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Old 07-21-19, 11:07 PM   #16
celeronpm
Dev: Crush Depth Studios
 
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Default Depth charges

Lots of work with depth charges - pre underwater blur video

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Old 07-24-19, 03:26 PM   #17
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Multiplayer support!!!

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Old 07-25-19, 06:04 AM   #18
derstosstrupp
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Looking great, keep up the good work!
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Old 08-11-19, 02:16 AM   #19
arkroyal
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Look'sGood sofar keep it up
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Old 08-11-19, 02:39 AM   #20
PL_Andrev
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Quote:
Originally Posted by celeronpm View Post
My goal is to make an ultra realistic uboat sim; similar to Wolfpack but more in depth.
What does it mean "more in depth"?
Could you be more specific?

Anyway, great job, looks really good!
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Old 08-13-19, 03:35 AM   #21
Jojojung
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Looks great!
If you need some more fotographic material from VIIc Laboe give me a pn. A made a lot of fotos on my last year visit.


Greetz
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Old 08-21-19, 03:23 AM   #22
urfisch
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Icon14

Absolutely great stuff! Astonishing work. You should team up with some people here from subsim, who already created great visual mods for the interior, like "flakmonkey". And you might could use the 3d data of the control room from sh3, if your game is free to use.


You should also connect with guys from deep water studio (nihilcat or U_Korvettenkapitän) from the steam forums of "uboot", maybe you both can lead uboot the way, it was awaited to be from the subsim community.



If all this doesnt work: Hope, you do not loose motivation, as this could become a really great sim the whole subsim community is waiting for!
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Old 02-01-20, 04:23 AM   #23
msalama
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Default Looks great!

Hi all

An ancient subsim Kaleun here, been mostly flying various DCS A/C lately, but am getting the itch to go silent and deep again Uboatsim looks awesome, but there doesn't seem to have been any recent dev activity. Is this project still alive???
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Old 02-01-20, 11:04 AM   #24
celeronpm
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I haven't had time to work on it much due to other projects. I'll get back to it when life allows.
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Old 02-01-20, 01:27 PM   #25
Aktungbby
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Default Welcome back!

msalama! after a six year silent run!
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Old 02-01-20, 02:16 PM   #26
celeronpm
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Quote:
Originally Posted by PL_Andrev View Post
What does it mean "more in depth"?
Could you be more specific?

Anyway, great job, looks really good!
More Sim vs game. The mechanics of wolfpack are game friendly. I'm aiming for more realistic, think DCS like.
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Old 05-11-20, 10:22 AM   #27
robthebank
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This looks great! I hope you are still managing to work on it. I don't suppose it would ever be able to be played in VR? Iron Wolf is fantastic and incredibly atmospheric, but doesn't nearly scratch that sim itch..
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Old 05-11-20, 10:41 AM   #28
Aktungbby
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Default Welcome back!

robthebank! after a long silent run!
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Old 05-11-20, 01:49 PM   #29
celeronpm
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Quote:
Originally Posted by robthebank View Post
This looks great! I hope you are still managing to work on it. I don't suppose it would ever be able to be played in VR? Iron Wolf is fantastic and incredibly atmospheric, but doesn't nearly scratch that sim itch..
Join the discord at: https://discord.gg/VcQkGTJ
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Old 05-11-20, 09:29 PM   #30
celeronpm
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Quote:
Originally Posted by robthebank View Post
This looks great! I hope you are still managing to work on it. I don't suppose it would ever be able to be played in VR? Iron Wolf is fantastic and incredibly atmospheric, but doesn't nearly scratch that sim itch..
I don't have VR hardware, also I develop on a 5 year old PC. Unless that changes probably not 😆
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