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Old 09-23-17, 12:52 AM   #16
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The Old Man
 
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I hear them when they pass directly overhead, but it's better to use the 3D view and watch for the puddles. When they are around, the game gets nasty. For the most part, the game does a pretty good job of giving the player clues that death from above is near. I can understand how the game gives the player the ability to reduce the enemy water threats, but the air threats are untouchable, driving the desire to reach out and touch someone. Will be nice when there are missions supporting war ships or escorting merchants where you know you don't have to worry so much once in a while.
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