SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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09-16-20, 08:24 AM | #1 |
Chief
Join Date: Nov 2019
Location: Minnesota
Posts: 325
Downloads: 535
Uploads: 1
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Beautiful work!!
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"It's impossible to make anything fool proof....Fools are too ingenious!" |
09-16-20, 09:18 AM | #2 |
Navy Seal
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OK, you can send me the files on PM Kapuhy. I'll check what's going on...
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
09-16-20, 06:12 PM | #3 |
Navy Seal
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NKC_Moygannon is fixed to work perfectly with all other units , don't worry...
Now this is interesting - as soon as I add other tweaked sim file from "old" ships, same problems occurs immediately... I'm starting to think that the game engine will, from some reason, somehow confuse if some controller files are saved on different PC-ies?! I guess I'll be able to fix this problem as well... I'll upload the files tomorrow, it's really late here now. BTW, new raised quarterdeck looks awesome, great work !
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
09-17-20, 01:33 AM | #4 | ||
Grey Wolf
Join Date: Oct 2010
Location: Poland
Posts: 874
Downloads: 72
Uploads: 3
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Edit: and if true, this would explain so many mod conflicts in SH5... Thanks Last edited by kapuhy; 09-17-20 at 02:14 AM. |
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09-17-20, 07:28 AM | #5 | |
Navy Seal
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Quote:
Anyway, your files are ready and work perfectly in my (even more stressful) rendering test! I'll send you PM in a few minutes. You'll noticed that I've changed quarterdeck's type to 108 (rare cargo ships, instead of 102). I don't think that such a small vessel would be commonly seen in large transatlantic convoys, for which type 102 is primarily intended, but If you tend to disagree please let me know.
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
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09-17-20, 02:32 PM | #6 | |
Grey Wolf
Join Date: Oct 2010
Location: Poland
Posts: 874
Downloads: 72
Uploads: 3
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So, I did the test and indeed it seems saving ship files is system-sensitive
Here's exactly what I did: - I ran rendering test for files you sent me: all OK - then I changed speed of FBML from 20 to 15 and back to 20 to make sim file "red" - saved sim file - ran the rendering test again, this time I game CTD's at Japanese Subchaser I wanted to see it it's just my ships so I reverted back to your FBML files and repeated the procedure this time with stock Bismark. Again, after resaving sim file on my computer I got CTD at Japanese Subchaser. So, for now, it seems the only reliable way to ensure any new mod is TWoS compatible is to send you the mod files to resave on your system Edit: It would be interesting to see if the same applies to others as well, for that we'd need a volunteer with TWoS 2.2.20 installed to do the same experiment and see if resaving files will also make his/her game crash on test. Quote:
If you'd like to expand coastal traffic layer in the future, I can search for some historically used routes by such small ships around the world. Last edited by kapuhy; 09-17-20 at 02:56 PM. |
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09-18-20, 03:13 AM | #7 | ||
Navy Seal
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Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... Last edited by vdr1981; 09-18-20 at 03:22 AM. |
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