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12-31-12, 06:02 PM | #1 |
Frogman
Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
Uploads: 0
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HAPPY NEW YEAR FROM POLAND!!!!!!!!!!!!!!!!!!!!
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Dining place in Silent Hunter 5? NOW it's possible ! My graphics mod available here: http://www.subsim.com/radioroom/showthread.php?t=200862 |
12-31-12, 09:28 PM | #2 |
Willing Webfooted Beast
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Happy New Year from Australia!
Gonna download your mod soon, see how it goes. Can't wait
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Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
01-01-13, 08:28 AM | #3 |
Frogman
Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
Uploads: 0
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You didn't download my mod yet Why? Let's do it
And, tomorrow I have to go to school . going to school == no time for modding So, I'll back to modding from 11th February to 24th February... (then I have small holidays, called "winter holidays" ). So, goodbye my friends
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Dining place in Silent Hunter 5? NOW it's possible ! My graphics mod available here: http://www.subsim.com/radioroom/showthread.php?t=200862 |
01-01-13, 11:53 AM | #4 | |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
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Quote:
I wish you happy new year, and outstanding school notes, Michael On a side note, yesterday I've thought of a possible workaround for the swinging objects issue. They need to be separate objects, for us to be able giving each of them an obj_pendulum controller, but currently we can't add new meshes/objects to a GR2, right? So, what about... 1. duplicating an existing GR2; one with many little objects in it, like guns_radars_01.GR2, for instance. 2. Renaming and replacing the existing meshes with new ones, representing lamps, foods, etc. I think TDW's GR2 editor is already supporting it, and privateer is developping a tool that will ease the importation of obj meshes into a GR2. Notice that we won't be adding any new objects: just replacing the existing ones with different meshes. 3. Assigning each of the replaced objects an obj_pendulum controller, through the appropriate sim file. 4. Creating new bones into sub interior GR2's, where we want the swinging objects to be placed, and linking the new bones with the objects themselves (through their IDs). Again, I think this is already perfectly feasible with TDW's GR2 editor. What do you think? Is this enough for keeping you busy during your winter holydays? |
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01-01-13, 01:32 PM | #5 | |
Frogman
Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
Uploads: 0
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Quote:
Duplicating GR2 files, you're great! The same made Paris_England, when he developed his crew mod... I forgot it! Great ideas gap... I'll do it in winter holidays .
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Dining place in Silent Hunter 5? NOW it's possible ! My graphics mod available here: http://www.subsim.com/radioroom/showthread.php?t=200862 |
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01-01-13, 02:00 PM | #6 |
Navy Seal
Join Date: Jan 2011
Location: CJ8937
Posts: 8,214
Downloads: 793
Uploads: 10
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01-01-13, 02:26 PM | #7 |
XO
Join Date: Sep 2007
Location: looking in the bilge for a bottle opener
Posts: 416
Downloads: 210
Uploads: 0
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Great work Silentmichal
Good luck with your school stuff |
01-01-13, 05:00 PM | #8 | |
Prince of
the Sea
Join Date: Jul 2009
Location: Watching over U-253
Posts: 3,527
Downloads: 98
Uploads: 2
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Quote:
P.S. Hope to see you back soon!
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"The whole problem with the world is that fools and fanatics are always so certain of themselves, and wiser people are so full of doubts." - Bertrand Russell. |
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01-01-13, 05:06 PM | #9 | |
Frogman
Join Date: Aug 2011
Location: Poland, my homeland.
Posts: 304
Downloads: 241
Uploads: 0
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Quote:
PS. Now I have to go sleep, because tomorrow I have to get up at 7.00 am
__________________
Dining place in Silent Hunter 5? NOW it's possible ! My graphics mod available here: http://www.subsim.com/radioroom/showthread.php?t=200862 |
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Tags |
dinning place, interior, silentmichal |
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