SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
04-19-23, 08:56 AM | #5371 |
Chief
Join Date: Nov 2012
Posts: 325
Downloads: 27
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I found out it's the "Fleetboat Interior" mod that's causing it. However, the FOTRSU credit screen is always v1.7. I guess it's never been updated.
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04-19-23, 09:49 AM | #5372 | |
Silent Hunter
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Quote:
open JSGME Click Tasks, then Export, To Clipboard. Switch screens to your post, and either right-click-Paste or press Ctrl+v to paste. much easier than the screen shot.
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there are only two things in the world: submarines and targets. Fortis et stabilis et fidelis, semper ------------------------------------------------------------ Silent Hunter 4 1.5 Gold Edition on CDROM LAA enabled Dell XPS with 32 GB Ram running Win10 |
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04-19-23, 10:46 AM | #5373 |
Chief
Join Date: Nov 2012
Posts: 325
Downloads: 27
Uploads: 0
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Gotcha. Good to know. Here is my list.
100_FalloftheRisingSun_Ultimate_v1.8 101_FotRSUv18_FixPak Nippon_Maru_v1.9b_FotRSU Nihon Kaigun v1.3a_FotRSU Combined Roster Fleetboat_Interior-Officers_Quarters_FOTRSU_v1.7_EN FI-OQ_FotRSU_v1.8f_upcPatch 305_LessJapaneseAirRadar 650_MoreDudz 803_NoPlayerSubFlags |
04-19-23, 11:31 AM | #5374 | |
Argentinian Skipper
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Generic Mod Enabler - v2.6.0.157 [E:\SH4\MODS] 100_FalloftheRisingSun_Ultimate_v1.8 101_FotRSUv18_FixPak Nippon_Maru_v1.9b_FotRSU Nihon Kaigun v1.3a_FotRSU Combined Roster 399_NoScrollNavMap 451_TMOstyle_NavMapDots 451a_TMOstyle_NavMapDots_Nippon_Maru 451b_TMOstyle_NavMapDots_Nihon_Kaigun 450_MoonlightzSonarLines 304_NoJapaneseAirRadar 801_UMark Invisible 803_NoPlayerSubFlags 901_Strategic_Map_Symbols RUBINI_CLOUDS_SH4 SMALLER SEABED ROCKS SMALLER SEA PLANTS SMALL sobers better sand II sobers better rock Ver 2 mod Fleetboat_Interior-Officers_Quarters_FOTRSU_v1.7_EN FI-OQ_FotRSU_v1.8f_upcPatch FOTRSU_1.8_SUB_SKINS_IN_4k 856_Col_FotRSU_Museum EAX_SoundSim_FOTRSU_1.8 speech_overhaul New Sounds for Fleetboat_Interior-Officer Quarters mod Realistic Floor Tiles for Fleetboat_Interior-Officers_Quarter TDW_Ship_Plane_Fire_Damage_v1_3_SH4 650_OriginalFOTRS_Dudz Jimimadrid Metalic Dials Jimimadrid Sailors for FotRSU 851_Red_FotRSU_Logo DarkerNightsEnv_V2 BATTLEFLAG_CONNING_SILVERSIDES_SS-236 BATTLEFLAG_WARDROOM_SILVERSIDES_SS-236 Lite Fog v2 + 200' Underwater Visability Vanilla Impurities Jimimadrid SubManagement Jimimadrid Optics jimimadrid Shells Jimimadrid Tools Jimimadrid TDC jimimadrid HUD Select Your Sub Regards. Fitzcarraldo
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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04-19-23, 02:17 PM | #5375 |
Chief
Join Date: Nov 2012
Posts: 325
Downloads: 27
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@fitzcarraldo, so you launch splash screen shows v1.8 rather than v1.7?
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04-19-23, 09:44 PM | #5376 |
CTD - it's not just a job
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The splash screen saying v1.7 does not affect the game play. If you activate the Interiors mod, that splash screen is for the previous version, but the "FI-OQ_FotRSU_v1.8f_upcPatch" makes it compatible with FotRSU v1.8
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04-20-23, 07:15 AM | #5377 |
Chief
Join Date: Nov 2012
Posts: 325
Downloads: 27
Uploads: 0
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@propbeanie Gotcha. Yeah, I have played it. So far so good. No crashes. No major issues.
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04-20-23, 01:36 PM | #5378 |
Watch
Join Date: Nov 2013
Location: The Cowboy State, Wyo
Posts: 18
Downloads: 32
Uploads: 0
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Anyone take a stab as to why I CTD on mission start? I have only downloaded the v1.8 mod and its patch. JGMSE is in the SH4 folder. I can get into the game, but on mission start, I have a black screen, then CTD. Using the Steam Version. I think it may have something to do with SH4 being installed in the steamapps folder, but I can't get it to run anywhere else. I copy and paste SH4 to C: and I get some Application Error as soon as I double click the sh4 app. I have also deleted my save game folder.
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04-20-23, 02:42 PM | #5379 |
Gefallen Engel U-666
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Welcome back!
shake307!...after a 6 year 'silent run'!
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
04-20-23, 04:20 PM | #5380 | |
CTD - it's not just a job
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Silent Hunter®: Wolves of the Pacific Silent Hunter®: Wolves of the Pacific U-Boat Missions Time was, the "Wolves of the Pacific from Steam was version 1.3 of the game, but they are showing a German Type IX-D2 U-Boat in their "splash" ad on that page... Look to see which version you are starting. When you start SH4, and get to the main menu, do you have a choice for "U-Boat Campaign"? Although, seems to me that you would get a "Black_80" error message instead, if you were starting the wrong one... Two other things to check. Number one would be the Properties settings of the SH4.exe file. Navigate into your game folder in Windows FileManager, and find SH4.exe. Right-click on it, and from the Context Menu that comes up, choose "Properties" at the bottom of the list. That opens the "Properties" dialog. On that first "General" tab, toward the bottom, make certain that the tick-box for "Read-only" is cleared. That will allow the file to be altered. Then click on the "Compatibility" tab and do some adjusting there. You are almost guaranteed to need to tick that "Disable fullscreen optimizations". You most likely have to click on the "Change high DPI settings" button, which is what makes that upper window in that picture. You'll want to set the "High DPI Scaling Override" section near the bottom like in the picture. Unless you have an odd laptop like mine, leave that top "Program DPI" section alone and the tick-box empty. Quite a few folks have to use that "Compatibility Mode" section, and some have to use the "Run this program as an administrator". You will need to experiment there, since no two computers are alike. Number two, you do have to set either LAA or the 4Gig Patch properly on the SH4.exe file (hence the clearing of the "Read-only" part above). Both are in the FotRSU mod download, with LAA being in the game folder after activation, and the 4Gig Patch being in the "Extras" folder, if you want to use it instead. The 4Gig Patch does give you a better indication that it failed, though you do not get any beeps are flashing read text. LAA will seem that it took, but if you open it again, and bring the SH4.exe file in again, the tick-box for the "Large Address Aware Flag" will be empty still. Make certain you have one or the other of those enabled, and that should allow the app more of your RAM to run it. It doesn't matter if you have 64 Gig of RAM on your computer, Windows will still only give each "legacy" app about 640k of RAM. Using LAA or similar will get you up to about 1.5Gig of RAM, which is enough for SH4 with FotRSU enabled, to run in. Last edited by propbeanie; 04-20-23 at 04:35 PM. Reason: typo city... |
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04-20-23, 06:27 PM | #5381 | |
Chief
Join Date: Nov 2012
Posts: 325
Downloads: 27
Uploads: 0
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Quote:
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04-20-23, 06:32 PM | #5382 |
Chief
Join Date: Nov 2012
Posts: 325
Downloads: 27
Uploads: 0
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I am not so sure if this is vanilla game bug or FOTRSU bug:
1. Ambient noise such as sea wave, wind is so loud. Even if I go submerged and inside my sub, it's still there. Once I had heavy and bad weather, the noise wouldn't go away any more. And it drowns out all other noise such as crew reverberating my command. 2. Deck watch won't go inside boat once the sub is submerged. They would still stick around on deck underwater 3. Sometimes at high time compression (4k-3kish), you sub would suddenly stop for no reason. Speed just suddenly falls down to 0. |
04-21-23, 10:41 AM | #5383 | |
CTD - it's not just a job
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Quote:
Anyway, whether you shell out on purpose to go use the calculator or do email, or maybe Windows does it for you with a "Notification" from the systray, it does trash the game, which expects everything to be where it put it, at actual off-set addresses. This happens whether you play stock, or a modded version. With 'modern' Windows, everything is flat memory and "virtual machine", so Windows puts each session of SH4 in its own little sandbox area to play with, in a restricted memory space. When you shell-out, Windows might reassign the buffers the game uses and then you get some strange anomalies. Even if Windows doesn't trash the buffers for the game, the game itself does not like losing focus, and has issues when you give the game section the focus again. Also, with Time Compression, it is recommended to not go over 2048, and it is better if you do not go over 1024 actually. The "busier" it is around your boat, the worse that can get. Anything over 256x has the potential to mess up the sound stream, Stock or modded again, of course. The more powerful your computer, the more you can abuse TC, but it is best to be "safe" about it, and stay at 2048x or below. Nothing of course, prevents you from experimenting and trying to find what your computer can do in that regard. If you do end up with anomalies as you describe, or if you end up with a steam cloud over your boat that just follows you everywhere, then Save the game with a new, unique name. EXIT THE GAME. Do not attempt to re-load a Saved game unless you first Exit. Then re-start the game, load your Save, and continue. This Exiting of the game also applies if you "change modes", such as doing a SingleMission or the Museum, in that before you go to another "mode" in the game, Exit, and then re-start. Someone didn't do their C alloc properly in the game. in other words, it does not clean up well after itself... Your sound, video and other "streams" should be back to somewhat "normal", whatever that is in SH4, especially as it relates to Windows... |
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04-21-23, 05:07 PM | #5384 | |
Argentinian Skipper
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Quote:
Regards Fitzcarraldo
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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04-21-23, 11:12 PM | #5385 |
Chief
Join Date: Nov 2012
Posts: 325
Downloads: 27
Uploads: 0
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@propbeanie thanks for the tips. Yeah, it seems by exiting game and relaunching, I can reset those issues. Also I have the following observations/suggestions:
1. I don't think it's historical accurate that S-class can use Mk14 torpedoes. The weapon was too long for their tubes. 2. I remember for some of the larger boats such as Tambor class, you can access deck, conic tower and command room. However, with the interior mod, the quick key command for conic tower is disabled. You can still access it but you just need manually move there. (is that correct?) 3. In Propoise class, there is radio overhead that you can use. But I could find similar radio in Tambor any more. 4. On mission 2 of my Asiatic Fleet campaign, I was instructed to go to an area and wait for orders. Once I get there, I was told simply to sink ships. I wondered around for a few days but couldn't find any ships. I traveled around a bit and finally found a Nikita Maru and sank it, but the mission still shows incomplete. What can I do to complete the mission? |
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