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Old 11-04-14, 04:03 PM   #11
JerikTelorian
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Join Date: Nov 2014
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Geoff, thanks for working on this title. It's really a fantastic little bit of software. I've always had a thing for games that give you lots of buttons/switches to manage, it's a really neat experience!

I've lurked the thread a bit but haven't caught the language you're using for this: are you writing it in C++, or something else?

Quote:
It did lead to the most emotional moment of the game though, as my sub was grounded just off the coast of California, and my two remaining crew members were getting ready to abandon the sub and swim to the shore.
Is there an ability to abandon a sub or is this a bit of fluff? All of my excursions have ended in the deep.
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