SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop > SH4 Knights of the Sea Depths II: Adversaries
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 09-03-21, 02:02 PM   #23
Mad Mardigan
Admiral
 
Mad Mardigan's Avatar
 
Join Date: Sep 2016
Location: Grand Rapids, Mi.
Posts: 2,327
Downloads: 491
Uploads: 0


radar Re: Query...

Ahoy, Niume...

With regards, the "KSD II no radio antenna poles for type IX" mod...

Would that best be served, adding in... before the translation patch 1.1, or after patch 1.2...

Just trying to get a full on, clear idea here.. of ensuring proper placement of that mod.

As for the others in the MOD folder... have a good bead on where to add them in... just, unsure on that 1 there.

M. M.

__________________
Mad Mardigan is offline   Reply With Quote
 

Tags
english, ksdii, sh4, u-boat


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 05:58 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.