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Old 04-08-11, 09:34 PM   #1
I'm goin' down
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Default Mine laying torpedoe?

I have the optio of loading a torpedoe that has a range of 1 meter. I guess it like a mine? How do you use it? When do you use it?
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Old 04-09-11, 01:24 AM   #2
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WARNING

Do not load SMA mines in Uboats other than Type VIID
Do not load SMA mines in the forward tubes of “any” Uboat
Do not load torpedoes in the aft tubes of a Type VIID

And how to use....

A.– set ships speed to 4 knots
B.– go to Attack Map
C.– select tube 5
D.– select manual TDC input
E.–set bearing to 180
F.– set desired mine depth
G.– launch mine with fire button
H.– next mine will be ready to launch in about 15 seconds


Of course I didn't know that - only quoting from the first post in the OM Release thread...

And a final quote:

There is a more detailed set of instructions in the ...\Support\OM_Readme_files, look for “SMA Mine Deployment.doc”
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Old 04-09-11, 03:17 AM   #3
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Shouldn't there be a verticle tube MOD with actual 3D model of 4 verticle tube. A cfg#vt node added to submarine model. New node name added to UPCGE. Then the Verticle Tube can be installed as equipment upgrade available after specified date. Actual mines could be linked to the verticle tube equipment ID and not available for normal torpedo tube usage.

I know I sank myself with one of these mines that I had put in foreward tube. (Fire tube 1, Toperdo sound passing slowly aft, then BOOM!, Shocked, frantic search for other enemy as boat sinks, OMG OMG WTF just happend.)

UI change would also be needed to add controls for the 4 new verticle tubes. (open/close doors, tube bunker storage, reload, etc.)
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Last edited by TheBeast; 04-09-11 at 03:59 AM.
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Old 04-09-11, 06:26 AM   #4
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Quote:
Originally Posted by TheBeast View Post
I know I sank myself with one of these mines that I had put in foreward tube. (Fire tube 1, Toperdo sound passing slowly aft, then BOOM!, Shocked, frantic search for other enemy as boat sinks, OMG OMG WTF just happend.)
I can actually hear Lurker rolling his eyes!

But nice idea with the tubes!
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Old 04-09-11, 09:24 AM   #5
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Default whew!

I loaded one on one occasion. It did not seem right. I replaced it before I set sail. My hunch proved correct.
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Old 04-09-11, 01:16 PM   #6
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Lay mines from forward tubes by having boat in Reverse.

Rookies
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Old 04-10-11, 09:37 PM   #7
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Quote:
Originally Posted by TheBeast View Post
I know I sank myself with one of these mines that I had put in foreward tube. (Fire tube 1, Toperdo sound passing slowly aft, then BOOM!, Shocked, frantic search for other enemy as boat sinks, OMG OMG WTF just happend.)
Ummm.....Shouldn't there be a delay in arming to avoid this very thing?
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Old 04-10-11, 11:21 PM   #8
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Quote:
Originally Posted by TorpX View Post
Ummm.....Shouldn't there be a delay in arming to avoid this very thing?

Ever pee into the wind ?

Ya don't lay a mine, then run it over !!!!
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Old 04-12-11, 01:26 AM   #9
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Quote:
Originally Posted by MaddogK View Post

Ever pee into the wind ?

Ya don't lay a mine, then run it over !!!!
Agreed. However, there should still be a delay to allow the sub to exit the area. To have it otherwise is to invite trouble. For instance, an armed mine could simply sink 50 ft, hit bottom and explode.


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