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04-22-10, 01:39 PM | #856 |
Black Magic
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right now no. Even though it says you're supposed to be able to you can't. It appears that the game engine (the c++ ode) captures the F1-F11 key commands and sets Handled=True thus preventing anyone else from capturing those keys
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04-22-10, 02:44 PM | #857 |
Black Magic
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v1.7.0 released. See post #1 of this thread for details.
I have an incremental programming style so that is why I have so many revisions. An incremental programming style helps avoid bugs/errors in your programs by forcing you to concentrate on a certain thing or feature to be implemented. It produces much better code (avoids the spaghetti code). |
04-22-10, 03:02 PM | #858 |
Ace of the Deep
Join Date: Jan 2007
Location: at periscope depth
Posts: 1,204
Downloads: 97
Uploads: 0
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TheDarkWraith,
I have one request to your mod. Can you make a keystroke so that you can go back to deck after you have for example used the scope ?
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04-22-10, 03:06 PM | #859 |
Black Magic
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explain some more what you're thinking. Are you asking for a hotkey that takes you back to the command deck on the bridge? If so I'm trying to implement something of the likes. Running into a lot of problems with it but I hope sometime soon I'll figure out how to do it correctly.
Last edited by TheDarkWraith; 04-22-10 at 03:22 PM. |
04-22-10, 03:30 PM | #860 | |
Silent Hunter
Join Date: Aug 2006
Posts: 3,528
Downloads: 117
Uploads: 0
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Quote:
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04-22-10, 03:33 PM | #861 |
Black Magic
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04-22-10, 03:35 PM | #862 |
Silent Hunter
Join Date: Aug 2006
Posts: 3,528
Downloads: 117
Uploads: 0
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Oh, I thought it kicked you to specific waypoints either on the bridge if you were outside the sub or just under the ladder to the conning tower (which Reboot used as an anchor for his water drips mod) if you were inside the sub or submerged.
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04-22-10, 04:18 PM | #863 |
Grey Wolf
Join Date: Apr 2005
Location: UK
Posts: 908
Downloads: 672
Uploads: 0
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Niceone TDW
Updates comin faster than ati driver releases Had a quick test on 1.6 earlier Seems i best install 1.7 now lol Cheers
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Have Fun Bye Def |
04-22-10, 07:28 PM | #864 |
Canadian Wolf
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Thanks
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04-22-10, 07:51 PM | #865 |
Mate
Join Date: May 2008
Location: Porto-Portugal
Posts: 52
Downloads: 38
Uploads: 0
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The "UI" is turning better!!
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04-22-10, 07:57 PM | #866 |
Black Magic
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04-22-10, 08:00 PM | #867 |
Bilge Rat
Join Date: Apr 2010
Posts: 1
Downloads: 11
Uploads: 0
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getting the mod
ok, this looks great, looks like it would make this game playable, so how do i get and INSTALL this mod?
Thanks |
04-22-10, 08:58 PM | #869 | |
Black Magic
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Quote:
The behavior of the teleporting order is as follows: - press the hotkey for it. It verifies all the teleporting orders setting their state - the teleporting order bar is displayed above where the officer's order bar usually is - you press a station to teleport to. You get teleported to that station and the teleporting order bar disappears |
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04-22-10, 09:06 PM | #870 |
Silent Hunter
Join Date: Aug 2006
Posts: 3,528
Downloads: 117
Uploads: 0
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Tags |
dbrn, favorite, new ui |
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