SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > Silent Hunter 4: Wolves of the Pacific > SH4 ATO Mods
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 08-14-22, 05:19 AM   #1
JapLance
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default Help with .upc file

I'm trying to get a crew closer to real numbers in the Typ II U-boote of OMark Waters. Currently the Type II classes have a crew of 41, when the historical crew was about 25-26 (slightly varying depending on the source).

Things were going well, as I was changing stuff for the different compartments in the .upcge file (not only crew slots, also efficiency figures)... until I reached the Deck Watch crew. I can't find it in the .upcge file. Where is it located? I want to reduce the lookout slots from 3 to 2, but have no clue where to find it.



I've tried the search option of the forums but couldn't find anything related .
  Reply With Quote
Old 08-14-22, 10:05 AM   #2
JapLance
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

I finally found it... You would think that given that the hull crew had the file next to the hull .dat, the conning tower crew would have it next to the tower .dat, but no .

Well, Ubisoft at its best.



For some reason the Crew Berthing refuses to change the number of slots. Tried different combinations of leaders and crew (1+2, 3+0, 0+3) but it always stays at 6. Nevermind, I'm quite happy as it is now.

Now, some testing .

Last edited by JapLance; 08-14-22 at 10:25 AM.
  Reply With Quote
Old 08-14-22, 12:29 PM   #3
KaleunMarco
Silent Hunter
 
KaleunMarco's Avatar
 
Join Date: Sep 2007
Location: Gone to Texas. No More Kleptocratic Government for me!
Posts: 4,088
Downloads: 441
Uploads: 29


Default

Quote:
Originally Posted by JapLance View Post
I'm trying to get a crew closer to real numbers in the Typ II U-boote of OMark Waters. Currently the Type II classes have a crew of 41, when the historical crew was about 25-26 (slightly varying depending on the source).

Things were going well, as I was changing stuff for the different compartments in the .upcge file (not only crew slots, also efficiency figures)... until I reached the Deck Watch crew. I can't find it in the .upcge file. Where is it located? I want to reduce the lookout slots from 3 to 2, but have no clue where to find it.

I've tried the search option of the forums but couldn't find anything related .
another way to do what your seek is to just transfer off the lower skilled crew until you have the 25-26 that you want and then distribute them to the billets as you desire.
__________________
there are only two things in the world: submarines and targets.
Fortis et stabilis et fidelis, semper


------------------------------------------------------------
Silent Hunter 4 1.5 Gold Edition on CDROM
LAA enabled
Dell XPS with 32 GB Ram running Win10
KaleunMarco is offline   Reply With Quote
Old 08-15-22, 02:20 AM   #4
JapLance
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Sure, there is always a cheap way and a proper way to do things .
  Reply With Quote
Old 08-15-22, 10:49 AM   #5
KaleunMarco
Silent Hunter
 
KaleunMarco's Avatar
 
Join Date: Sep 2007
Location: Gone to Texas. No More Kleptocratic Government for me!
Posts: 4,088
Downloads: 441
Uploads: 29


Default

Quote:
Originally Posted by JapLance View Post
Sure, there is always a cheap way and a proper way to do things .
well, what you are trying to do can be done in different ways, some are quite complex.

i could give you a PB-style response where i describe how to build the clock when you really just asked for the time.

if you want to use a more sophisticated solution, send me a PM, and we can get down to it.
__________________
there are only two things in the world: submarines and targets.
Fortis et stabilis et fidelis, semper


------------------------------------------------------------
Silent Hunter 4 1.5 Gold Edition on CDROM
LAA enabled
Dell XPS with 32 GB Ram running Win10
KaleunMarco is offline   Reply With Quote
Old 08-15-22, 12:28 PM   #6
JapLance
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Thanks for the offer, but I already solved the problem .

Hard to do? no, but tedious. But now all my Typ II subs have proper crews .
  Reply With Quote
Old 08-15-22, 12:29 PM   #7
Mad Mardigan
Admiral
 
Mad Mardigan's Avatar
 
Join Date: Sep 2016
Location: Grand Rapids, Mi.
Posts: 2,327
Downloads: 491
Uploads: 0


wolf_howl15

A more... proper way, would be grand...

And... just to be clear, is not just only relegated to the Type II, on that... issue, but the other Uboats, as well... btw.


Is also, something, that is sorely needed on the fleetboat side of it, as well... BUT, that's another matter, altogether.


Just saying...









M. M.
__________________
Mad Mardigan is offline   Reply With Quote
Old 08-15-22, 12:38 PM   #8
JapLance
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by Mad Mardigan View Post
A more... proper way, would be grand...

And... just to be clear, is not just only relegated to the Type II, on that... issue, but the other Uboats, as well... btw.


Is also, something, that is sorely needed on the fleetboat side of it, as well... BUT, that's another matter, altogether.


Just saying...









M. M.
What other subs in DW need something similar? Now I have it fresh in my brain and could try to expand it to other classes.
  Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:54 PM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.