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11-29-13, 03:46 PM | #16 | |
Grey Wolf
Join Date: Sep 2006
Location: NY
Posts: 994
Downloads: 1078
Uploads: 6
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Quote:
If we find nothing wrong with files newer than May 2010, then we can look elsewhere.
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JSGME help links and common error solutions |
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12-04-13, 01:07 PM | #17 |
Sparky
Join Date: Nov 2013
Posts: 153
Downloads: 86
Uploads: 0
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Mod enabling in SH3
Does it matter if i try to enable a mod via JSGME when the ship is in the sea or in the port?
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12-04-13, 01:16 PM | #18 |
Sea Lord
Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
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12-04-13, 01:33 PM | #19 |
Sparky
Join Date: Nov 2013
Posts: 153
Downloads: 86
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12-04-13, 01:48 PM | #20 |
Eternal Patrol
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With graphics and sound mods it usually doesn't matter. Mods that affect operational files should be installed between patrols.
SH3 questions are better asked in the SH3 forums. This forum is for SH5.
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12-04-13, 02:17 PM | #21 | |
Grey Wolf
Join Date: Sep 2006
Location: NY
Posts: 994
Downloads: 1078
Uploads: 6
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Quote:
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JSGME help links and common error solutions |
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12-05-13, 12:08 PM | #22 |
Sparky
Join Date: Nov 2013
Posts: 153
Downloads: 86
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OK, thanks.
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12-28-13, 12:42 PM | #23 |
Grey Wolf
Join Date: Sep 2006
Location: NY
Posts: 994
Downloads: 1078
Uploads: 6
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Followup note on other residual data stated at post #6. I found **.pj files days later leftover from Open Horizons in the data\Campaigns\CampaignProjects folder after I disabled ALL mods. Files and folders have been checked over and over as stock to eliminate a cause for CTDs. @%^&^$$ that power outage!!!
Who knows now, if JSGME or menu.txt errors from CTD Scenario 6 in the [TEC] Silent CTD Hunter thread was causing my CTDs?? Current mod list post #3 of the [TEC] Silent CTD Hunter thread. Presently still testing large modlist compatibility from causing silentotto CTDs after new version of Open Horizons.
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JSGME help links and common error solutions Last edited by Mikemike47; 12-28-13 at 01:11 PM. |
12-30-13, 02:03 PM | #24 |
Grey Wolf
Join Date: Sep 2006
Location: NY
Posts: 994
Downloads: 1078
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Click on the common JSGME link and possible solutions link at post #1. Added blinking cursor comment under "JSGME Error Message something like" section.
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JSGME help links and common error solutions |
12-30-13, 08:32 PM | #25 |
Nub
Join Date: Sep 2010
Posts: 2
Downloads: 350
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Thanks for the advice. I am learning a lot about using JSGME.
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01-05-14, 01:27 PM | #26 | |
Commander
Join Date: Jan 2010
Location: Elmira, NY
Posts: 445
Downloads: 129
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so I need to delete these files, which aren't January?
Quote:
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01-05-14, 01:45 PM | #27 |
Commander
Join Date: Jan 2010
Location: Elmira, NY
Posts: 445
Downloads: 129
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I guess I keep those since I have SH5 1.2 and follow this rule:
You should do nothing with the files that are older than May 2010. Leave them as they are. That means they are the stock version 1.2 files, or versions not changed by patch 1.2. It is the newer than May 2010 files we are concerned about for you. If we find nothing wrong with files newer than May 2010, then we can look elsewhere. |
01-05-14, 01:58 PM | #28 |
Commander
Join Date: Jan 2010
Location: Elmira, NY
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01-06-14, 12:17 AM | #29 |
Grey Wolf
Join Date: Sep 2006
Location: NY
Posts: 994
Downloads: 1078
Uploads: 6
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Thanks for catching my oversight. Sorry for confusion. **py files from May 2010 or newer to be deleted. Post #8 date corrected.
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JSGME help links and common error solutions |
01-06-14, 12:52 AM | #30 |
Gefallen Engel U-666
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A belated welcome to OMZAN on his first post!
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
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