SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
07-21-19, 11:07 PM | #16 |
Dev: Crush Depth Studios
Join Date: May 2016
Location: Brea, CA
Posts: 59
Downloads: 7
Uploads: 0
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Depth charges
Lots of work with depth charges - pre underwater blur video
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07-24-19, 03:26 PM | #17 |
Dev: Crush Depth Studios
Join Date: May 2016
Location: Brea, CA
Posts: 59
Downloads: 7
Uploads: 0
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Multiplayer support!!!
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07-25-19, 06:04 AM | #18 |
Grey Wolf
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Looking great, keep up the good work!
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Ask me anything about the Type VII or IX! One-Stop Targeting Shop: https://drive.google.com/drive/folde...WwBt-1vjW28JbO My YT Channel: https://www.youtube.com/channel/UCIJ...9FXbD3S2kgwdPQ |
08-11-19, 02:16 AM | #19 |
Bosun
Join Date: Jul 2005
Location: Gosport England
Posts: 66
Downloads: 31
Uploads: 0
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Look'sGood sofar keep it up
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Two types of ships in the royal navy submarines and targets!! DIESEL BOATS FOR EVER:rotfl: |
08-11-19, 02:39 AM | #20 | |
Grey Wolf
Join Date: Feb 2009
Posts: 995
Downloads: 91
Uploads: 0
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Quote:
Could you be more specific? Anyway, great job, looks really good!
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08-13-19, 03:35 AM | #21 |
Seaman
Join Date: Apr 2018
Posts: 41
Downloads: 51
Uploads: 0
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Looks great!
If you need some more fotographic material from VIIc Laboe give me a pn. A made a lot of fotos on my last year visit. Greetz |
08-21-19, 03:23 AM | #22 |
Sea Lord
Join Date: Mar 2005
Location: Deep down in Germany
Posts: 1,969
Downloads: 42
Uploads: 0
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Absolutely great stuff! Astonishing work. You should team up with some people here from subsim, who already created great visual mods for the interior, like "flakmonkey". And you might could use the 3d data of the control room from sh3, if your game is free to use.
You should also connect with guys from deep water studio (nihilcat or U_Korvettenkapitän) from the steam forums of "uboot", maybe you both can lead uboot the way, it was awaited to be from the subsim community. If all this doesnt work: Hope, you do not loose motivation, as this could become a really great sim the whole subsim community is waiting for!
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02-01-20, 04:23 AM | #23 |
Samurai Navy
Join Date: Feb 2008
Location: In an octopus's garden
Posts: 565
Downloads: 99
Uploads: 0
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Looks great!
Hi all
An ancient subsim Kaleun here, been mostly flying various DCS A/C lately, but am getting the itch to go silent and deep again Uboatsim looks awesome, but there doesn't seem to have been any recent dev activity. Is this project still alive??? |
02-01-20, 11:04 AM | #24 |
Dev: Crush Depth Studios
Join Date: May 2016
Location: Brea, CA
Posts: 59
Downloads: 7
Uploads: 0
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I haven't had time to work on it much due to other projects. I'll get back to it when life allows.
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02-01-20, 01:27 PM | #25 |
Gefallen Engel U-666
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Welcome back!
msalama! after a six year silent run!
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
02-01-20, 02:16 PM | #26 |
Dev: Crush Depth Studios
Join Date: May 2016
Location: Brea, CA
Posts: 59
Downloads: 7
Uploads: 0
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More Sim vs game. The mechanics of wolfpack are game friendly. I'm aiming for more realistic, think DCS like.
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05-11-20, 10:22 AM | #27 |
Swabbie
Join Date: Aug 2017
Posts: 5
Downloads: 3
Uploads: 0
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This looks great! I hope you are still managing to work on it. I don't suppose it would ever be able to be played in VR? Iron Wolf is fantastic and incredibly atmospheric, but doesn't nearly scratch that sim itch..
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05-11-20, 10:41 AM | #28 |
Gefallen Engel U-666
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Welcome back!
robthebank! after a long silent run!
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
05-11-20, 01:49 PM | #29 | |
Dev: Crush Depth Studios
Join Date: May 2016
Location: Brea, CA
Posts: 59
Downloads: 7
Uploads: 0
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Discord
Quote:
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05-11-20, 09:29 PM | #30 |
Dev: Crush Depth Studios
Join Date: May 2016
Location: Brea, CA
Posts: 59
Downloads: 7
Uploads: 0
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I don't have VR hardware, also I develop on a 5 year old PC. Unless that changes probably not 😆
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