SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
01-26-22, 01:45 PM | #211 | |
Admiral
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My screen is 16x9... & that 1920 or 1980 WS mode...was kaputsky... meaning for Me... it wouldn't work & when I went to do the initial set up a bit back... I also got that bloody "can't initialize 3D engine garbage. After I popped in the MaGui 13X7 WS mod in... the whole set up, ran like a champ, after that... Main point is... to get set up to begin with... resize your screen... to 1920.. 1980, whatever that size is again... then run set up from there. Once done, can always reset the rez for the monitor back to native & use that MaGui WS 13x7... that worked the way I outlined here... for Me. Hope that helps.. & I didn't leave ya scratching your head, going "sayyyy whaaa...???" M. M.
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01-26-22, 02:29 PM | #212 | |
Ocean Warrior
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Quote:
Commands_**.cfg [Cmd343] Name=WP_Identify_target Ctxt=1 MnID=0x3F130002 Str=1073 Key0=0x4c,Cs,"Shift+L" [Cmd344] Name=WP_Solution_to_target Ctxt=1 MnID=0x3F130003 Str=1074 Key0=0x4c,Cc,"Ctl+L"
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01-27-22, 08:34 AM | #213 |
Samurai Navy
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thanks anvart i know this but it is not what i mean.
normally by passing a ship in the viewfinder (or at least by locking it with L) without having identified it, the game tells us if it is a warship, or a merchant ship or a tanker... ... |
01-27-22, 11:23 AM | #214 | |
Admiral
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Quote:
ARB WideGui 1920x1080:
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01-27-22, 12:59 PM | #215 | |
Ocean Warrior
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Quote:
data\Roster\French.cfg English.cfg & German.cfg Maybe you are looking for it?
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01-27-22, 01:01 PM | #216 |
Ocean Warrior
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You have to wait a long time.
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01-27-22, 01:09 PM | #217 | |
Samurai Navy
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Quote:
Hi ! Thanks Anvart ! English.cfg & German.cfg are empty I understand now |
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01-27-22, 01:37 PM | #218 |
Admiral
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Ok, thank you, going to try once more now
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01-27-22, 02:34 PM | #219 | |
Ocean Warrior
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Quote:
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01-27-22, 02:34 PM | #220 |
Expert Shipsinker
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re
on a new career and before the 1st patrol, I can expect to wait sometimes 12+ minutes for SHIII to start the game.
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ONEALEX 1.53 ARB / NYGM "ENHANCED Steel Coffin Edition " v5.9 DGUI / CCom12 DGUI / WAC 5.2 DGUI / Toyotagt86 v2.3 ARB / GWX3 DGUI |
01-27-22, 02:59 PM | #221 | |
Ocean Warrior
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Quote:
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01-27-22, 03:47 PM | #222 |
Krusty Krab
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WAC, LSH3 and CCoM have extended load times. WAC is the worst offender in this respect being 15 to 20 minutes start to finish on the loading process, at least on my machine. NYGM and GWX being the quickest with about 5 minutes give or take.
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01-28-22, 11:50 AM | #223 |
Admiral
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Yes is working but I think the loading process take by at least 20 minutes and probably more about 25, thank you very much for advice
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01-28-22, 01:48 PM | #224 |
Ocean Warrior
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03-28-22, 02:56 AM | #225 |
Commodore
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