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07-08-20, 01:38 PM | #1 | ||
Swabbie
Join Date: Jul 2011
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Lord knows why the developers made a system like this where the day/night cycle is tied to framerates but it is what it is. I think 30 fps was sort of a standard for gaming at the time. They probably weren't anticipating us playing this 15 years later with the hardware we have today. So about the high framerates shown in bandicam on your second post. So yes, even with a 60 hz monitor your computer will pump out as many frames as it can if you don't restrict it. So it's pumping out 300 fps and beyond but your monitor can on display 60 fps. So basically it doesn't matter if it's 5000 or 60 fps, you will only see the 60 that your monitor can display. By limiting your frames you actual ease the workload of your hardware by not making it it work as hard as possible to give you unnecessary frames. I do feel your pain. I have a 144hz monitor and I didn't want to limit it clear down to 30. When you are used to the higher framerates it sucks having to give up that nice crisp experience but honestly it's not that bad. I feel like I don't really notice it after playing for a bit. I figure it's worth it to make the time cycles work correctly. Keep in mind that even though it may look like it's nighttime in the game if the time cycles are way off it could actually be broad daylight and the games AI may be able to see you way easier because to "them" it's daytime. I hope this was helpful. Also remember all my info from this is coming things I've read about SH4. It seems like exactly the same problem people were having with that game so I'm pretty confident it will help you but I guess i can't guarantee it. |
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07-08-20, 03:58 PM | #2 | |
The Old Man
Join Date: Mar 2010
Location: Frankfurt, Germany
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Sunrise and Sunset are already off (late) by about 4 hours during this patrol but it seems that since I made the change to 60 fps, it hasn't moved any further ... If needed, I will work my way down by 10er steps to 30. I'm not sure, I have noticed a different AI behaviour from how they usually do during day and night time but will keep an eye on that - thanks! Happy Hunting and Thanks, again!!!
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08-14-20, 08:57 PM | #3 | |
Swabbie
Join Date: Jul 2011
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08-15-20, 03:11 AM | #4 | |
The Old Man
Join Date: Mar 2010
Location: Frankfurt, Germany
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I believe so, thanks for asking! I haven't been able to complete my current patrol, yet but it seems, that the Sunrise/Sunset are not shifting anymore or only very little, since they are out of wack already. Once starting a new patrol, I will know for sure ...
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08-15-20, 05:18 AM | #5 |
Navy Seal
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Clock going progressively off might be related to high FPS but also to long high TC in my opinion...
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10-12-20, 08:14 AM | #6 |
The Old Man
Join Date: Mar 2010
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Jan.1941
Hi All,
Just a quick feedback. I started a new war patrol in Jan.1941 with the FPS set at 50. Seems to work pretty good, merely shifting when changing latitude during travel, as one would expect. Not quite in accordance with historic astronomical data but still pretty good. I think, I will leave it there for now and only change again if needed. Thanks and Happy Hunting!
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KSDII-Ace/GWX 3.0 Gold/CCoM 10.0 + h.sie-patch; Windows 7 (64-bit); NVIDIA GeForce GTX650 (310.90) |
10-12-20, 11:36 AM | #7 |
Sub Test Pilot
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Interesting choice of names
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10-15-20, 06:40 PM | #8 | ||
Mate
Join Date: Feb 2008
Location: Queensland, Australia
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In any case, be aware than in SH4 this is only a graphical effect - the AI uses the "true" base time in determining how easy it is to detect you - so high noon at midnight for you is still just a dark midnight for the AI logic. But as Front Runner said all that time ago, the important takeaways are:
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10-15-20, 09:22 PM | #9 |
Fastest Gun Around
Join Date: Aug 2019
Location: Agua Fira, New Mexico
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What seemed to cause it for me was when I was in an area off Halifax where its 23:00 and its still light out, but when it gets to 0600, it turns dark.
I think the weather is linked to the area you are in but the timezone does not change.
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