SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
10-17-13, 04:17 PM | #2446 |
Loader
Join Date: Sep 2013
Location: Ohio, USA
Posts: 82
Downloads: 193
Uploads: 0
|
Ok so, just to confirm, place the mods into the Mods folder, then get the MEP file and load it into the GME to enable the mods?
And after that im guessing you do the whole start a new campaign, uplay offline, blah blah blah? Sorry I just graduated nursing school not 2 days ago my brain is a bit fried. Last edited by Hotjoe; 10-17-13 at 04:47 PM. |
10-17-13, 05:45 PM | #2447 | |
Ace of the deep .
|
Quote:
|
|
10-17-13, 06:07 PM | #2448 | |
Loader
Join Date: Sep 2013
Location: Ohio, USA
Posts: 82
Downloads: 193
Uploads: 0
|
Quote:
Haha, unfortunately it's not quite like the stuff you might find in the darker corners of the internet. |
|
10-17-13, 06:24 PM | #2449 | |
Ace of the deep .
|
Quote:
>IRAI_0_0_39_ByTheDarkWraith >MODS >IRAI_0_0_39_ByTheDarkWraith (put this folder into the MODS folder) IRAI_0_0_39_Inertia_Damage (don't use this one) |
|
10-17-13, 07:04 PM | #2450 |
Loader
Join Date: Sep 2013
Location: Ohio, USA
Posts: 82
Downloads: 193
Uploads: 0
|
Ok thanks! I got it, except one more thing....There seems to be alot of mods in your list that are not included in the MEP. For example silentmichals interior mod is not in there. Now I know one would enable silentmichals after steelvikings interior mod but I dont know about the rest. I pretty much downloaded every single one in the list save a few
|
10-17-13, 07:18 PM | #2451 | |
Ace of the deep .
|
Quote:
|
|
10-17-13, 07:27 PM | #2452 |
Loader
Join Date: Sep 2013
Location: Ohio, USA
Posts: 82
Downloads: 193
Uploads: 0
|
|
10-17-13, 07:30 PM | #2453 |
Grey Wolf
Join Date: Sep 2006
Location: NY
Posts: 994
Downloads: 1078
Uploads: 6
|
This tells me that another person does not read JSGME documentation.
__________________
JSGME help links and common error solutions |
10-17-13, 07:41 PM | #2454 | |
Ace of the deep .
|
Quote:
|
|
10-17-13, 07:48 PM | #2455 |
Loader
Join Date: Sep 2013
Location: Ohio, USA
Posts: 82
Downloads: 193
Uploads: 0
|
*sigh* maybe im just not very good at explaining what my problem is very well.
It doesnt tell me im missing anything. The problem is after loading the profile theres still many mods left over on the left side of the JSGME (for example, silentmichals). I dont know which order these should be added for fear of messing something up. But whatever, I guess I can just settle for the mods that did get enabled. |
10-17-13, 10:29 PM | #2456 | |
Ace of the deep .
|
Quote:
|
|
10-17-13, 10:47 PM | #2457 |
Ace of the deep .
|
sobers 1500 18102013
added R.S.D. - Reworked Submarine Damage v5.4 by vdr1981 Removed SH5 Longer Repairs v.1 Start a new career Last edited by THE_MASK; 10-17-13 at 11:27 PM. |
10-18-13, 09:38 AM | #2458 |
Samurai Navy
Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
Uploads: 0
|
|
10-18-13, 09:41 AM | #2459 |
Navy Seal
|
Because ,most of changed files effect game save, therefore, strange game behavior is inevitable IF you don't start new campaign...
__________________
Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
10-18-13, 09:44 AM | #2460 |
Samurai Navy
Join Date: Dec 2012
Location: Germany
Posts: 596
Downloads: 201
Uploads: 0
|
Oh i dont meaned the started a new carrer i meaned the removed SH5 Longer repair times,sorry
|
|
|