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05-09-09, 10:02 PM | #1 |
Watch
Join Date: Apr 2005
Posts: 22
Downloads: 331
Uploads: 0
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Most recent Jutland update
Hi Bullethead & SES team, hi All !
First of all many thanks for that great game ! I bought it some days ago after playing a while with the Demo (plus the DG demo year/s ago) and must say I'm impressed about its whole content and how it has envolved since DG 1.0. One of the features I am really glad of is the possibilty to have the campaign mode run at realtime, and I mean that literally :-) Call me silly but this is a feature I missed so much with most, if not all, strat games I know. Yes I'm sure some of you may find this "passion" a bit irritating and yes, of course, I do use time compression, lol.. but just to comment this a bit, here is the reason why I like the 1:1 realtime feature so much: For me it gives the freedom to explore loads of aspects and content of the campaign mode WHILE it is running and the game/action is actually unfolding... I'm no historian, relatively new to that aera and to tha naval aspect at all, so particularly I like to study and memorize all of the Taskforce details while they are actually on the way or on station, or in port and all this WHILE the game is in progress. well, until today ... when a new feature has made it into the game which auto pauses it each time a drop down info pops up when hovering the mouse above a Taskforce icon ... I can imagine it's been requested for some reason to avoid a sudden switch to battlemode or something while studying the drop down info.. but at timescale 1 this should not really be of an issue, is it ? Dear folks at SES, BulletHead, please switch that feature off, AT LEAST for 1:1 timescale, or make it an *option* in the gamesettings ! I don't see a reason for force-pausing the game on the slowest timescale, especially when just *hovering* for an info. My personally experience is it ruins exact what made me so happy with the campagin mode - the fluent game experience/imagination. Sorry, I know its kinda nitpicking, but I'm just too frustrated atm to keep quiet, I must say. Honestly, you'd make this poor ol' strategy & war game fan more than happy to have one of his most beloved features back untouched for that gem of a game he finally found Well, since I already started about issues, please let me point out some other ones I stumbled upon sofar:
Hope I did not too much of a nagging here as I believe the game deserves quite the contrary, but maybe some usefuleness and constructivity weigh out the critics and eventually add even more to quality and fun of Jutland. Thanks again & cheers -BB Last edited by BillyBubble; 05-09-09 at 10:12 PM. |
05-12-09, 10:59 AM | #2 | |||||
Storm Eagle Studios
Join Date: Jan 2009
Location: Wakefield, LA
Posts: 284
Downloads: 0
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If you don't know about the bug server, you'll find a link to it in the Start\All Programs\Storm Eagle Studios\Jutland folder. Quote:
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-Bullethead Storm Eagle Studios In wine there is wisdom, in beer there is strength, in water there are bacteria |
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05-12-09, 03:19 PM | #3 | |||
Watch
Join Date: Apr 2005
Posts: 22
Downloads: 331
Uploads: 0
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However, I'd really like to have this forced pause thingy removed anyways (or better: user selectable), as it distracts form a fluent game experience in my eyes and, most importantly, also because it doesnt seem to have a consisent logic behind its scheme. For example: If a single Taskforce is enroute, hovering the mouse above it has no influence. But if you hover above a stack of TFs the game is auto paused. Why ? And further, after the game ist paused this way und you select TF organization f.e (i.e. menu flyout opens, info rollout closes) the game resumes again and time is progressing even when reorg'ing the TF formations... so the essential question here is, why pausing on info, but resuming on inter/action ? So generally I'd suggest a optional pause (even for selected TFs as these always pause the game) that is consistent ("yes / no") for
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Resized window makes provides really an option to switch tasks while on patrol now Thanks ! -BB |
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05-12-09, 04:36 PM | #4 |
Storm Eagle Studios
Join Date: Jan 2009
Location: Wakefield, LA
Posts: 284
Downloads: 0
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From the SES POV, I'm a cost of doing business, a mouth to feed. OTOH, you're a source of income. Therefore, while I might endorse a customer request, it really helps if customers ask for something.
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-Bullethead Storm Eagle Studios In wine there is wisdom, in beer there is strength, in water there are bacteria |
04-17-19, 03:48 PM | #5 |
Sailor man
Join Date: Dec 2007
Posts: 45
Downloads: 66
Uploads: 0
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You know what...the engine gone after few minutes bug is still here...even on my 2015 system which can run probably 10000 ships at once
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12-14-20, 01:21 PM | #6 |
Seaman
Join Date: Apr 2012
Posts: 36
Downloads: 87
Uploads: 0
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Blackscreen after Jutland install
Hi guys, I was able to install Jutland, the intro videos are running, version is 1.1.6.2, but after that I only see the blank window with Jutland, which is black and it stops for about a minute, then closes by itself. How can I fix this?
I have Windows 10, a Readeon 5500 xT 8GB CPU is a ryzen 7 3700X 8, RAM 16 GB ddr 4 EDIT: I found the Error, i was log out and now its load an Update Last edited by Markus_1987; 12-14-20 at 01:56 PM. |
12-14-20, 07:31 PM | #7 | |
Weps
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They actually found all of my old account info, which was a bit of a surprize. -C |
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12-22-20, 06:16 PM | #8 | |
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Join Date: Aug 2011
Location: London, UK
Posts: 24
Downloads: 3
Uploads: 0
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