SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 5
Forget password? Reset here

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 04-18-21, 04:22 AM   #1
Tomek4494
Watch
 
Join Date: Feb 2013
Posts: 25
Downloads: 94
Uploads: 0
Default TWoS Campaign transfer workaround - destroyed unique units are still active

This workaround works for me always very fine, but I have some doubts. Look - in campaign Happy Times I was very lucky - couple of BBs (Royal Oak, Malaya, Barham, Queen Elizabeth) have been destroyed by my U-Boot. But now in Mare Nostrum in file CampaignProgress.cfg I can see that for example Royal Oak is still active (look screenshots).



Now there is my question - if I change status for certain units to active=false, dead=true, I have guarantee that I will not spot them anymore in MN (or any future) campaign? What should I do set more in .cfg and .upc to prevent such situation?


Another question is - Royal Oak historically has been sunk 14.10.1939, so its status should be "dead" anyway.
Attached Images
File Type: jpg sh5_status.jpg (19.2 KB, 9 views)
File Type: jpg sh5_status1.jpg (18.8 KB, 7 views)
Tomek4494 is offline   Reply With Quote
 


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 08:48 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.