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Old 02-17-24, 07:39 AM   #1
GrenSo
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Originally Posted by fitzcarraldo View Post
Many thanks! All works very well in my TWoS, and with SilentMichal interior enhanced by you, but I have the ethernal problem with "cameras out of sector" in external view.

Yes, that's an annoying bug/error, but unfortunately it came years ago with the first changes to the interior from SteelViking and the original SilentMichal. I haven't found a solution yet.
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Old 02-18-24, 08:24 AM   #2
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Yes, that's an annoying bug/error, but unfortunately it came years ago with the first changes to the interior from SteelViking and the original SilentMichal. I haven't found a solution yet.
I have the intuition the problem is in the salamis haging in the CR. Could you delete the salamis and leave all the rest of SilentMichal for test? I´m trying it but I´m not very good with the Goblin Editor...

Many thanks!

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Old 02-18-24, 03:48 PM   #3
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Recently, I accidentally came across a map of the cemetery of German U-Boats.
I tried to add boats to the bottom and I succeeded. What do you think: is it worth continuing this work and will it be interesting for the community in principle?

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Old 02-18-24, 06:35 PM   #4
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Recently, I accidentally came across a map of the cemetery of German U-Boats.
I tried to add boats to the bottom and I succeeded. What do you think: is it worth continuing this work and will it be interesting for the community in principle?

Like it.

Many thanks.

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Old 02-19-24, 02:05 AM   #5
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Originally Posted by OLZS View Post
Recently, I accidentally came across a map of the cemetery of German U-Boats.
I tried to add boats to the bottom and I succeeded. What do you think: is it worth continuing this work and will it be interesting for the community in principle?
It's an interesting thing, but personally I don't think the work is really worth it.For me the reason are:

1. there should only be submarines from before WW2 or before 1939
2. if they're submarines from the WW2, then they would have to appear dynamic in time. So a submarine that sank in 1942 shouldn't be lying there on the ground in 1940.
3. Since many submarines, especially in the Atlantic, sank where you couldn't reach with a submarine we have in SH5. So you can't see them in game anyway

So I think it will be just a nice to have, but nothing more.
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Old 02-19-24, 01:45 PM   #6
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But still great work OLZS
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Old 02-20-24, 04:14 PM   #7
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Very nice the watch. Adopted.

Are you working in a stormy weather mod? I´m very interested in it. The storms in TWoS are very light...I want real Atlantic storms.

Many thanks!

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Old 02-27-24, 02:11 AM   #8
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Hi OLZS,

I do not check the files, but can you tell us the difference between your OLZS - Environment Patch - TWoS and OLZS - Real Environment - TWoS. The description is nearly the same, but these are two different releases and different file size too.

Maybe you can add some screenshots in the download section to show some more, and we can see the differences.
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Old 02-27-24, 02:49 AM   #9
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Hi OLZS,

I do not check the files, but can you tell us the difference between your OLZS - Environment Patch - TWoS and OLZS - Real Environment - TWoS. The description is nearly the same, but these are two different releases and different file size too.

Maybe you can add some screenshots in the download section to show some more, and we can see the differences.
"OLZS - Environment Patch - TWoS" - fixes bugs and improves some aspects of the environment.

"OLZS - Real Environment - TWoS" - version based on "OLZS - Environment Patch - TWoS", but there are many new changes in it. This is an independent full version of my understanding of the environment.

"OLZS - Real Environment - TWoS" does not use Dynamic Environment files. This version is based on the original game files.

If you are an advanced modder, then it will not be difficult for you to understand the difference just by looking at the files of these modifications.

Last edited by OLZS; 02-27-24 at 03:17 AM.
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