Flotillas functioning as intended, and did find a few more sprelling airs (spelling errors) in the files... Suffice to say that the lack of a space between names has been found more than once... but we have also found issue with "dates", and the game's apparent failure to properly recognize them, more than once. Treasure Island still will not allow a Start after January of 1944, and Hunters Point will take a boat for Transfer, but will not allow it to Start - ever. I can't even get a "normal" start to function there - no matter where I move the base to in San Francisco Bay. Surely it's something simple, but... Certain planned aspects of the mod will start being dropped very soon... not that anyone will ever notice them missing, except myself and s7rikeback... - sigh
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02-22-21, 11:45 PM | #2783 | |
Silent Hunter
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and i was guessing on the ASW Betty because it always happened when that aircraft was spawned and passing nearby. on the Nth restart, i stayed submerged for an inordinate length of time and sailed out into the wide part of the ocean. when we surfaced after dark, there were no more verdammt aircraft.
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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02-23-21, 08:09 AM | #2784 |
Sonar Guy
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Aircraft
- is there a radar-equipped plane that debuts in 1943?
- Is the Lorna, once ubiquitous in 1945, active in 1.39? I haven't seen one through June. - Is there an attack mode for Ohka-laden Bettys? We were already diving when we spotted one in the northern SOJ, so no opportunity for experimentation. |
02-23-21, 01:20 PM | #2785 |
Nub
Join Date: Feb 2021
Posts: 2
Downloads: 12
Uploads: 0
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Newbie here, just played SH4 generic and really liked it. Downloaded and install FOTRUS mod. Problem, when I start the game it freezes (doesn't complete the start up process --- screen with the red bar). Is there anything I can adjust to get it working?
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02-23-21, 01:57 PM | #2786 | |
Silent Hunter
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don't want to seem unreasonably harsh but have you read the Page 1 instructions, etc? very important gouge is compiled there. things like:
please go back to the first page of FORTRSU and read...before proceeding with playing this mod. https://www.subsim.com/radioroom/sho...d.php?t=243064
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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02-23-21, 02:50 PM | #2787 | ||||
CTD - it's not just a job
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02-24-21, 03:00 AM | #2788 | |
Swabbie
Join Date: Feb 2008
Posts: 14
Downloads: 17
Uploads: 0
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First is version 1.4 and second 1.5. The mod will only work on the version 1.5. I initially installed over plain SH4 and it looked the same - freeze on the loading screen.
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Europa Barbarorum Historian |
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02-24-21, 09:52 AM | #2789 |
Silent Hunter
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 Last edited by KaleunMarco; 02-24-21 at 07:30 PM. |
02-24-21, 01:27 PM | #2790 | |
I break things
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1941 > 24 Aircraft - 2 Axis / 22 Allied -- Activated 1942 > 2 Aircraft - 2 Axis / 0 Allied -- Activated 1943 > 4 Aircraft - 2 Axis / 2 Allied -- Activated So from 1941, we have 6 Axis & 24 Allied radar enabled aircraft. It seems we may have some research to do, to bring the Axis aircraft to a decent number to match the Allies.
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