SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
01-15-22, 12:07 AM | #4261 |
CTD - it's not just a job
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CapnScurvy got that going for us, but it has been so long ago, I have forgotten what all was needed... Seems to me that it's already there...
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01-15-22, 12:32 AM | #4262 | |
A-ganger
Join Date: Jan 2021
Location: 10th flotilla
Posts: 71
Downloads: 225
Uploads: 0
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But there should be two more 40mm guns in the back, right? |
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01-15-22, 01:58 AM | #4263 |
CTD - it's not just a job
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lol - I hadn't gotten that far yet. Just did a test run to see if they fit the gun bucket slot OK. I also want to look at the "historical" Long Island and work off of what I can find on it. Those "search" lights look a pinch out of place there anyway... lol
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01-15-22, 02:27 AM | #4264 | |
Admiral
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It is feasibly possible that those there, are accurate... as to, location (taking into consideration, that I have yet to see any plans, detailed specs for the ship in question, mind you... ) but maybe, not quite as big. But... am unsure if there is a setup of search lights that may be a bit... smaller in scale. Am still... feeling My way around with things related to modding, that are more... up to date, I admit. M. M.
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01-15-22, 10:37 AM | #4265 |
Swabbie
Join Date: Jan 2022
Posts: 8
Downloads: 19
Uploads: 0
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crash to desktop problem?
downloaded this. but got CTD on loading mission.
it said "No mission, too difficult" then quit. please help me out. sh4 1.5+ rising run 1.7 , no other mods. thanks Danny |
01-15-22, 11:05 AM | #4266 |
Gefallen Engel U-666
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Welcome aboard!
dannz!
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
01-15-22, 12:55 PM | #4267 | ||
CTD - it's not just a job
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and as Aktunbby says "Welcome to SubSim!!!" |
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01-15-22, 05:45 PM | #4268 | |
Swabbie
Join Date: Jan 2022
Posts: 8
Downloads: 19
Uploads: 0
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IS this enough? I went for any mission , it was loaded then showed “no mission too difficult” and quit to the Windows desktop suddenly . Danny |
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01-15-22, 06:07 PM | #4269 | |
Swabbie
Join Date: Jan 2022
Posts: 8
Downloads: 19
Uploads: 0
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Danny |
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01-15-22, 06:23 PM | #4270 | |
CTD - it's not just a job
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Another issue is the "proper" setting of the LAA app on the SH4.exe file. Navigate into the game folder, and select the "SH4.exe" file. Then right-click the file, and choose the "Properties" item from the context menu with a left-click. The dialog it opens will be on the "General" tab. First, make certain that the "Read-only" attribute toward the bottom of that page is "cleared", with no check mark in it. Then go to the "Compatability" tab, and use this as a reference: The little window on top is what you get after clicking the "Change high DPI settings" button. That is almost always needed, as is the "Disable fullscreen optimizations" tick box. The others generally have to be experimented with. Once you have all of that checked out, try to run LAA or the 4Gig Patch again, and make certain it is "set" on the SH4.exe. If it is not, then the game usually will not enter the 3D world. If it does, it crashes rather easily. This is due to Windows restricting old 32-bit apps to a small sandbox. Using an LAA on the SH4.exe shows Windows that the program can address more RAM. In the meantime, you can also run into issues with the video stream itself. Your display monitor has what is called its "native" resolution, which is the dpi it was built with. Windows will refer to that as "... (recommended)" in the display resolution settings dialog. Set SH4 to that resolution also, such that they all match. If you cannot find a matching high resolution setting to match the display, then use a multiple of it, such as 1920x1080 for 3840x2160, if that isn't listed (it probably is though). After that, it is a matter of matching those SH4.exe file's Properties settings (above) to function correctly. Again, look at the "Spoiler" texts in the first posting in this thread, and also on the Download page for the mod, or in the Support folder for any one of a number of pdf files for more detailed information. |
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01-15-22, 06:27 PM | #4271 |
CTD - it's not just a job
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The patch download is a package. You un-zip it, and choose the patch based upon what you are running as add-in mods. If you use Nippon Maru on top of FotRSU, then you choose that patch. Else you choose the "normal" FotRSU patch. Drag that into the MODS folder, and you can activate it with JSGME, and all the pieces (in theory) will fall into place... maybe...
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01-15-22, 10:49 PM | #4272 | |
Swabbie
Join Date: Jan 2022
Posts: 8
Downloads: 19
Uploads: 0
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1) my steam folder is f:/steamlibrary/xxxxxx , not /programfile/ instead
2) as for LAA, already done that. 3) sh4.exe yeah, already set it to XP SP3 compatible and disable high DPI optimization 4) the resolution is 1920X1080X60Hz no worries , Captain! I'm gonna try it out again now by following your instructions. and get back to you the result. ------------------ but the way, I found my topeados most likely missed the targets when they were set to magnetic detonated. I tried using draft height - 2.5~3.5 meters dont know if the "rising sun" Mod fixed it / the depth of the topeados? always missed , feel pretty frustrated. ------------------ thanks Danny Quote:
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01-16-22, 12:05 AM | #4273 | |
CTD - it's not just a job
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Your torpedoes might be "dudding". The game has two sets of Options. The one set on the main menu is for the Single Missions, Quick Patrols, and Multi-player options. The other set is once you start a career, and are in the Captain's Office on-base, click on the wood radio console to the left on the cabinets, and there is another set there for the career mode. Under the gameplay settings, you might have the game set to use the "duds", and if so, when you shoot, the torpedoes have a very high chance of running deep and / or prematuring, and / or not detonating upon impact or going under a target. The German and US submarine crews had to deal with the same situation because their respective bureaus of ordnance did not believe the dud reports, blaming the crews on not shooting straight. If you are still having issue and I failed to mention it, be sure you empty the Save folder (C:\Users \UserName \Documents \SH4 - or use the File Manager "Quick Access" short-cut), and delete the "cfg" folder below the SH4 folder. That will clear all your user settings though, and you lose all progress you have made in the game thus far. The game gets most of its information from that Save folder, but at the same time, if something already exists in that folder, it does not pull in the new information from the game folder... oh well. Old game. |
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01-16-22, 03:27 AM | #4274 |
Swabbie
Join Date: Jan 2022
Posts: 8
Downloads: 19
Uploads: 0
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thank u so much, Captain. did LAA again might work. I finally made it. it works now. what a pretty good UI is , similar to SH3 GMX.
an old game never gets old. haha Danny |
01-16-22, 11:33 AM | #4275 |
CTD - it's not just a job
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Excellent, glad you're going, and no, the game never grows old... sort of a Peter Pan syndrome... us, however... lol
As a little side note to everyone, we are in the process of testing another v1.7 for potential release to dress-up the sonar and other issues found. We are attempting to test the Cavite start that ends up in Albany Australia, but have to stay alive long enough to see the flotilla run its course... not easy when you're in a hurry... |
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