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Old 04-27-12, 12:15 PM   #1
fitzcarraldo
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Originally Posted by Caustic View Post
Changes the water and sky mechanics of the stock environment to create a more realistic ocean environment that respects the original atmosphere of the game(SH 1.4/1.5). JSGME compatible. Scene.dat file modified from Real Environment Mod. ISE is compatible with TMO and RFB, just ensure that ISE is installed after your mod of choice.

Version 2 Released!!!


Have fun hunting the new waters of the pacific. Version 2 Released!!!
Many thanks for the Version 2!!! SH4 is live!!!!

Best regards!

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Old 04-27-12, 01:41 PM   #2
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wow, that looks good will try it, thanks for the effort
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Old 04-27-12, 08:32 PM   #3
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Originally Posted by ichso View Post
wow, that looks good will try it, thanks for the effort
No problem, it was a pleasure to work on this mod as SH4 needed a new environmental mod. If there are any bugs, let me know. Feel free to post some screenshots as well.
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Old 05-02-12, 01:27 PM   #4
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I figured out a way to greatly innovate the mod that allows for a unique appearence not featured in other environmental mods. The next update should be bigger than the last two combined as I'm deviating from the stock environment even more by using custom textures(For Ocean,Sky +More!) and sounds. ISE could possibly become a standalone environmental mod but i'm still using the stock sky and ocean colors at this time. Some early screenshots of my work.

Stock SH4 1.5 + Improved Stock Environment v2.1

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Old 05-02-12, 07:48 PM   #5
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I agree that everything in this mod looks great. I especially like how you've toned down the water colors and kept the cloudy underwater look. My only complaint, just like Hylander, is that the fog is a bit too much. Would it be possible to make a version that matches the fog settings in TMO and one standalone for those who like your new fog settings?
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Old 05-02-12, 09:32 PM   #6
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Originally Posted by Dignan View Post
I agree that everything in this mod looks great. I especially like how you've toned down the water colors and kept the cloudy underwater look. My only complaint, just like Hylander, is that the fog is a bit too much. Would it be possible to make a version that matches the fog settings in TMO and one standalone for those who like your new fog settings?
I'd rather make one version with intermediate fog settings, a mixture of both per se. When you mention fog, you mean surface fog? Just to clarify...
I was testing the fog effects earlier and it's possible to see the silhouettes of ships from long distances but if the time of day is perfect, the fog looks less transparent.
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Old 05-03-12, 12:27 AM   #7
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Thank you Caustic! I can understand your point about just having one mod.

I asked, because this is what Ducimus has on his TMO page first post,

COMPATIBILITY:

Quote:
Trigger Maru is not compatible with any large modpack, to include enviromental mods.

The reason for envirornmental mod incompatability, has to do with how he has the sensors set for ships, subs, and aircraft.

So I'm guessing, you would have to compare files, and then change the settings in your files to corelate with TMO's settings.

If you get a chance to contrast and compare, and wish to, I would use it for sure! Just to mx things up a bit from the same old, same old.
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Old 05-03-12, 08:48 AM   #8
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Originally Posted by Hylander_1314 View Post
Thank you Caustic! I can understand your point about just having one mod.

I asked, because this is what Ducimus has on his TMO page first post,

COMPATIBILITY:

Quote:
Trigger Maru is not compatible with any large modpack, to include enviromental mods.

The reason for envirornmental mod incompatability, has to do with how he has the sensors set for ships, subs, and aircraft.

So I'm guessing, you would have to compare files, and then change the settings in your files to corelate with TMO's settings.

If you get a chance to contrast and compare, and wish to, I would use it for sure! Just to mx things up a bit from the same old, same old.
I know that this mod is compatible with TMO and RFB because it only changes the scene.dat and a few shaders and textures. Try it out at least, the only way to know if there are issues is if someone extensively tests the mod. You will know immediately if the AI sensors are messed up. Sorry to sound harsh but this mod is not designed to be used with TMO so don't expect me to take the time to ensure it is 100% compatible.
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Old 05-03-12, 10:19 AM   #9
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That's cool. Yes I did use it, and just am used to what TMO offers is all.
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Old 05-16-12, 09:54 AM   #10
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Final results of my work on the TMO version of the mod.


Improved stock environment should be 100% compatible with TMO and RFB now as I have decided to use the scene.dat files in these respective mods, while modifying the ocean and sky colors. The AI should react as you'd expect in stock TMO. The stock version of this mod for (SH4 1.5) will include a complete overhaul of the environment from textures, shaders, sounds, etc. The TMO version also includes custom sounds.
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Old 05-03-12, 09:39 PM   #11
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Quote:
Originally Posted by Caustic View Post
I'd rather make one version with intermediate fog settings, a mixture of both per se. When you mention fog, you mean surface fog? Just to clarify...
I was testing the fog effects earlier and it's possible to see the silhouettes of ships from long distances but if the time of day is perfect, the fog looks less transparent.
Sorry, yes I meant surface fog.
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Old 05-04-12, 08:25 AM   #12
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this mod will work with the stock game and RSRDC for sure as these mods rely on stock lighting conditions, which are featured in the mod.
That's correct, any install that had not customized sensors (Unlike TMO, RFB, FOTRS, etc) will be perfect for your mod.
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Old 05-04-12, 02:11 PM   #13
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Originally Posted by Hitman View Post
That's correct, any install that had not customized sensors (Unlike TMO, RFB, FOTRS, etc) will be perfect for your mod.
I'm still not ready to say it's incompatible with the supermods until someone reports serious problems.

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