SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
12-28-11, 12:23 PM | #46 |
Watch
Join Date: May 2005
Posts: 24
Downloads: 119
Uploads: 0
|
Coming back to SHV after few month (year ?) I would like to thank you for this post, very, very well done and useful !
__________________
MikiBzh |
01-02-12, 09:53 AM | #47 |
Nub
Join Date: Sep 2006
Location: Nothern Norway
Posts: 3
Downloads: 271
Uploads: 0
|
Mixing AOTD_RDA w other mods
Hi
Happy new year. Im fan of all subsim, from the early start w AOD, gave up SHV but have been testing it w/ new mods. And im starting to fall in love again . But i have a question for you experienced modders, which modds function or do you recommend w AOTD_RDA? |
01-05-12, 05:02 AM | #48 |
Sparky
Join Date: Aug 2005
Posts: 156
Downloads: 500
Uploads: 0
|
Can this post be made sticky?
|
01-05-12, 07:50 AM | #49 | |
Watch Officer
Join Date: Apr 2005
Location: Oulu, Finland
Posts: 339
Downloads: 156
Uploads: 0
|
Quote:
I used AOTD_RDA in the early days for a while, when it seemed fine in the absence of the presently available mods. But today it's outdated , and the mods suggested in this thread offer much, much more! So I'd say: skip it and use the ones proposed in this thread. IIR AOTD_RDA was in German language, and if that's what you want, you can convert gameplay with a Trevally-proposed modlist easily by adding Ruby's latest "Deutschmod".
__________________
Cheers Uffe |
|
01-06-12, 02:16 PM | #50 |
Nub
Join Date: Aug 2006
Posts: 2
Downloads: 47
Uploads: 0
|
thanks!!
|
01-06-12, 03:43 PM | #51 |
Sonar Guy
Join Date: Sep 2010
Location: Switzerland
Posts: 388
Downloads: 86
Uploads: 0
|
I support this.
This is an important thread for all beginners using mods
__________________
Von den 40'000 deutschen U-Boot-Männern des Zweiten Weltkrieges kehrten 30'000 nicht zurück... 40’000 German sailors served on U-boats during World War II – 30’000 never returned home... |
01-08-12, 01:34 AM | #52 | |
Fleet Admiral
|
Quote:
__________________
|
|
01-08-12, 04:57 AM | #53 |
Navy Seal
|
good luck
|
01-16-12, 05:15 AM | #54 |
Seaman
Join Date: Nov 2009
Location: Serbia
Posts: 34
Downloads: 41
Uploads: 0
|
Thanks for this, i was wondering what do i need to install
|
01-18-12, 01:26 AM | #55 |
Captain
Join Date: May 2009
Location: Forever stuck in Data folder...
Posts: 482
Downloads: 248
Uploads: 0
|
THIS THREAD NEEDS TO BE STICKIED!!! Please...?
__________________
The owl and the pussycat went to sea in a beautiful pea-green boat. It only took one T1 eel to convince that boat not to float. |
01-19-12, 05:13 AM | #56 |
Silent Hunter
|
|
01-19-12, 07:33 AM | #57 |
Watch Officer
Join Date: Apr 2005
Location: Oulu, Finland
Posts: 339
Downloads: 156
Uploads: 0
|
__________________
Cheers Uffe |
01-19-12, 09:23 AM | #58 |
Silent Hunter
|
|
01-19-12, 01:48 PM | #60 | |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
Quote:
only CCIP by himself has control here so i cannot do anything here in this forum. in my opinion it whould be better as a seperate sticky because this thread tells you info about the mods and how to properly use them correctly where my thread was more of just a simple list of mods for the game with no direction for using them. i would be happy if he could take over as the go to guy for sh5 mod info. if trevally or someone else wouldnt mind, i would love it if they could do a new version of the mod making "how to" type of info found on post 1 of my thread. it would be great since its mostly old data and since im not modding sh5 i dont know what is good info or useless info there or what new info is needed. it is long overdue for someone to make some very basic simple instructions for mission making, mod making, and using mods, as well as what tools and technics to use as well as where to find or access them. Last edited by Webster; 01-19-12 at 02:20 PM. |
|
|
|