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Old 05-25-08, 10:59 AM   #46
andycaccia
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OOOpsss
I forgot the link...

http://www.3dworldclub.com/

here we go.

Però non è tutto come sembra...sob.
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Old 05-26-08, 03:09 PM   #47
ivank
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in order to make this go faster and get an amazing ship soon, i want to do anything needed. so, that being said, to whoever plans to make this, is there anyting you need help with or would like me to do?
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Old 05-26-08, 07:00 PM   #48
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how do you make a light map?
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Old 05-27-08, 07:23 PM   #49
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?can anyone help me here?
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Old 05-28-08, 04:11 PM   #50
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dont tell me my last post destoryed this tread LOL
just checking if the ISE, and the Heavy Cruiser were almost done, not to rush you but, i was just wondering, and hoping we could get the Bismarck and Scharnhorst up and running soon
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Old 05-28-08, 05:46 PM   #51
miner1436
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Quote:
Originally Posted by ivank
just checking if the ISE, and the Heavy Cruiser were almost done, not to rush you but, i was just wondering, and hoping we could get the Bismarck and Scharnhorst up and running soon
I have been very busy, will continue work in two weeks. As for the two of them being playable, I might do it if someone converts them.
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Old 05-28-08, 08:03 PM   #52
ivank
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if you could tell me how to convert the Bismarck i will, but as for the Scharnhorst, it isnt in SH3
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Old 05-28-08, 08:42 PM   #53
miner1436
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Quote:
Originally Posted by ivank
but as for the Scharnhorst, it isnt in SH3
I think it is, in GWX anyway.
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Old 05-28-08, 08:48 PM   #54
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Default Bismarck or Scharnhorst in the Pacific???

Bismarck or Scharnhorst in the Pacific??? :rotfl:
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Old 05-28-08, 09:07 PM   #55
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Quote:
Originally Posted by nautilus42
Bismarck or Scharnhorst in the Pacific??? :rotfl:
Well, I think raggin' on the mod for that is unnecessary. I mean it's just a start. Whoever takes their own free time to make such a cool playable mod doesn't have to worry about the historical inaccuracies related to location. Because this stuff is sooooo early in development.

If/when if ever gets finished, you are more than welcome to edit the campaign files (or whatever) to make playable Bismarck or Scharnhorst missions work for the Atlantic.

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Old 05-28-08, 09:35 PM   #56
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and who said it has to be 100% historical anyways. agreeing w/ jayhawk a playable Bismarck and Scharnhorst would be great
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Old 05-28-08, 09:53 PM   #57
ivank
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so anyone willing to tell me how to convert the Bismarck/Scharnhorst?
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Old 05-28-08, 11:07 PM   #58
CCIP
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Quote:
Originally Posted by nautilus42
Bismarck or Scharnhorst in the Pacific??? :rotfl:
Where've you been, bud? SH4 isn't just for the pacific anymore, see: Operation Monsoon. :p
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Old 05-29-08, 02:53 AM   #59
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Quote:
Originally Posted by ivank
so anyone willing to tell me how to convert the Bismarck/Scharnhorst?
http://www.subsim.com/radioroom/showthread.php?t=134575

That maybe the best starting spot, written by the man who started this playable ship ball rolling, Mikhayl (i believe, correct me if someone did it before him for SH).

That's for subs, though. But looking at it from a glance, I can't imagine ships aren't that far off.:hmm:
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Old 05-29-08, 05:28 AM   #60
andycaccia
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Donwloading the ai bismarck now. i don't know if I'll be ever able to make it usable as player ship...I might give it a try, but I make no promise.
I know there is a guide..:hmm:

If I can not do this maybe someone else will do (hopefully)
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