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Old 05-04-15, 08:26 AM   #1
maillemaker
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I installed this mod on top of Wolves of Steel. Got some complaints but went forward anyway.

I love the mod but I started getting some CTDs, so I backed it out.

Steve
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Old 05-09-15, 07:10 AM   #2
mobucks
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Just a head's up I was also experiencing more CTD than usual with this mod.

with TWoS.
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Old 05-09-15, 10:28 AM   #3
gap
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Quote:
Originally Posted by maillemaker View Post
I installed this mod on top of Wolves of Steel. Got some complaints but went forward anyway.

I love the mod but I started getting some CTDs, so I backed it out.

Steve
Quote:
Originally Posted by mobucks View Post
Just a head's up I was also experiencing more CTD than usual with this mod.

with TWoS.
It could be a memory issue
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Old 05-09-15, 04:23 PM   #4
Castorp24
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Well done, Silentmichal! I love this sub interior, especially the dining table. I have a question, though. JSGME says Room_QR1.sim is in conflict with its counterpart in R.E.M_by_Xrundel_TheBeast_1.2, so I renamed your file to something else. All or most of the eye candy seems to still be there, but I'm wondering, will I miss anything important (i.e., less food as fuel is used) by not keeping your file? Or are both mods fully compatible? Amazing work in any case, thanks so much
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Old 05-09-15, 08:39 PM   #5
mobucks
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That question and answer is like 5 posts back.
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Old 05-09-15, 11:21 PM   #6
Castorp24
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Quote:
Originally Posted by mobucks View Post
That question and answer is like 5 posts back.
I'm sorry, but if you mean my question, I haven't found an answer anywhere in the whole thread, which I checked entirely before posting. Then again, I may have missed it, and if I have, please accept my apologies.
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Old 05-09-15, 11:23 PM   #7
Aktungbby
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Default welcome back!

Castorp24! After a year silent run!
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Old 10-03-15, 12:27 AM   #8
Herr Graf
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Quote:
Originally Posted by Castorp24 View Post
I'm sorry, but if you mean my question, I haven't found an answer anywhere in the whole thread, which I checked entirely before posting. Then again, I may have missed it, and if I have, please accept my apologies.
I backed up the REM folder and installed despite the error and so far so good. I will keep you appraised if things go South.
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Old 07-23-15, 12:23 PM   #9
TheBeast
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Icon1

Quote:
Originally Posted by mobucks View Post
Just a head's up I was also experiencing more CTD than usual with this mod.
Quote:
Originally Posted by maillemaker View Post
I installed this mod on top of Wolves of Steel. Got some complaints but went forward anyway.

I love the mod but I started getting some CTDs, so I backed it out.

Steve
I looked at this with GR2 Editor and found there are many Node GUID conflicts. This is also why External view may not be working.

Maybe Silentmichael can use the GR2 Editor to rename all the nodes in his MOD. GR2 Editor will automatically assign new GUID's to renamed Nodes.
This would require a lot of work, almost new mod.

Regards!
TheBeast
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Old 07-23-15, 12:57 PM   #10
gap
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Quote:
Originally Posted by TheBeast View Post
I looked at this with GR2 Editor and found there are many Node GUID conflicts. This is also why External view may not be working.

Maybe Silentmichael can use the GR2 Editor to rename all the nodes in his MOD. GR2 Editor will automatically assign new GUID's to renamed Nodes.
This would require a lot of work, almost new mod.

Regards!
TheBeast
I think SilenMichael started working on this mod at an earlier stage of development of GR2 Editor. The current version of the editor is capable of detecting/preventing a wider range of errors.
Nice to see you around TheBeast
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Old 07-23-15, 01:02 PM   #11
silentmichal
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That's true, I worked mainly on 1.1.2xx versions of TDW's software.
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Old 07-23-15, 01:51 PM   #12
gap
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Quote:
Originally Posted by silentmichal View Post
That's true, I worked mainly on 1.1.2xx versions of TDW's software.
Glad to hear from you too Michal! I hope one day you will find time and motivation for fixing your amazing mod
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Old 08-22-15, 03:19 AM   #13
Nobon
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Hi! can you help me with one thing? I noticed that view drops down as you enter dining table area. That's a very nice feature but I need it to drop down a lot more, to get a true "sit" feeling, when crawling up on the corner to think about things... What numbers can I change to lower the view when the view drops at the dining table?

Thanks!
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Old 08-31-15, 12:13 PM   #14
silentmichal
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Quote:
Originally Posted by Nobon View Post
Hi! can you help me with one thing? I noticed that view drops down as you enter dining table area. That's a very nice feature but I need it to drop down a lot more, to get a true "sit" feeling, when crawling up on the corner to think about things... What numbers can I change to lower the view when the view drops at the dining table?

Thanks!

Hi!

Well it's not as easy like "changing numbers" . Each room has its GR2 file. In each GR2 file there's a mesh called "Collisions" (or sth like that). To change the "sitting strength" you have to physically change this mesh (using TDW's GR2 Editor Viewer and then some 3D software, eg. 3ds Max or Blender should be sufficient). As far as I know - there's no any other way (easier) to do this.


Best regards,
Michael.
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