SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
11-07-12, 06:16 AM | #136 |
Ensign
Join Date: Mar 2010
Location: france(alps)
Posts: 230
Downloads: 259
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11-07-12, 09:02 AM | #137 |
Frogman
Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
Uploads: 0
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11-08-12, 01:41 AM | #138 |
Ensign
Join Date: Mar 2010
Location: france(alps)
Posts: 230
Downloads: 259
Uploads: 0
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11-08-12, 02:30 AM | #139 | |
Frogman
Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
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Quote:
I'm still working on type II, but not now. I have to create 2 files: for diffuse (textures), and for lights. Dinning place has (in 3D editor) 11 meshes. Engine room (made by Tomi_099) has sth around 1'000 ! So, I have to "delete" sth, to import it into SH5. This interior is... hym.... "too good". It has awful lot of textures and texture coordinates. First I'll try to import only connig tower into SH5 (from type II - it's rather easy) - if that'll be OK, I'll start importing torpedo room, main room and engine room. And, 2nd part of your question: In II submarines there is no dinning place: II types were too small. Uoh, in saturday and sunday i'll working on it . Regards, Michal. |
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11-08-12, 06:21 AM | #140 |
Frogman
Join Date: Apr 2005
Posts: 308
Downloads: 724
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Do you mean that crew members used to forget themselves (as ugly bachelors) at lunch time ?
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11-09-12, 12:35 PM | #141 | |
Ensign
Join Date: Mar 2010
Location: france(alps)
Posts: 230
Downloads: 259
Uploads: 0
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Quote:
hello silentmichal, and many thanks for your work for the community of sh5;do you think that it will be possible to add more foods in the sub? |
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11-09-12, 02:52 PM | #142 |
Frogman
Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
Uploads: 0
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11-10-12, 05:00 PM | #143 |
Ace of the deep .
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Any chance to make the TDW New Ui compatible one with no crew walking around the decks
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11-11-12, 05:03 AM | #144 |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,338
Downloads: 421
Uploads: 0
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Amazing
Thanks for your work. If this shows your ability at age 14, you have a great future.
Suggestion: I too don't allow my crew on deck to stare at each other, it is not nice. I would be happy if, when at Battle Stations there were no men lying in the bunks. Make them disappear or go to the torpedo room and stand there. Great Mod! Keep up the good work!
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Game Designer: Close The Atlantic - World War Three https://boardgamegeek.com/boardgame/...orld-war-three |
11-11-12, 05:15 AM | #145 | |
Frogman
Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
Uploads: 0
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Quote:
Hi! I'm working on it - there's one global varriable that makes battlestaion is on / off. I tried do it, but with 0 effects. But, i'm still think about it . |
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11-11-12, 02:10 PM | #146 |
Ensign
Join Date: Mar 2010
Location: france(alps)
Posts: 230
Downloads: 259
Uploads: 0
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11-11-12, 03:37 PM | #147 |
Frogman
Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
Uploads: 0
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11-21-12, 01:16 AM | #148 |
Ensign
Join Date: Mar 2010
Location: france(alps)
Posts: 230
Downloads: 259
Uploads: 0
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hello silentmichal,
have you some news or news pictures of your work? many thanks for your work |
12-08-12, 02:00 PM | #149 | |
Frogman
Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
Uploads: 0
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First alpha of dinning place!!!
Quote:
Hi! Sorry that I didn't say anything. I haven't got new pictures, but I have got sth better: first alpha version! There's a dinning place in quater room. I didn't add people there yet, but I'll do it in future. I added new collisions into this room (better of course). Enjoy it, and comment it ! https://dl.dropbox.com/u/97170234/in..._mod_alpha.zip PS. Can someone tell me, how to make screenshots in SH5 by SH5 (don't use any program, only SH5) - is it possible? EDIT To install use JSGME :-). EDIT \\24 December 2012\\ New version released!!! Here: http://www.subsim.com/radioroom/showthread.php?t=200862 Last edited by silentmichal; 12-24-12 at 07:46 AM. |
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12-08-12, 02:36 PM | #150 | ||
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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Quote:
Is this version compatible with New UI's, and have the bugs listed on the first post of this thread been fixed? Just asking Quote:
Screenshots saved in main SH5 folder. If they look corrupted try changing game resolution |
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Tags |
animations, crew, mod |
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