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06-29-19, 05:23 AM | #196 | |
Navy Seal
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But correct me if i’m Wrong ... Thanks for your Co2 infos.
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06-29-19, 06:03 AM | #197 | |
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By the way, i installed the "AOBF 16-9 Res" Mod mentioned before, and the problem dissapeared! I now get totally accurate ranges. Out of curiosity, If you dont use the RAOBF weel, how do you do your targeting? In SH3 you had 10,000,000 choices for UI, but in SH4 OM even the stadimeter doesnt work (except as complement to the raobf). Do you take all measures from the map? |
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06-29-19, 06:37 AM | #198 | |
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All by estimations, like i believe real kaleuns did my friend The more you get used to targeting, the more you know how to estimate range and AOB It happens i miss, but i hit very very often ... when they are not dud I don’t measure on map at all. The principal factor is target speed in my opinion. Because i fire very close to targets, i can have a slightly wrong AOB and distance...but a wrong target speed is a miss for sure! Same was SH3/SH5 for me. I’m glad the little mod solved your resolution problem
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06-29-19, 07:01 AM | #199 | |
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Very nice! It takes a lot of practise (and skill) to hit targets just using visual estimations. Yes i agree, speed is the most significant value. Get that right at close ranges (say 400 to 700 meters), and you can have errors in everything else and still hit. And i do belive you are right, experienced captains when engaging at close range did so by visual estimation. However, i do recall reading (sorry dont remember the source), that novice captains, and even experienced ones when firing at medium / long distances, used the graduations on the scope, along with their experience (and rec manuals some times) to calculate ranges and speed. Speaking of targeting methods, do you know the "broken TDC / Fast attack" method available in the SH3 MaGUI UI? where you only need to know the target´s speed and course, and you dont even have to ID him or know his range. Its awesome! it would be great to have that in OM. I might give it a shot at implementing it, all it takes is to incorporate the charts (images) and to set the speed of the torpedoes to historical (?) values. |
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06-29-19, 08:06 AM | #200 |
I break things
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Right guys, downloading update 3 and will report back ASAP.
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07-01-19, 12:52 AM | #201 |
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Hi guys, Will it be neccesary to start a new career after installing Update 3 (when its released)?
I ask because if it will require a restart, i will prefeer to wait untill it comes out to start my new career. I can play some more SH3 untill it comes out. If it doesnt require a new career i will happily continue my current one. Thanks! |
07-01-19, 01:05 AM | #202 | |
Navy Seal
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07-01-19, 01:29 AM | #203 |
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07-01-19, 08:48 AM | #204 |
Sparky
Join Date: Nov 2013
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What about reversing the darkness of sea depth color on the nav map?
I think deeper should be darker. |
07-01-19, 09:24 AM | #205 | |
Navy Seal
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Update 3 with new subs will be probably released on Thursday morning (here in France) Except if insurmountable issue is found
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07-01-19, 09:54 PM | #206 |
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Guys, sorry if this is a dumb question, but how do you change uboat in SH4 OM?
I mean, in SH3 i could change uboat type anytime i was in port, provided i had the prestige cost of the uboat. But here i dont see any place where i can "purchase" a different uboat. Say i start my career in a type 2. Then i want to move on to a type 7, and maybe later i change my mind and want a type 9. Where exactly do i "change" my sub? Sorry for this Xtra noob question, but i havent played SH4 in quite a while! Thanks! |
07-02-19, 12:41 AM | #207 | |
Navy Seal
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You can’t « buy » a sub type with your renown points. All you can purchase is equipment when available... When many very good patrols accomplished, game may propose you a new sub type of the latest built. Up to you to accept or decline. Don’t ask me how many patrols or tonnage you need, because i don’t know In real life, kaleuns often sailed the same baby from start to end, and very few of them changed types...except the best leaders sometimes. What you can do is to start more than one career to test different U-Boat types, and see how long you can make on each type Make sure to type the saves names very different though... Hope that helps
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Last edited by Fifi; 07-02-19 at 12:53 AM. |
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07-02-19, 01:31 AM | #208 | |
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Oh well, i guess ill stick with a Type 7. I assume i do get an option to upgrade the specific class when they become available. Right? like from a 7b to a 7c, later to a XX!, etc. Thanks for the information Fifi! |
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07-02-19, 01:48 AM | #209 |
Navy Seal
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I believe you should get the upgrade from a VIIB to a VIIC when time and enough points gathered ... but i confess i didn’t play career enough longer to see that, because i decided to enhance this nice mod first
When i will be done with those new subs importation, i may start a career and see how it handles. That was Lurker’s job you know, i’m Really not familiar with what was done. Maybe someone else could answer you better than me
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07-02-19, 02:08 AM | #210 | |
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Thanks Fifi! |
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