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07-18-15, 07:38 AM | #2356 | ||
Navy Seal
Join Date: Jan 2011
Location: CJ8937
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Quote:
Quote:
Last edited by gap; 07-18-15 at 07:45 AM. |
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07-18-15, 08:14 AM | #2357 |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
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From historic radio messages:
Code:
19390903 1256 19390904 2005 1 30 1 0 0 -1 player 1939/09/03|U-boats are ordered to commence hostilities with Britain forthwith. At present, U-boats of the first wave are instructed to wage war against merchant shipping in accordance with the revised issue of the Prize Regulations. As long as war against merchant shipping is governed by the Prize Regulations, attacks are to be aimed at ships which, by the protocol, may be sunk without warning.|OKM 19390903 1400 19390904 2005 1 30 1 0 0 -1 player 1939/09/03|U-boat warfare against shipping is at present to be carried out in accordance with international rules. As long as war against merchant shipping is governed by the London Submarine Protocol, Article 22, attacks are to be aimed at ships which, by the protocol, may be sunk without warning. These are:|1. Troopships, i.e. vessels which are observed to be carrying troops or war material, or which may be identified in other ways.| (continued) 19390903 1405 19390904 2005 1 30 1 0 0 -1 player 1939/09/03|Message Continues:2. Any vessel escorted by enemy warships or aircraft.|3. Vessels taking part in enemy actions or acting in direct support of enemy operations, for example, by passing intelligence transmitting the "SSS" signal identifying an attack by submarine. Participation in operations is presumed if a merchant ship prepares to resist or take any action calculated to jeopardise the U-boat.| (continued) 19390903 1410 19390904 2005 1 30 1 0 0 -1 player 1939/09/03|Message Continues:"The current international law governing the conduct of naval warfare is included in the battle orders for the German Navy. The orders enjoin the strict observance of all rules of neutrality issued by the individual countries and observance of the general agreements of international law. Operations against shipping are to be governed by the revised edition of the Prize Regulations. Observance of the Prize Regulations is only obligatory if the enemy ships are unarmed.||BdU 19390904 1200 19390905 2005 1 20 4 0.85 BEFEHLSHABER DER U-BOOTE ALL 1939/09/04|By order of the F�hrer: No hostile action is to be taken against passenger ships sailing independently or in convoy. Operation orders Para VIa remain in force against merchant shipping||BdU 19390924 1558 19390925 2005 1 20 4 0.85 BEFEHLSHABER DER U-BOOTE ALL 1939/09/24|Allied passenger ships carrying 120 people or less can now be sunk in accordance with the Submarine Protocol or prize rules. However not under any circumstances are passenger ships carrying over 120 people to be sunk. These vessels are not to be attacked regardless of being blacked out or travelling a zig zag course.||BdU |
07-18-15, 08:18 AM | #2358 |
Ace of the deep .
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Never seen any lit ships in SH5 . But then again I only travel from the Baltic to Scapa . Start new campaign , Baltic to Scapa . You get the idea . Baltic to Scapa .
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07-18-15, 08:59 AM | #2359 |
Watch
Join Date: Jan 2011
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HI
Ok all up and running with the enhanced SH5 UI (after using option viewer) and stadimeter working again cough cough (see previous post) Final (I hope) question to get me back to where i was some years ago. With the realism settings of TWOS there is no auto identify / send data to TDC. I know I can enable this with the WIND & SMOKE mod (yay) but wanted to know how I would go about sending the ID data to TDC manually? I can obviously visually ID the ship with the recog manual but then what? |
07-18-15, 09:17 AM | #2360 |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
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No, there are not lit ships in SH5 yet. But there can be in future. Though not impossible, lit windows and portholes might be a bit difficult to obtain; on the other hand, ships with navigation lights on should be a no brainer.
We get you sober |
07-18-15, 09:45 AM | #2361 |
Growing Old Disgracefully
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For those of you who cannot get on with real navigation I would suggest to make it a bit more challenging than using waypoints is to go in to both of the map tabs in TDW’s Options File Editor Viewer and disable the waypoint patches.
You will still see the sub and map contacts on the maps (game play setting) but you will now need to use the compass and rudder to navigate and the protractor and ruler to set up a 90ᵒ angle attack. Peter
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM |
07-20-15, 01:55 AM | #2362 |
Swabbie
Join Date: Jul 2015
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Could someone please advise on how I can change the underwater transparency? Thank you
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07-20-15, 10:14 AM | #2363 | |
Watch
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Quote:
If you replace these two files in relevant folders in MODS directory, you should be able to see as much as in vanilla SH5. I think these files come from one of sober's mods but I might be wrong...
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SH3 - LSH15 and GWX SH4 - TMO 2.5 and OM SH5 - WoS |
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07-20-15, 01:25 PM | #2364 | |
Swabbie
Join Date: Jul 2015
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Quote:
I tried them, it made everything underwater pitch black lol. Should of made a backup >.> |
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07-20-15, 04:02 PM | #2365 | |
Stowaway
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Quote:
http://www.subsim.com/radioroom/showthread.php?t=202520 |
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07-20-15, 04:14 PM | #2366 |
Swabbie
Join Date: Jul 2015
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Thank you, but im not sure how to modify it from within TWOS megamod.
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07-20-15, 04:20 PM | #2367 |
Watch
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hmmmm next problem .....
I cant seem to complete the first mission (Dazig Bay) .....The Captains log states that both primary / secondary objectives are complete and I recieved a message to rebase at Keil. I headed to Keil but I dont get any dialog to refit/ end patrol? I seem to recall little blue anchor symbols from the vanilla version? How do I end this mission? |
07-20-15, 06:00 PM | #2368 |
Growing Old Disgracefully
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Hi CaptainFunk
You do not say if you have entered Kiel. You should see the U-Boat base icon in Kiel. This does not happen immediately when you receive the radio message. On your way to Kiel at some point the U-boat base icon will move from Memel to Kiel. Do not end your patrol before 4th September 1939 stopwatch time 00.00 otherwise when the game loads you will not be able to select the new mission. The next mission will show on the navigation map when the nautical time is 00.00 but the stopwatch time will show 23.00. Always work to the stopwatch time as here in Kiel GMT is + 1 hour. Head for the U-boat base icon and at some point you will be able to end the patrol before reaching the bunker. Keep a check on TWOS post #2 as this is constantly updated by vecko to keep us all informed what to look out for. Quote > Make sure to be ON PATROL when deadline date of last objective is reached, preferably somewhere at the open seas without AI units in your vicinity . This is important so be careful if you use mods like "Change Days in Bunker"... The end date of first "Coastal Waters" campaign is 1st June 1940. Peter
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LSH3-2015 <> TUTORIALS <> ALL YOU NEED TO KNOW <> ALL IN ONE PLACE SH4 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS SH5 <> TUTORIALS <> HOW TO DO IT <> INFORMATION <> DOWNLOAD LINKS Always Here To Help A Fellow 'Subber' | Need An Answer to A Question Just Send Me A PM Last edited by THEBERBSTER; 07-20-15 at 06:09 PM. |
07-20-15, 07:01 PM | #2369 |
Commander
Join Date: Oct 2004
Location: Harrisburg, PA
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Thanks for the help Berb, got me up and running! I do have one more problem though. Which mod out of the bundle in the mega do I need to remove for auto-TDC. The way it runs now I lost the 6 white circles for a plot to hit. I know some folks like doing the plotting themselves but I have no desire to do it. If I need to remove the mega I will but I'm hoping if just one of the mod in the collection is removed those plot/attack circles will return.
I have another problem that has cropped up as well. When I go to use my binoculars I now have 4 different views. In in each of the 4 corners and showing the entire scope view but in 4 sections. Very weird and very hard to work with. Any idea what might be going on? Last edited by Zinmar; 07-20-15 at 08:53 PM. |
07-21-15, 02:02 AM | #2370 |
Watch
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HI Peter, thanks for.helping however.I'm.still.confused.
I am in Keil Harbour now and there's a little gold sub symbol next.to.the.Blue.anchor symbol.for.Keil. Is that the.symbol.you.mention? Another.mission for.British coastal.waters.has.also appeared on the.map. However.I am.still unable.to.enter.Base? I even.went all the.way.to the.Keil u.boat.pens. The.first mission.ended.on 4.Sept and I.arrived back in Keil around 6 Sept. (I'm not at Pc to confirm but it was.definitely.post.4th) I presume I need to dock for refit and to complete mission? The captains log states.that it is.all complete and is highline as such in green text. Not sure.what I'm missing? |
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