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09-25-13, 01:08 PM | #1516 |
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Join Date: Jul 2013
Posts: 19
Downloads: 64
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I'm new to SH5 and I was wondering. Does this mod replace the Dynamic Environment SH5 v 2.9 mod?
I basically copied a list I saw in one of the mods for beginners but I'm not happy with the visibility at night. I know for some realism that night time in the middle of the ocean is dark. But this is ridiculous, my crew spots other ships but I can't even see them even at around 1500m. (clear weather) Maybe someone can help me setup a stable and updated simple mod list and we could post it on the forum? Thanx in advance and good hunting. |
09-25-13, 01:30 PM | #1517 | |
Count Dracula
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Quote:
http://www.subsim.com/radioroom/showthread.php?t=203711 and here http://www.subsim.com/radioroom/showthread.php?t=190656
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09-25-13, 01:59 PM | #1518 |
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Join Date: Jul 2013
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Yep that's where I took a "balanced" mod list from.
Just figured the discussion about real environment vs dyn enviro. was outdated. I also read in the change-log on another thread that they took away brighter-nights. I think its something like that, that I was hoping to get in real environment mod. I'll post a screeny of my night view when I get a chance. |
09-25-13, 02:02 PM | #1519 |
Count Dracula
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change the language from the bottom of the forum left side the second one the first it's for forum skin and secon for language
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09-25-13, 02:16 PM | #1520 | |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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There is not such a discussion: for most features DynEnv is a direct descendant of Real Environment
Quote:
http://www.subsim.com/radioroom/show...79&postcount=1 |
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09-25-13, 02:17 PM | #1521 |
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Join Date: Jul 2013
Posts: 19
Downloads: 64
Uploads: 0
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09-25-13, 02:22 PM | #1522 | |
Watch
Join Date: Jul 2013
Posts: 19
Downloads: 64
Uploads: 0
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Quote:
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11-12-13, 04:19 PM | #1523 |
Bilge Rat
Join Date: Sep 2012
Posts: 1
Downloads: 19
Uploads: 0
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I must say that I think this mod most accurately models the froth of white caps out of all the environmental mods I have used. Thanks for this mod.
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12-08-13, 04:18 PM | #1524 |
Stowaway
Posts: n/a
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I'm liking this mod a lot, but I have one question - is it a known bug that weather resets every time you reload a savegame? For example, I can reload the same savegame ten times and each time the weather will be different (fog, no fog, rainy, stormy etc.) That's the only annoying thing that I found about this mod.
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12-08-13, 05:12 PM | #1525 |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Yes it is, but not of this mod. It is a stock bug which would require the tweaking of game code for being fixed.
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12-08-13, 05:39 PM | #1526 |
Stowaway
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What a shame. Reloading a game with perfect weather after a CTD only to see heavy fog all around you sucks so much, LOL.
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12-08-13, 06:07 PM | #1527 |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Yep, it sucks.
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12-08-13, 06:35 PM | #1528 |
Ace of the deep .
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If you use the moon light mod then you pray for medium fog at night especially sneaking on the surface into harbors etc . Sobers medium fog has a sight distance of about 10 kilometres during the day .
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12-08-13, 07:56 PM | #1529 |
Navy Seal
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Hm,Heavy fog? I don't know...But medium fog is such a pain in the asss, especially after reload. Call me a cheater but recently I shifted settings for medium and light fog, so it's not "excessive medium fog" bug anymore ...It's "excessive light fog" bug...
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05-31-14, 12:23 PM | #1530 |
Swabbie
Join Date: May 2014
Posts: 6
Downloads: 18
Uploads: 0
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Guys i have a problem, the first second of game the mod work fine!
But after 2-3 second all the textures desappears and return vanilla-shi--- LOL HELP ME THIS IS SO ANNOYING |
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