SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
10-23-07, 10:25 AM | #11 |
Sparky
Join Date: Apr 2002
Location: Eugene, OR. USA
Posts: 153
Downloads: 0
Uploads: 0
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Destroyer Command isn't the only game to offer command of a ship. Enigma does as well. You can command historical ships, as well as a couple of one off ships like a German converted Flower class corvette (historical evidence exists) against very good submarine AI.
Depth charges, torpedo runs, anti-aircraft, anti-ship; if you haven't tried it then you are missing a compelling experience. Note: Many simmers here are thrown off by the alternate history, particularly our British friends (they lost WWI in Enigma), however, we didn't just throw together some ill-conceived and fantasy based history; we researched real history, found critical points of divergence in real history and followed those. For all of Enigmas (no budget) mistakes, omissions, and choices, it was made by people who love the era, are knowledgeable about it, and devoted years to creating it. The add-on will give you the ability to change how any ship behaves, how the weapons perform, reload times, etc. Craft your own missions or campaigns and, if you choose, we'll even convert your 3ds Max models to the format needed to run inside the game. Not to mention the add-on will remove the cd check and copy protection. Enigma isn't facile and it isn't dull; if you aren't trying it because of the naysayers, you are missing out. Destroyer Command is worth buying because any product that isn't complete garbage and is in this game space is worth supporting. Kelly 'East' Asay Tesseraction Games, Inc.
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ENIGMA R.I.P. |
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