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Old 07-24-22, 09:18 PM   #11
propbeanie
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Scapa Flow and traffic there depends upon the date, and whether traffic is set to show there in the mod. In Dark Waters, this is what is "scheduled to appear in 1939:




Now, the green square icons represent where ships show, but they do not all appear at the same time on the same date, or do they stay there the whole year, for some of them. The yellow squares are "RGG" Random Generated Groups that spawn near the squares, and then travel away, following waypoints. The little green diamonds are the "anchor points" of minefields, which are the bigger little circle thingies, while other green diamonds are the anchor points of the anti-subnets, which have the tiny circle thingies. Anything and everything in there can move for the next year, and this is just two of the possible files that can generate traffic in the game, though there are not too many more for this area. Just to say though, all date dependent ~AND~ if you get in too close with your submarine, it will prevent ships and convoys from generating, so if you get there too early, expecting a King George V Class BB to spawn in front of you, it won't. You have to be outside the "spawn range", which is generally 24-50+nm away, dependent.
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