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03-28-10, 03:17 PM | #11 | |
The Old Man
Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,353
Downloads: 470
Uploads: 10
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Quote:
Let's say the listed mast height was 25m and we're using the attack scope: In high power zoom, the target should be 2 ticks high at 2500m (4 ticks if in the obs scope). If you look at the ship from that range.. you will see where 2 ticks falls... it wasn't at the mast it was at the funnel for this particular ship. the math: 2 ticks is actually 4 for this scope so we use (25 X 100) / 4 ..... then multiplied by 4 for high power zoom. the divion and multiplication cancel each other out.. so it's just 2500. So you could just say that any ship when it is at it's mast height x 100 range.. should be 2 ticks high in the attack scope at high power. So a ship listed with a 29.3m mast.... when it is 2930m away the number 2 tick will show you where the mast is according to the value in the rec manual. For the last escort i tried it against it was way up at the top of the mast.. for a large steamer it was near the horizontal parts of the mast... and for another ship it was at the top of the funnel. So in summary... the listed mast heights in the ship .cfg files are off for some ships. If someone were to correct those we wouldn't be having this problem. Someone needs to go through the laborious task of figuring out where on the ship the lsited height is... Easiest way to do it is to enable the "range to nearest visual contact" command. Fire the command and get the range from your WO in the message window. Use the stadimeter and move it up & down until you match the range with that of the WO's. Then look at where it is on the ship. If the listed mast height was 23.6m and the stadimeter is at the top of the funnel when it's set to the correct range... .. then the funnel is 23.6m high and not the mast. Last edited by gutted; 03-28-10 at 03:33 PM. |
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Tags |
more realistic periscope, rmp |
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