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Old 07-27-13, 06:52 AM   #26
in_vino_vomitus
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There's a Guide - it's in .doc format, but you can read it with open office, and probably wordpad, - in the mod folder. The filepath is: OMEGU_v300\Support\OM_Readme_files\KiUB user guide. It's pretty comprehensive. My internet access is fairly limited so I can't do a lot of looking on youtube for tutorial vids. I found one - but it's not for the Karamazov KiUB. I like messing about with movie maker, so the idea of making a tutorial vid appeals, but it strikes me that it's the sort of thing that should be done by someone with more skill than me. The trouble is now I'm thinking about it I'm probably going to do it anyway.....

In case this helps: Here's a screenshot of the attack periscope screen:.....


Left panel: - pretty self explanatory really: T-Geschw = Torpedo speed; Tiefe = Torpedo depth; Pistole = detonating pistol; Laufstrecke = straight running distance, in hundreds of metres, for torpedoes that have FaT pattern running capabilities. - [the dial with the red and green segments sets the direction of the pattern after the straight run is finished]; Einzelshusse = tube selection for individual fire, the T/S dial sets individual or salvo fire; Streuwinkel = Spread angle, for salvo fire; Salvenschusse = Selects tubes to be fired as a salvo.

Either side of the bearing dial, there are two buttons: The left one is the Stadimeter, the right is the AoBF wheel. When you use the stadimeter, you put the waterline over the mast top in the usual way, but then you note where the reference line crosses the vertical degree scale. You match that number up, on the AoBF wheel, with the reference mark appropriate to the magnification you're using, and the target range will be next to the height. The scales run from outer to inner; [1] Target length/height in metres [2] Range x100m/Time/sec [3] Target Height/Length in degrees [4] AoB.

This is a pretty brilliant tool. It will give you all the info you need for a firing solution. use it in conjunction with the ID Target button on the periscope toolbar. Point your head towards the target and set your scope dead ahead and time how long it takes for the target to cross the wire. Then set the time in seconds [using the range scale] against the length [outer scale] and the target speed is under the red index mark. in dim light where you can't get an ID, but you can see enough to time the target through the crosshairs, just note the time and wait until you can ID it to do the sum. Then set your course to cut the target track at 90 deg, and stop working there. If you're not set up for a 90 degree shot then you need accurate range and AoB info, and the PDF tells you how to work that out. It's scary accurate, but you have to make sure your screen resolution returns the right info - mine doesn't, and so I had to do lots of practice shoots to get the correction factor - which is only an issue with hail mary shots anyway - set up for a shot on the beam and you're in target heaven....

Right hand panel - Target info:
Gegnerfahrt
= Target speed;
Auftreff-W
= Track angle/ impact angle - this is important because past a certain angle - about 20 deg I think - the impact pistol won't work, so you either wait for a favourable angle or use the magnetic pistol and risk a premature detonation;
Gegnerlage = AoB The numbers in the cutaway segment are individual degrees, the dial increments are in tens of degrees. read the number in the colour appropriate to the bearing. In the pic the AoB is 117 port;
Peilung = bearing to target. The lower dial is in tenths of a degree;
Entfernung = Range to target;
The bottom two dials are the gyro angle, once again one is calibrated in whole degrees, the other in tenths;
The blue light in the middle is the manual input button. set your target info, lock the target in the scope, turn off manual input and watch the gyro angle move towards zero - when it gets there, fire.

It's worth playing in the mission editor to build yourself a mission with a stationary sub and four or five stationary targets at various ranges and aspect angles. Make a note of their ranges and headings, run the mission and make sure that the info you're getting from the stadimeter is accurate, and if it isn't, what the correction factor is. If you don't fancy the maths, then doing this will give you an idea of either how much to aim off, or how big a gyro angle means abandoning the shot. Of course, my display is a funny one - yours may be fine, but it's worth checking.

Anyway, I hope this, and the user guide clears up any issues you might have. Manual targeting is the only way to go.....
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Last edited by in_vino_vomitus; 07-27-13 at 08:18 AM.
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