SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
02-17-22, 06:13 AM | #11 |
Swabbie
Join Date: Mar 2001
Location: Slovenia
Posts: 10
Downloads: 31
Uploads: 0
|
Ahoy Niume and everyone!
First to report, the install seems to be stable, no CTDs or performance issues so far. I've started a 1939 career and have just encountered my fist convoy, around 35 ships + 3 escorts, on sep 23rd 1939. I play with contact map updates. When stalking the convoy I've noticed that the escort (an armed trawler to be exact) has a sighting range (the circle) of approx. 1300m and the merchants about 4300m, which seems wrong. My crew spotted ships at 5500-6000m, although I could see them with binoculars/UZO at 7000-8000m and even further. All in broad daylight in sunny weather mid-day, no fog reported, albeit at rough sea (waves at 15). By the time of sunset, the trawler was at one point 2300m away from my Uboat, which was surfaced and going at 9-10kn. That close it should've been fireworks, but the trawler seemed oblivious of my presence. I could see it with bare eyes... All the distances seem way too short, particulary the warship sighting range. Is this normal KSD2Ace behaviour, something to do with wave height? Or is my install corrupt? On the other hand, a non-convoy encounter with a patrolling destroyer went very differently. I tried to get out of it's way by going full ahead well out of it's vision range but he spotted me anyway from around 8-9km. Then we had a dance... Any insight welcome Regards, Jure
__________________
SUB COMMAND HQ |
Tags |
ksd ii, u-boat |
|
|