SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Current crop of subsims & naval games > Wolfpack
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 05-07-21, 01:30 PM   #1
Konrad Friedrich
Swabbie
 
Join Date: Jan 2013
Posts: 10
Downloads: 15
Uploads: 0
Default

Nice, Einar.
Good work.


But you should move the Junkers compressor forward.

The way it looks, you placed it according to photos from U-995.

In U-995 this was moved almost a meter back because of the door that was cut into the pressure hull.

Last edited by Konrad Friedrich; 05-08-21 at 10:38 AM.
Konrad Friedrich is offline   Reply With Quote
Old 05-11-21, 06:38 AM   #2
Onkel Neal
Born to Run Silent
 
Onkel Neal's Avatar
 
Join Date: Jan 1997
Location: Cougar Trap, Texas
Posts: 21,294
Downloads: 534
Uploads: 224


Default

Thanks for that info.
__________________
SUBSIM - 26 Years on the Web
Onkel Neal is offline   Reply With Quote
Old 05-11-21, 07:54 AM   #3
Noobicum4Ever
Torpedoman
 
Join Date: Jul 2019
Location: Bucharest
Posts: 118
Downloads: 38
Uploads: 0


Default

Quote:
Originally Posted by Konrad Friedrich View Post
Nice, Einar.
Good work.


But you should move the Junkers compressor forward.

The way it looks, you placed it according to photos from U-995.

In U-995 this was moved almost a meter back because of the door that was cut into the pressure hull.

This is why the SubSim community seems to me the best and most unique!
Noobicum4Ever is offline   Reply With Quote
Old 05-14-21, 11:52 AM   #4
Usurpator
Wolfpack Dev Team
 
Join Date: Aug 2015
Posts: 360
Downloads: 3
Uploads: 0
Default Weekly update

Hello everyone!
This week I've been working on the new compartments, tweaking textures and lighting. Axel's added message optimization to network messages (such as reliable and unreliable messages) as well as functionality for voice and text communications. Koji is working on the corvette and the new merchants. Oscar has been working on the curved ocean (video below), and optimizing rendering.

Usurpator is offline   Reply With Quote
Old 05-14-21, 12:23 PM   #5
Onkel Neal
Born to Run Silent
 
Onkel Neal's Avatar
 
Join Date: Jan 1997
Location: Cougar Trap, Texas
Posts: 21,294
Downloads: 534
Uploads: 224


Default

Curved sea, will make "smoke on the horizon" mean a lot more.
__________________
SUBSIM - 26 Years on the Web
Onkel Neal is offline   Reply With Quote
Old 05-15-21, 06:09 PM   #6
skipjack578
Watch
 
Join Date: Feb 2018
Posts: 30
Downloads: 110
Uploads: 0
Default

Looking very good, keep it up guys.
Curved sea of course...we love curved sea as long as it doesn't spill on the other side. But I prefer eye-sight-narrowing-down-effect...which is the same, just make more sense
skipjack578 is offline   Reply With Quote
Old 05-21-21, 09:59 AM   #7
Usurpator
Wolfpack Dev Team
 
Join Date: Aug 2015
Posts: 360
Downloads: 3
Uploads: 0
Default Weekly update

Hello everyone!
This week Oscar has reworked the projectile calculation and deck gun handling to work with the curved ocean.
He will spend the next week fixing AI problems related to the new stormy water.
The week after that will be spent on skybox integration, and when that is done, we will begin internal testing.

I'm updating the textures in the control room in accordance with the brighter paint scheme we'll introduce in version 0.26.
Koji is working on the corvette and the new merchants and Axel is focusing on the netcode.
He'll soon move on to the global world map for version 0.28.
Usurpator is offline   Reply With Quote
Old 05-21-21, 11:36 AM   #8
Aktungbby
Gefallen Engel U-666
 
Aktungbby's Avatar
 
Join Date: Jul 2013
Location: On a tilted, overheated, overpopulated spinning mudball on Collision course with Andromeda Galaxy
Posts: 27,970
Downloads: 22
Uploads: 0


Default Welcome aboard!

readyfire!
__________________

"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe"
Aktungbby is online   Reply With Quote
Reply

Tags
hms marulken, subsim, u-boat, usurpator, wolfpack


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 10:46 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.