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03-20-10, 11:24 AM | #211 | |
Sparky
Join Date: May 2005
Location: San diego Ca.
Posts: 150
Downloads: 30
Uploads: 0
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Quote:
Torpedo depth is determined by the depth of their hull. Default usually sets the torpedo depth to just below the waterline, which should be fine. If you are using the magnetic trigger, set your depth 1-2 meters below the keel for magnetic detonation. |
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03-20-10, 11:45 AM | #212 |
Electrician's Mate
Join Date: Jan 2002
Location: Dublin, Ireland
Posts: 137
Downloads: 56
Uploads: 0
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How to return to course without a mod...
There is actually a way...
just add another way point to your current last waypoint and your sub will resume course again. Sorry if this was posted already. |
03-20-10, 02:27 PM | #213 |
Nub
Join Date: Mar 2010
Posts: 3
Downloads: 17
Uploads: 0
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I've already read elsewhere that the hydrophone wheel is controlled with the mouse wheel... but I notice that the adjacent volume control can be highlighted and rotated with the mouse wheel as well.
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03-20-10, 03:10 PM | #214 |
Frogman
Join Date: Sep 2005
Location: Oslo, Norway
Posts: 306
Downloads: 24
Uploads: 0
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One can use the Home & End keys to rotate the listening device, just like using the mouse wheel.
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03-21-10, 05:06 AM | #215 | |
Swabbie
Join Date: Mar 2010
Posts: 13
Downloads: 0
Uploads: 0
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Quote:
Well, im using "connecting the dots" method, if i match them 100%, then torpedo seems to hit right in the middle of the boat, so i guess if i want to hit in front or back i should not connect dots 100%? For example, i should probably connect half and half, with my dot being in front/ahead TO HIT THE FRONT, and my dot being half and half behind with boat's dot to hit the back of the boat. Sorry if my explanation is confusing, cant think of other words/explanation at a moment lol |
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03-21-10, 05:26 AM | #216 |
Swabbie
Join Date: Dec 2009
Posts: 7
Downloads: 31
Uploads: 0
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How do I turn saves auto synchronization off? I lost all my saves today after synchronization. New compaign works well. Reinstall didnt help.
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03-21-10, 05:55 AM | #217 |
Sea Lord
Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
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When the launcher is loading, says logging on, click on the little cog wheel in the top right corner. It will give you the option of turning off online synchronization for save games.
Mind you, you still get the 'synchronizing with server' message at the main load screen, but as far as I can tell, it's not actually doing it. Since turning this off this hasn't happened to me. EDIT: Here's a pic IMPORTANT: Once you turn online synchronization off, never ever ever turn it on again. If you do disaster will befall you and all will be lost. Last edited by sergei; 03-21-10 at 06:40 AM. |
03-21-10, 12:17 PM | #218 |
Swabbie
Join Date: Dec 2009
Posts: 7
Downloads: 31
Uploads: 0
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I disabled synch. The game crashes now I think, in that moment when the game tries to autosave...
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03-21-10, 12:58 PM | #219 |
Nub
Join Date: Mar 2010
Location: Ireland
Posts: 4
Downloads: 15
Uploads: 0
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Hey ppl,
Don't think this was answered already but correct me if it has. How do you get the Flak gun crew to target aircraft? The Flak crew man the guns but just stand there as Hurricanes buzz the conning tower. Help, please! |
03-21-10, 05:57 PM | #220 |
Samurai Navy
Join Date: Mar 2010
Posts: 592
Downloads: 199
Uploads: 0
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Tired of laying out multiple waypoints when plotting a course? Just set one in front of you and then grab that waypoint by left clicking on it with your mouse and hold down on the mouse button.
Now you can drag that waypoint to a different location when you need to change course and your sub will automatically change course to follow it. This makes for easy and quickly nav. through the ports and avoiding ships. Note that the more time compression you use the quicker you need to be moving your waypoint around. If you have a number of them set and want to change up your plotted course you can do the same by holding any of them with your left mouse button and moving them to where you want them. |
03-22-10, 12:49 PM | #221 |
Swabbie
Join Date: Mar 2010
Posts: 13
Downloads: 0
Uploads: 0
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can somebody also help on how to destroy destroyers? they change directions a lot...
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03-22-10, 01:28 PM | #222 | |
Silent Hunter
Join Date: Aug 2006
Posts: 3,528
Downloads: 117
Uploads: 0
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Quote:
The single best advantage over destroyers that you have is stealth. Use it. Don't waste your torpedoes on destroyers when they could be used against merchant shipping worth 7-10x the tonnage. You'll never win a gun duel with a destroyer either, so the best thing to do with destroyers is simply avoid them. |
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03-22-10, 02:32 PM | #223 |
Swabbie
Join Date: Mar 2010
Posts: 13
Downloads: 0
Uploads: 0
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well hunting merchants are easy so im getting bored, but yeah im playing on default level, and auto tdc, i guess i should start putting some more realistics, and start using manual tdc...
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03-22-10, 02:48 PM | #224 |
Silent Hunter
Join Date: Aug 2006
Posts: 3,528
Downloads: 117
Uploads: 0
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Manual TDC is effortlessly easy, especially with map contact on. But it still "feels" like you're doing the work and will fail if you don't give it proper info. Nothing is better than waiting for a convoy, killing 4 ships as they sail past you, then submerging and evading destroyers because they have no idea where you are.
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03-22-10, 03:04 PM | #225 |
Rear Admiral
Join Date: Mar 2005
Posts: 13,224
Downloads: 5
Uploads: 0
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No fraid not in stock it was taken out. That did work in SH4 though.
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Follow the progress of Mr. Mulligan : http://www.subsim.com/radioroom/showthread.php?t=147648 |
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