SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
09-26-09, 04:25 PM | #76 |
Old Stormalong
Join Date: Dec 2007
Location: The Gret Stet of Loosiana
Posts: 232
Downloads: 104
Uploads: 0
|
Sweet mod idea!
This is the most excited I've been for SH4 since seeing Tomi's engine room work. Finally, WWI subsim with graphics that don't want to make you puke! |
09-26-09, 06:23 PM | #77 |
Silent Hunter
|
There were quite a few ASW planes and airships. However, they didn't have nearly as many successes as in WWII. Perhaps 2-3 sinkings, plus one British submarine sunk in error by a French seaplane. Mines will be your greatest enemy, followed by escort craft & Q-Ships.
__________________
https://www.facebook.com/WolvesoftheKaiser/ |
09-26-09, 06:41 PM | #78 |
Eternal Patrol
Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
Uploads: 0
|
@ IABL My Dr. has informed me I'm not long for this world.
So could you hurry up and finish so I can have a chance to play this before I go to meet my maker ? Thx Sincerily FIREWALL |
09-26-09, 07:21 PM | #79 |
PacWagon
Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
Posts: 2,901
Downloads: 280
Uploads: 0
|
you know IABL, all of your ideas sound great and all, but it just struck me how easy they all sound.
"torpedo launchers" spawning liferafts *forehead slap* explosive jollyboats *forehead slap* the list *slap* goes on
__________________
Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
09-26-09, 08:30 PM | #80 | |
Silent Hunter
|
Quote:
Soon I hope to have a few uniform pics to show you...
__________________
https://www.facebook.com/WolvesoftheKaiser/ |
|
09-26-09, 09:47 PM | #81 |
Silent Hunter
|
Some uniforms put together using photoshop and the few references I can find. One officer & one crewman. Eventually I may create an actual 3d cap bage model with improved resolution. I have added shoulderboards and a necktie to the officer figure. The color of the crewman's jacket is basically a guess, so if you can correct it please let me know.
__________________
https://www.facebook.com/WolvesoftheKaiser/ |
09-26-09, 09:52 PM | #82 |
Silent Hunter
|
Armed merchant ship in dazzle camoflage.
__________________
https://www.facebook.com/WolvesoftheKaiser/ |
09-27-09, 03:26 AM | #83 |
Pacific Aces Dev Team
|
Nice uniforms, but if you read real life accounts of commanders (F.e. Max Valentiner) you'll see how they were actually in even worser condition than their WW2 counterparts LOL. Valentiner describes themselves upon boarding an enemy merchat as looking like a horde of indians, with faces painted orangeish by the oil and grease, half nude because the clothes did not withstand well so much humidity, and red eyes popping out.
__________________
One day I will return to sea ... |
09-27-09, 07:04 AM | #84 | |
Silent Hunter
|
Quote:
I suppose I can add some dirt/grease textures to overlay onto the uniforms & bodies. BTW, good news - last night I managed to get ships to launch boats with the torpedo launcher. Now it's just a matter of cloning the launcher, adding different boat types, texturing, and so on.
__________________
https://www.facebook.com/WolvesoftheKaiser/ |
|
09-27-09, 07:10 AM | #85 | |
Silent Hunter
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
|
Quote:
could you pm me the hows to do that for our Japanese Campaign : we need IJN uniforms not german there ! Great work, I am still looking at what WWI sub to model, RL is busy and I work on the IJN campaign first. I might go to the army museum in Brussels soon (this week ?) , tell me if I can photo / copy anything you can't get your hands on ok ? Keltos |
|
09-27-09, 10:37 AM | #86 |
Old Stormalong
Join Date: Dec 2007
Location: The Gret Stet of Loosiana
Posts: 232
Downloads: 104
Uploads: 0
|
IAMBL,
You might want to consider contacting Deamon/Heinrich. He was/is working on an WWI indie subsim and had produced some good Uboat models. He might also be able to help with other information from his research. |
09-27-09, 11:54 AM | #87 | |
Silent Hunter
|
Quote:
Open the file with S3ditor and expand node #3 - it expands into a huge list of all of the heads, bodies, and legs that the game uses. The models can be exported and imported using Wings3d, etc. The textures are under Data\Textures\Tnormal\Tex. I edited them using Photoshop. Thanks for your offer. I would appreciate any information on Belgian ports during the war, as well as all kinds of pictures of clothing. Naval uniforms (especially German), dockworkers' clothes, & doctors' & nurses' uniforms, maybe.
__________________
https://www.facebook.com/WolvesoftheKaiser/ |
|
09-27-09, 11:55 AM | #88 |
Silent Hunter
|
Thanks; we've been in contact via PM, and I will talk to him again in the next few days.
__________________
https://www.facebook.com/WolvesoftheKaiser/ |
09-27-09, 12:59 PM | #89 | |
Pacific Aces Dev Team
|
Quote:
The two others might have cleaned up a bit for the picture or be officers, but undoubtedly there is lots of dirt and grease in that engine room.
__________________
One day I will return to sea ... Last edited by Hitman; 09-27-09 at 03:02 PM. |
|
09-27-09, 02:37 PM | #90 | |
Silent Hunter
Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
|
Quote:
keltos |
|
|
|