Quote:
Originally Posted by John Pancoast
Apologies for another reply. I was heading out for an appointment with my first.
Anyway, there's a bit more to a truly dynamic campaign than just player results affecting it.
And the .RND file, as interesting as it can be, is still composed of scripted events. The game doesn't generate them on the fly, i.e.
It has a few parameters to throw in some randomness, but that's not dynamic. It is certainly a fun campaign. But it's most certainly not dynamic.
Anyway, fwiw.
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Yes that's true John it's actually random more than dynamic (Aside from some small effects in the player like renown accumulated that allows you to option your uboiat, flotilla transfer and such), but the point is, it adds a lot of replayabilty value. Without that, SH3 would likely have already followed the fate of SH2 after exhausting the novelty