SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
04-12-17, 01:20 PM | #7621 |
Grey Wolf
Join Date: Jan 2014
Location: 50.1° N, 14.4° E
Posts: 834
Downloads: 82
Uploads: 5
|
27.10.1939 - My bad, they are really marked as Allies at map, i really didn't expected it..
|
04-12-17, 02:28 PM | #7622 | |
Navy Seal
|
Quote:
1366/768 = 1.778 16/10 or (8/5)= 1.6 16/9 = 1.777
__________________
Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... |
|
04-12-17, 02:56 PM | #7623 |
Sailor man
Join Date: Feb 2017
Posts: 45
Downloads: 229
Uploads: 0
|
@vdr1981
thank you will try again after removing 8:5 patch
|
04-13-17, 11:47 AM | #7624 |
Argentinian Skipper
|
Playing TWoS 2 without problems, Med campaign.
Many thanks for the new version! Fitzcarraldo |
04-13-17, 01:29 PM | #7625 |
Grey Wolf
Join Date: Jan 2014
Location: 50.1° N, 14.4° E
Posts: 834
Downloads: 82
Uploads: 5
|
I found that alt-tab to windows now could brake co2 clearing when you emerge. You have to restart game than to fix it.
No workaround available which is sad if you would like to put your PC to sleep when you have unfinished patrol mission. To be short, your crew will suffocate even emerged now if you alt-tab submerged |
04-13-17, 05:33 PM | #7626 | |
Argentinian Skipper
|
Quote:
Frequently I go to desktop while playing SH5 (with "window" key), in W10. Regards, Fitzcarraldo |
|
04-14-17, 03:03 AM | #7627 |
Swabbie
Join Date: Dec 2010
Posts: 8
Downloads: 49
Uploads: 0
|
I found a bug with the modification. The crew on deck takes too long to enter the sub before it submerges. Am i right? For example the order to dive has been given, the submarine is fully submerged and about 10 meters (periscope depth) you can see the crew entering the sub
|
04-14-17, 04:21 AM | #7628 | |
Swabbie
Join Date: Nov 2016
Posts: 9
Downloads: 8
Uploads: 0
|
Quote:
|
|
04-14-17, 04:40 AM | #7629 | |
Navy Seal
|
Quote:
__________________
Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... Last edited by vdr1981; 04-14-17 at 04:59 AM. |
|
04-14-17, 06:03 AM | #7630 | |
Grey Wolf
Join Date: Jan 2014
Location: 50.1° N, 14.4° E
Posts: 834
Downloads: 82
Uploads: 5
|
Quote:
I can hear the same at every depths, but this what i was talking about really happend, but it was not obviously influenced by depth. That ships just appeared very close from the void at hydrophone. I was submerged at 100% realism, so i couldn't see. It happend just once... |
|
04-14-17, 09:55 AM | #7631 |
Argentinian Skipper
|
I made some tests about the CO2 issue, no problems in my installation.
I have W10, I go to desktop via "window" key, no pause in the game, see some things in Chrome (SUBSIM.com, Facebook), then maximize SH5, ever submerged, then surfaced, CO2 recovered to normal. No suffocation in surface navigation. I will test this thing about hydros. Best regards, Fitzcarraldo |
04-14-17, 11:08 AM | #7632 | |
Navy Seal
|
Quote:
So, that "phantom" ship/contact just appeared out of nowhere close to your location? Did you try to intercept it? Could this be caused by "sticky destroyers" stock bug maybe? What was your location when this oddity happen?
__________________
Best regards... Vecko The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update PDF Install Instructions How to report an issue If You wish to support my work... Last edited by vdr1981; 04-14-17 at 11:18 AM. |
|
04-14-17, 04:28 PM | #7633 | |
Grey Wolf
Join Date: Jan 2014
Location: 50.1° N, 14.4° E
Posts: 834
Downloads: 82
Uploads: 5
|
Quote:
I remember i attacked one of them successfully, so i believe they were real. No-one of them was escort definitely. |
|
04-14-17, 07:14 PM | #7634 |
Swabbie
Join Date: May 2016
Posts: 11
Downloads: 15
Uploads: 0
|
Guys, noob question here. How do I move/edit an already plotted line in the navigation map?
So far I can only delete but it's much easier if I can adjust / move them... |
04-15-17, 04:54 AM | #7635 | |
Loader
Join Date: Jun 2014
Location: Netley Abbey, Southampton, United Kingdom
Posts: 90
Downloads: 522
Uploads: 5
|
Quote:
reselect the tool you used for your plotted line and place the cursor on the end of the line ( the plotted line should change colour ), now move the line how you want. remember you must have the game running to do this, it will not work with the game paused. Good Hunting Les |
|
|
|