SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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12-26-21, 06:48 PM | #1 |
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Join Date: Nov 2010
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DotMod Releases
https://github.com/DotModGroup/ColdW...tag/v0.3a-beta
As a Christmas gift too you all, (and as a matter of coincidence), 0.3a is now available for download! We've added a number of new models, fixed some nasty bugs, fixed the English localization for 1984 USSR, and even added some Christmas spirit on the load screen! To install this variant properly you will need to delete the previous version of the dotmod folder! Special thanks for 0.3a to our new little group of Beta Testers: Cmdr SCF_01, General_Dave_1, Mapashelas, RedFor best for, trenchgun91, and 🌸杏奈女帝🇯🇵 Models
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Last edited by Firebar; 03-22-22 at 06:49 AM. |
02-18-22, 06:24 PM | #2 |
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Post WW2 Guppy Programs
In the next release of Dot Mod Their will be 3 variants of the Guppy Program these New addition's add nice Extra early Diesel Boats
to Cold Waters and Build up the None Nuclear Vessel's quite well and add More Vessel's that take the game Nearer To Post WW2 Vessels As a Fan of Early Sub Sims My self my favorite's Being Sh3 & SH4 These Boats are a Welcome Edition Steel Shark
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"History is Written by the Victors." Last edited by steel shark; 05-27-22 at 10:21 AM. |
02-19-22, 08:52 AM | #3 |
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USS Cutlass Tench-class Still Kicking
The Roc Guppys Ones Still In service
Jan 23, 2017#1 Article: Taiwan’s Ancient Submarine Will Reach an Astounding 80 Years in Service: Another lease on life for the World War II-era ‘Hai Shih’ by ROBERT BECKHUSEN Life expectancy varies between ships, but U.S. submarines generally stay in service for around 20 or 30 years or so. Taiwan, however, is planning for one of its submarines to reach age 80. On Jan. 21, 2017, Taiwan announced that the 72-year-old SS-791 Hai Shih, or Sea Lion, will receive a retrofit allowing it to continue sailing until 2026. The $19 million retrofit will be to improve the hull and the diesel vessel’s “navigational elements,” Taiwan News reported. Eight-zero. That’s a remarkable lifespan for a submarine, and the Hai Shih is already the oldest submarine still in service with a navy anywhere in the world — she looks like she traveled decades into the future through a wormhole. Before she was Hai Shih, she was the U.S. Navy submarine USS Cutlass, a 1,570-ton Tench-class vessel that launched on Nov. 5, 1944 during World War II. Her wartime service was brief, and Cutlass didn’t reach her first patrol zone near the Kuril Islands until the day after Japan capitulated. When the United States sold her to Taiwan in 1974, it sealed up Cutlass’ 10 torpedo tubes — six forward and four aft — and she became the Hai Shih. Very little has changed internally, apparently, but she still works. A few years ago, researchers with the San Francisco Maritime National Park Association took a tour of the ex-Cutlass. “It was absolutely stunning how little has changed,” they wrote. “Equally stunning, is the high grade of operational condition.”
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"History is Written by the Victors." Last edited by steel shark; 02-21-22 at 11:07 AM. |
03-21-22, 04:33 PM | #4 | |
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03-22-22, 08:08 AM | #5 | |
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ill look in to it 4 ya
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Davidtman i only did the damage control panels and signature's for all the guppy's but ill look in to the depth stuff for you and the radar mast stuff though seem to remember some one said the mast was fixed so that's why it doesn't raise on that boat ill ask for you thought when i can did a bit of digging on my work break tho Guppy II Program The GUPPY II conversion (SCB 47), implemented from 1947 to 1951, was generally similar to the GUPPY I, except for retention of both periscopes and introduction of the recently perfected snorkel. The addition of three new masts; snorkel induction, snorkel exhaust, and ESM mast -- required more room in the upper portion of the sail. BuShips approved two different sail designs: 1) The "Electric Boat Sail" had a straight trailing edge, round windows, a wider top and a more rounded forward edge. 2) The " Portsmouth Sail" had a thinner top, curved trailing edge, square windows and a sharper lower forward edge. It was put on all boats, which used the government plans for the conversion. Some boats with a Portsmouth Sail had an SV radar and needed extra room to house the aerial, thus had a bulge at the sail top. Later modifications put the SS or SS2 radars on these and other boats which had a smaller aerial and had an indicator with interlocks which allowed the mast to be housed only with the aerial in certain angular positions. Also, some GUPPY II and GUPPY III boats had their sails extended higher above the waterline, the "Northern Sail", to raise the bridge, allowing it to be manned in more severe weather. All boats converted during the GUPPY II program that originally had high-speed drive motors with reduction gears had these replaced with low-speed direct-drive motors, producing 2500 horsepower (1.9 MW) per shaft. The two GUPPY I boats, Odax and Pomodon, were modified to GUPPY II standard. Boats Converted: USS Catfish (SS-339) (Balao) USS Clamagore (SS-343) (Balao) USS Cobbler (SS-344) (Balao) USS Cochino (SS-345) USS Corporal (SS-346) (Balao) USS Cubera (SS-347) (Balao) USS Diodon (SS-349) (Balao) USS Dogfish (SS-350) (Balao) USS Greenfish (SS-351) (Balao) USS Halfbeak (SS-352) (Balao) USS Tiru (SS-416) (Balao) USS Tusk (SS-426) (Balao) USS Cutlass (SS-478) (Tench) USS Sea Leopard (SS-483) (Tench) USS Odax (SS-484) (From Guppy I) USS Odax (SS-484) No. Sail USS Sirago (SS-485) (Tench) USS Sirago (SS-485) (Tench Southern Sail) USS Pomodon (SS-486) (From Guppy I) USS Volador (SS-490) (Tench) USS Amberjack (SS-522) (Tench) USS Amberjack (SS-522) No. Sail (Tench) USS Grampus (SS-523) So. Sail (Tench) USS Grampus (SS-523) No Sail (Tench) USS Grampus (SS-523) Aerial View (Tench) USS Pickerel (SS-524) (Tench) USS Grenadier (SS-525) (Tench) Steel Shark
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"History is Written by the Victors." |
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03-22-22, 11:20 AM | #6 |
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Most of the reading I have done indicates that US WWII era subs had their capabilities dramatically understated. The reasons may be partly dues to war secrets and partly due to safety concerns. The US seemed to rate their test depths at 1/2 of the crush depths. Gato's had a test depth of 300 feet and an estimated crush depth of 550-600 feet. Balao's had a test depth of 400 feet (limited to their WWI era bilge pump not working below this depth), and a crush depth of an estimated 900 feet.
There is even a claim here on Subsim that the USS Pollock a Porpoise class submarine with a test depth of 250 feet dove to 540 feet while being attacked. I have not been able to verify this with any other source though. |
04-02-22, 09:14 PM | #7 |
Loader
Join Date: Aug 2007
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Updated Keyboard Commands?
Fantastic mod! Just a few notes though.
Is there an updated key command list somewhere? Is there any tutorials available for the surface ships? Been playing with the Arleigh Burke but cannot shoot down an aircraft to save my life. Anyway, since I shelved this title almost 2 years ago, totally lost interest. This Dot mod though, provides the missing action I've been craving while awaiting Sea Power to release. Thanks for putting this together and congrats for being able to separate yourselves from the other "Non-mentionable" mod. |
04-05-22, 03:34 PM | #8 |
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I see you released an update on GitHub. I will try and take a look at it tonight. I looked at the code and saw the test depth on the Guppy's increased to 600ft. Looking good so far.
What changes did you make to the campaign? It looks like more missions were added. |
04-14-22, 11:46 AM | #9 |
Frogman
Join Date: Jun 2003
Location: Georgia, USA
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Loving this mod so far!
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04-15-22, 10:24 AM | #10 | |
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i forwarded your subsim post they changed it to 600 yer we trying to add new stuff but we are not many and have other real life stuff ofc to attend to we are trying to expand DotMod as best we can when we can Steel Shark
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"History is Written by the Victors." |
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03-21-22, 08:03 PM | #11 | |
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03-21-22, 09:40 PM | #12 |
Gefallen Engel U-666
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Welcome aboard!
Davidtman!
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"Only two things are infinite; The Universe and human squirrelyness; and I'm not too sure about the Universe" |
03-22-22, 05:41 AM | #13 |
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Join Date: Nov 2010
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DotMod 0.3b Release
Happy (nearly) Easter from the team at DotMod! Version 0.3b is now available to download. We've added even more new models, tweaked the behaviour of torpedoes, improved wakes, fixed a few more bugs, started repairing the Mac OS compatability, added some new functionality to the campaign system, and added a WIP Royal Navy Campaign for your feedback.
https://github.com/DotModGroup/ColdW...tag/v0.3b-beta Before installing this version make sure that you delete the prevoius version of the dotmod folder! Special thanks continues to go to the Beta Testers! General_Dave_1, Jennie, Mapashelas, RedFor best for, Russian_Wolf, Stallfighter, and tranchgun91. Special thanks also to our new contributors: RedEagle and Tionstav for their excellent model work. Models
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03-22-22, 08:07 AM | #14 |
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09-22-23, 03:57 PM | #15 | |
Nub
Join Date: Sep 2019
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Cold Waters Ballistic missiles for Typhoon and Delta III and IV
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Here comes few words from little Iceland. You know the cold Iceland in the North Atlantic where submarines pass often near the GIUK line I have been interested in submarines since young age, played Silent Service on my nintendo as the first sub sim then 688 Attack Sub, later enjoyed Silent Hunter III and V. I also like Fleet Command and there you are able to use subs from various nations. So to the point. I just recently discovered Cold Waters. What a nice game. Takes me back to 688 Attack sub but with great graphics, realistic crew voices and many other things. I discovered dotmode and it makes the game even better. Outstanding work! I have one point to add. You are able to play Russian submarines. Some of them are boomers like Yankee class, Delta III and Delta IV and the famous Typhoon class, which the film "The Hunt for the Red October" uses as the main boat. Question: Using Yankee you are able to use Ballistic missiles. Why are you not able to do so on Delta III, IV and Typhoon? You have these gigantic boomers but you can not use their main weapons? So is there a plan to add this or? It would make the game more interesting and realistic. I heard and seen on youtube that in epic mod you are able to use it but I have heard bad comments that it is less realistic. Anyway hope to get some reply Regards. -Vakur Iceland |
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