SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
05-05-08, 09:21 AM | #136 | ||
Nub
Join Date: May 2008
Posts: 4
Downloads: 6
Uploads: 0
|
Problem
Quote:
thx |
||
05-05-08, 05:39 PM | #137 | |||
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
|
Quote:
|
|||
05-06-08, 02:53 AM | #138 | |
Silent Hunter
Join Date: Apr 2005
Location: Riverside, California
Posts: 3,610
Downloads: 41
Uploads: 5
|
Quote:
__________________
ROW Sound Effects Contributor RFB Team Leader |
|
05-07-08, 11:42 AM | #139 |
Sonar Guy
Join Date: May 2005
Location: Dallas, TX
Posts: 399
Downloads: 2
Uploads: 0
|
After a long break, this mod my garner my interest in SH4 again. I have been away too long. Some of you maybe wondering where I have been. Well, lets see, I have joined a CoD2 clan and have been playing CoD2 since I was last seen here. If there are anymore mods that I have missed, dont hesitate to tell me.
__________________
|
05-08-08, 08:01 PM | #140 |
Loader
Join Date: Dec 2004
Posts: 88
Downloads: 21
Uploads: 0
|
Anybody else getting massive slowdowns graphically with OM? I run TMO + RSRDC with no problem but OM slows the game down noticeably?
Any suggestions?
__________________
Best naval sim of all time - TF 1942 |
05-08-08, 10:30 PM | #141 | |
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
|
Quote:
|
|
05-09-08, 09:26 AM | #142 | |
Samurai Navy
Join Date: Mar 2005
Location: Fort Worth, Texas
Posts: 597
Downloads: 0
Uploads: 0
|
Quote:
__________________
-AKD |
|
05-09-08, 10:40 AM | #143 |
Loader
Join Date: Dec 2004
Posts: 88
Downloads: 21
Uploads: 0
|
Yup - Lorient. So it's not just me.
Why does that happen exactly? Also - I can no longer seem to control the deck gun manually - anyone know what the remapped shortcut keys are?
__________________
Best naval sim of all time - TF 1942 |
05-09-08, 01:19 PM | #144 | |
Samurai Navy
Join Date: Mar 2005
Location: Fort Worth, Texas
Posts: 597
Downloads: 0
Uploads: 0
|
Quote:
__________________
-AKD |
|
05-09-08, 10:01 PM | #145 | ||
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
|
Quote:
It's not OM. The problem is with "stock". Strongly recommend to start a campagin as sea. |
||
05-10-08, 10:00 AM | #146 |
Samurai Navy
Join Date: Mar 2005
Location: Fort Worth, Texas
Posts: 597
Downloads: 0
Uploads: 0
|
Tested again and normal performance is restored once you are approximately 225km away from Lorient, so you will see the slow down even if you start outside harbor, but it will improve once you gain some distance.
It's actually an odd phenomenon. Normally I have high FPS, but the number constantly "flickers" so I can't actually say what my FPS is at any particular moment (unless I screenshot it), but near Lorient it drops to a constant 15 FPS in any internal or external 3D view and constant 18 FPS in map view. Number only changes if time compression is increased. I don't think it is a graphics issues in any way.
__________________
-AKD |
05-11-08, 09:46 AM | #147 |
Samurai Navy
Join Date: Mar 2005
Location: Fort Worth, Texas
Posts: 597
Downloads: 0
Uploads: 0
|
Looks great! Are you planning on releasing the beta today?
__________________
-AKD |
05-11-08, 01:07 PM | #148 |
Commodore
Join Date: Oct 2007
Location: Las Vegas, Nevada
Posts: 624
Downloads: 6
Uploads: 0
|
WOW!! I can't believe that you have expanded OM to OP...what a fantastic contribution to the SH4 community! The Romanian developers should be lined up giving you high praise and thanks (if not a monetary reward)...as we community members do regularly. OM and OP surely are making "SH4-UBoat Missions" a much more sellable product for UBI.
__________________
Flight Sim Movies .............................................. .........................View "Faith, Hope, and Charity" movie |
05-11-08, 02:58 PM | #149 |
Pacific Aces Dev Team
|
Coool Looking forward to play it
But one question though -will it have a "modular" approach? i.e. will we be able to enable only the areas we want to ave traffic (US Coast/Indian Ocean/etc.) or must we load the whole world every time? I know SH4 loads way faster than SH3, but somehow it seems unnecessary and resources consuming to fill the whole world with shipping when you really are not going everywhere :hmm:
__________________
One day I will return to sea ... |
05-11-08, 05:03 PM | #150 | |
Admiral
Join Date: Apr 2005
Location: San Diego Calif
Posts: 2,290
Downloads: 187
Uploads: 12
|
Quote:
Last edited by lurker_hlb3; 05-11-08 at 07:19 PM. |
|
|
|