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Old 02-01-16, 07:34 PM   #1681
GenMarkof007
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Default Any release date for this great WW1 mod?

Hi,

I must say I love reading the WIP thread for your mod: Wolves of the Kaiser 1914-1918 - WW1 era. Was wondering if you had any dates for a beta release or testing version? Also, I'm pretty new to modding, but if you ever need some help on visual files, I could try and see if I can help.

Cheers
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Old 02-03-16, 07:52 PM   #1682
B3boy
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Default Excited

Im really hyped for this mod glad to see you haven't stalled out yet, keep up the good work!
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Old 02-03-16, 10:48 PM   #1683
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Default Welcome aboard!

B3boy!
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Old 02-06-16, 11:11 AM   #1684
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Welcome to SubSim B3boy
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Old 02-15-16, 10:44 AM   #1685
avers
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Hey, the mod looks really good, cant wait for it.



PSSSST, this was mainly b/c I couldn't dl anything because o haven't posted in a while.
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Old 02-15-16, 12:22 PM   #1686
iambecomelife
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Thanks everyone...get ready for an update to merchant ships soon..the ships of WOTK are far more detailed inside and out than the MFM ships from my old SH3 mod...the changes to damage modeling are not pie in the sky...they are becoming a reality ... More news soon.
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Old 02-15-16, 02:06 PM   #1687
Kapitain Oliver Leinkraunt
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Quote:
Originally Posted by iambecomelife View Post
Thanks everyone...get ready for an update to merchant ships soon..the ships of WOTK are far more detailed inside and out than the MFM ships from my old SH3 mod...the changes to damage modeling are not pie in the sky...they are becoming a reality ... More news soon.
I can't wait !!!!!
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Old 02-15-16, 03:42 PM   #1688
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Looking forward to seeing the outcomes
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Old 02-17-16, 08:26 PM   #1689
FastnBulbous
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This looks fantastic. Really looking foward to it. Looks like I picked the right time to get back in sub sims.
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Old 02-18-16, 07:38 AM   #1690
Kapitain Oliver Leinkraunt
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are there some news?
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Old 02-18-16, 06:23 PM   #1691
iambecomelife
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You bet there's news!!!!!

Ships will no longer be empty shells, with no real cargo ... XD

Lots of different cargoes were carried, so imagine the possibilities.

Will be adding different funnels, hull colors, names, companies, and
cargo to add variety.

Giant flags were used to identify neutral ships...American, Dutch,
Swedish, Danish, Spanish, etc will have them...when a country
joins the war, merchants switch to all grey or dazzle paint design.










Last edited by iambecomelife; 02-18-16 at 06:45 PM.
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Old 02-18-16, 06:23 PM   #1692
iambecomelife
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Circling the newcomer, like a shark...XD

Hatch covers are off for testing purposes.

The great news is I'm getting virtually no texture flicker in free camera...even
though the 3d model has internal components.

Final version of ships will have cargo hatches you can blow off with
gunfire, and cargo (iron ore, coal, wood, etc) will be visible...and will
produce different sinking rates.

The model is still not nearly done...needs the bow wave, railings, crewmember
figures, etc etc etc. So give me a break...lol

Note the position of the cranes was changed...AFAIK the cranes on many ship
models in the SH3/4/5 games are incorrect...at sea, cargo ship cranes on
WWI or WWII ships were lashed down fully vertical or as close to horizontal as possible..
This kept them from moving around in bad weather & causing damage.

























Last edited by iambecomelife; 02-18-16 at 06:41 PM.
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Old 02-18-16, 06:54 PM   #1693
iambecomelife
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Be alert....in the final version of the game, British Q-Ships WILL DISGUISE THEMSELVES as neutrals...If you see a ship with neutral markings there's no way to tell if it's a trap...this actually happened....see the pictures below...Real Q Ships had whole workshops filled with paint & wood to make fake masts, false funnels, dummy deckhouses, and more. To the guys who PM'ed offering to help, thanks so much! I will be responding soon.





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Old 02-20-16, 09:42 AM   #1694
iambecomelife
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To Jeff/Privateer and Adm Gerlach - thanks so much! I have responded to your messages. Amd Gerlach, I tried to reply but you have exceeded your message allotment...let me know when you clear some space and I'll send you my reply ASAP.

Thanks again! And I will be updating again this weekend...as always, the merchant shipping is only one of the WOTK projects to be worked on.
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Old 02-25-16, 01:11 PM   #1695
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This is superb work !

I like the idea of different cargoes and sinking rates !

Keep it up !

K
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