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Old 04-29-09, 08:03 AM   #1
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Originally Posted by AVGWarhawk View Post
It is great up to the part of your mods folder you created for the JSGME. This mods folder needs to be inside the SH4 main folder. As stated in my previous post. Extract the JSGME program right the SH4 main folder. Once done click the JSGEM .exe to install. Then, create your MODS folder inside the SH4 main folder. Simply right click scroll to NEW then FOLDER. Name it MODS(all caps) Extract all you mods to this fold! I keep the JSGME icon inside the main SH4 folder as well. Just more organized for me and I know it works when I do this.

When I extract mods I navigate to the MODS folder inside the SH4 main folder where I created the MODS folder. Once done, I navigate to the SH4 main folder and double click the JSGME icon to activate the mods. Close out JSGME when the mods are done activating and then close the SH4 main folder. Start your game.
Hmmmm, I think that's how I have it set up. Both JSGME and the MODS folder are with SH4 stuff in the GAMES folder. Maybe I should try and disable the mods and enable them again when I get back to port and see if it takes?
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Old 04-29-09, 10:23 AM   #2
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Hmmmm, I think that's how I have it set up. Both JSGME and the MODS folder are with SH4 stuff in the GAMES folder. Maybe I should try and disable the mods and enable them again when I get back to port and see if it takes?
Yes, do not activate mods while in patrol. In fact, it you have this set up like I have posted. Go to your DOCUMENTS folder and find the SH4 folder in there. Open it up. There are two saved game files(saved games and rich saved games). Delete these(yes, you loose saved games but this is unavoidable). The go activate the mods. See what happens.
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Old 04-29-09, 04:26 PM   #3
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Yes, do not activate mods while in patrol. In fact, it you have this set up like I have posted. Go to your DOCUMENTS folder and find the SH4 folder in there. Open it up. There are two saved game files(saved games and rich saved games). Delete these(yes, you loose saved games but this is unavoidable). The go activate the mods. See what happens.
I activated everything before I started playing but I'll give everything a try once I get back to port. First I have to say hello to Bungo Pete and try and get rid of some of these extra torpedoes faster than the way I have been, one lone freighter at a time.
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Old 04-29-09, 05:25 PM   #4
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I activated everything before I started playing but I'll give everything a try once I get back to port. First I have to say hello to Bungo Pete and try and get rid of some of these extra torpedoes faster than the way I have been, one lone freighter at a time.
Now hold it right there! You have Bungo Pete? Now you really are confusing me Just what mods are you activating
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Old 04-29-09, 06:00 PM   #5
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Now hold it right there! You have Bungo Pete? Now you really are confusing me Just what mods are you activating
Sorry, didn't know he was in a mod. I just meant to say I was headed to the Bungo Suido.
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Old 04-30-09, 08:34 AM   #6
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Sorry, didn't know he was in a mod. I just meant to say I was headed to the Bungo Suido.

Trust me....Bungo Pete created by Ducimus is a nasty bastard. Some have beat him and others have not. Bungo Pete is the hell spawn DD If you really want to met Bungo Pete download the TMO mod package created by Duci. It is a good mod package.
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