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Old 03-20-24, 07:12 AM   #2146
Silentmauri89
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Default Type VIIB railings for NYGM

Quote:
Originally Posted by Silentmauri89 View Post
Thank you very much FUBAR295. It looks amazing, can't wait to try it. I'm downloading it now.
Hi, FUBAR295. I tried your 'deck railing' mod, but I'm having some issues.
I only loaded the 'stand alone' mod, and your 'deck railings' mod.
The result, is attached, as pictures.
Attached Images
File Type: jpg SH3Img@19-3-2024_11.8.48_327.jpg (97.5 KB, 32 views)
File Type: jpg SH3Img@20-2-2024_18.51.20_48.jpg (97.4 KB, 24 views)
File Type: jpg SH3Img@20-2-2024_18.51.37_192.jpg (89.4 KB, 17 views)
File Type: jpg SH3Img@20-2-2024_18.52.29_188.jpg (89.3 KB, 18 views)
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Old 03-20-24, 09:01 AM   #2147
Silentmauri89
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Default HF rod antenna animation

I would like to ask something else: Is the HF radio antenna "animated" in NYGM enhanced? I read that a shift+A/ctrl+A command exists, but I didn't find any trace in command_en. Furthermore, I saw that the ROD antenna animation is inside the folder. I wanted to create a specific one for thr HF rod, but at this point is legit to ask whether this animation exists or not. In "super turm" mod for LSH, a rod antenna anim exists. Can you help me, Kaleuns?
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Old 03-20-24, 10:44 AM   #2148
FUBAR295
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Default

Quote:
Originally Posted by Silentmauri89 View Post
Hi, FUBAR295. I tried your 'deck railing' mod, but I'm having some issues.
I only loaded the 'stand alone' mod, and your 'deck railings' mod.
The result, is attached, as pictures.

Here ... try this :


https://www.mediafire.com/file/benkn...nt_Mod.7z/file



Good hunting,
FUBAR295
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Old 03-22-24, 07:37 AM   #2149
Fifi
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Default

Added also latest AlexB small cargo Alamosa



Back to my SCR campaign file …

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Old 03-22-24, 04:19 PM   #2150
Mister_M
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At last, merchant ships are starting to look realistic in this game !...
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Old 03-23-24, 04:28 AM   #2151
rik007
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Thank you for your mod Fubar . I will try it!
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Old 03-23-24, 08:29 AM   #2152
FUBAR295
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Quote:
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Thank you for your mod Fubar . I will try it!

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Old 03-24-24, 10:14 AM   #2153
Fifi
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Have repaired the game Hhog that was broken, added Tribal destroyer avalaible to Hhog as well as C&D destroyer, and now destroyers Hhog equipped are really using it from 1943/09/01

Back to my campaign file …


Last edited by Fifi; 03-24-24 at 10:56 AM.
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Old 03-24-24, 02:28 PM   #2154
rik007
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It looks great Fubar
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Old 03-27-24, 02:40 AM   #2155
Silentmauri89
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Default Operation drumbeat

Good morning, Captains.
I just realized now - after many campaigns - that I never encountered a plane equipped with Leigh lights.
I play mainly after Dec 41 - with frequent campaigns in the late war period (43-44.) - but besides deadly destroyers; besides deadly hunter killers groups; besides evil warplanes that unleash the hell on me every time I pop my conning tower out of the water, I was never attacked during the night with Leigh lights - even when not equipped with RWR.
I usually start campaigns with 1941 or 1943 allied air coverage, but even like that - no Leigh lights.
I usually travel submerged at night, but when I dare to run on the surface, I'm not getting surprised and attacked by planes equipped with leigh lights.
I'm not complaining at all, and until now, the warplanes have been a real problem during my navigation; and I was sunk, around ...15 times, I guess - so, Thank you, FIFI: Your mod has finally revived all my passion for this fantastic videogame.
When they find me, it is usually too late to dive without getting blown up few feet below the surface - so my best choice is: Full ahead flank, rudder to the side where the planes are coming from, and: Let the flak guns sing!

So, my question: Is it just a case that I don't get Leigh lighted during navigation, or maybe there's something else?
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Old 03-27-24, 02:55 AM   #2156
yagura
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Icon9

Quote:
Originally Posted by Silentmauri89 View Post
So, my question: Is it just a case that I don't get Leigh lighted during navigation, or maybe there's something else?
As far as I know, Leigh lights do not exist in NYGM!
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Old 03-28-24, 01:23 AM   #2157
Fifi
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Yes Leigh lights do exist in NYGM of course.
It’s an equipment to be called at the right date.

But they could not be called!
I have repaired it...now you should see leigh lights from 1942/06




Last edited by Fifi; 03-28-24 at 02:52 AM.
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Old 03-28-24, 05:28 AM   #2158
Silentmauri89
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Icon14 Leigh lights

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Originally Posted by Fifi View Post
Yes Leigh lights do exist in NYGM of course.
It’s an equipment to be called at the right date.

But they could not be called!
I have repaired it...now you should see leigh lights from 1942/06



FIFI, thank you very much. Can't wait to try your next update.
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Old 03-29-24, 10:48 AM   #2159
rik007
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By the way Fifi: do the Leigh lights actually work? So are we in for a surprise at night?

Are is that what you mean with called?
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Old 03-29-24, 01:18 PM   #2160
John Pancoast
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Quote:
Originally Posted by rik007 View Post
By the way Fifi: do the Leigh lights actually work? So are we in for a surprise at night?

Are is that what you mean with called?
Hi rik007. If by "work" you mean light up an area, then yes. They illuminate the u-boat and have been around since shortly after the game's release via a mod and then added into the megamods of the time. But the lights only indicate that the ships are searching for you, or that planes are attacking you. In terms of game mechanics, they really have no effect on the unit behavior.

Very easy to add via a plane's .eqp file.
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