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01-30-06, 05:23 AM | #1 | |||
Soaring
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Steel Beasts Pro 4.0 - Resources
status of this info: 22-DEC-2017
actual SBP software version is 4.023 (22nd Decembre 2017) actual dongle firmware version is 1.18 (first batch dongles) and 2.02 (newer dongles) (2014) actual Codemeter Runtime environment version is 6.50c (Decembre 2017) To order SBP, go here: http://www.esimgames.com/?page_id=1361 To upgrade the Codemeter dongle Runtime Environment software, go here: http://codemeter.com/us/service/downloads.html To upgrade the firmware on the stick: right-click the Codemeter tray icon in the right down corner of the desktop (with the stick plugged in). The opening control center offers an option for automatic firmware updating. Leave the dongle plugged in until the procedure has been finished. Quote:
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Regarding System Specs for version 4.x - IMPORTANT! - http://www.steelbeasts.com/topic/105...commendations/ Developer's Main Page: http://www.esimgames.com/ Instead of a demo, there is the possibility to try a Guest Licence. Start here: http://www.steelbeasts.com/sbforums/...ad.php?t=18921 Since release of SBP 3.0, time-limited licenses are being sold as well, for example 1-month, 3-months and 1-year licenses. Prices are 125$ for an all new full version of 4.0 (August 2016), 80 $ for upgrading from SBP 2.5xx, 40$ for upgrading from SBP older than 2.5xx, 25$ for a secondary license, and da iscounted price model for time-limited licenses, starting with 10$ for a single month, 25$ for 3 months, and 40$ for 1 year. Time limited licenses are serving the purpose of a demo. Replacement discs (without dongle) seem to be discontinued, and can no longer be ordered. All game files can be downloaded at any time, for all versions. Manual as spiral book is available for 16$. A pdf however is included in all software installations. Or order via German reseller: http://www.okaysoft.de/sbp.htm (more expensive than directly ordering from eSim, but might be your only chance in Germany if you do not want to pay by credit card) Upgrading: You need to have a dongle from an earlier version you own in order to run any upgrade over an earlier version you own. The upgrade is a completely new installation, it is NOT added to an existing old installation. Currently the price for upügrading to 3.0 is 40 US$. That is for a download of the new software, and getting access to a new licence put on your already existing dongle. You can download the simulation software alone, but without an new-licensed dongle it will not work. The SBP Wiki: http://www.steelbeasts.com/sbwiki/in...ge#Playtesting ---------------------------- VIDEO STUFF: Official eSim YOUTUBE CHANNEL: http://www.youtube.com/user/eSimGamesDtl# Tanksim's Video-Thread - beware, it's old videos of now obsolete versions of SBP, but still show some dramatic action : http://www.subsim.com/radioroom/showthread.php?t=150944 A three-part movie doing an exhibition of all included vehicles and their cockpits (SBP version 2.640): This is a great opportunity to get an impressionof what the vehicles look like from inside and outside, without needing to own the sim. ---------------------- VARIOUS TEXT STUFF - reviews, articles, essays... : File path structure (needed for knowing where to drop additional maps and mods): http://www.steelbeasts.com/sbforums/...244#post144244 The sim ships with the following height maps (some of them still wait for terrain texturing): http://www.1stusvcav.com/downloads/SBMaps.pdf A Flightsimmer's guide to Steel Beasts (2006): http://www.simhq.com/_land2/land_062a.html SimHQ special essay due to SBP's 10th birthday on 21st August, 2010: http://www.simhq.com/_land3/land_160a.html Skybird's Interview on SBP's background with technical director of eSim, "Ssnake" (first release of SBP-PE, April 2006): http://www.tanksim.com/topic15_sbp_interview.htm ("Listening to the Voice of Steel Beasts, hssss!") Multiple articles-series at simHQ ("Steel Beasts week") compact review: http://www.simhq.com/_land2/land_060a.html about the developement of the MBTs: http://www.simhq.com/_land2/land_061a.html Review at Armchair General (SBP-PE original release April 2006) http://www.armchairgeneral.com/artic...&p=2657&page=1 Another Interview in "The Escapist": http://www.escapistmagazine.com/news...sts-Q-A-Part-1 http://www.escapistmagazine.com/news...sts-Q-A-Part-2 New downloadable scenarios, maps, skins, sounds for SBP-PE: http://www.steelbeasts.com/files/ Steel Beasts Main Site and Forums: http://www.steelbeasts.com/ And for the purists: original industry-standard replica of gunners' handles. Beware, these things are extremely expensive, and not meant for the toy-market. The customer usually is the military. http://afvsim.com/ Quote:
Last edited by Skybird; 12-22-17 at 02:09 PM. |
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08-30-06, 03:58 AM | #2 |
Seaman
Join Date: Nov 2004
Location: Sweden
Posts: 35
Downloads: 94
Uploads: 0
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have a few screens here
Not as good as the once you have... they rocked :-D http://hem.passagen.se/dmagnusson1/kul/SBpro/ |
08-30-06, 04:10 AM | #3 |
Commodore
Join Date: Apr 2005
Location: Brewsky, Galore
Posts: 618
Downloads: 19
Uploads: 0
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Damn Skybird, those are nice wintery pics.....especially the winter lighting looks real.....Great job..
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Daddy cool |
08-26-06, 09:02 AM | #4 |
Commodore
Join Date: Apr 2005
Location: Brewsky, Galore
Posts: 618
Downloads: 19
Uploads: 0
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Combined arms
Arty call Just another day at the office.... Do I love this sim? You bet i do!
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Daddy cool |
09-09-06, 04:46 AM | #5 |
Nub
Join Date: Sep 2006
Posts: 2
Downloads: 0
Uploads: 0
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pics
It happens... Last thing I saw... Leopard 2 in turret-down position... he sees you with PERI, but what can you do? Held der Arbeit Zip |
06-09-07, 05:31 AM | #6 |
Bosun
Join Date: Feb 2005
Location: Australia
Posts: 68
Downloads: 27
Uploads: 0
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10-16-07, 09:20 AM | #7 | |
Sailor man
Join Date: Jan 2002
Location: Wisconsin, USA
Posts: 45
Downloads: 6
Uploads: 0
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Quote:
I'm also releasing the mission that these were made for at the end of this week.
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It was on high counsel I once heard given to a young person, always do what you are afraid to do. --Ralph Waldo Emerson |
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02-08-08, 03:27 AM | #8 |
Engineer
Join Date: Dec 2006
Location: New England
Posts: 216
Downloads: 9
Uploads: 0
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A few screens from the night mission map of the Steel Fury demo.
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Last edited by woofiedog; 02-08-08 at 09:20 AM. |
08-31-08, 02:53 PM | #9 |
Navy Seal
Join Date: Apr 2008
Location: Banana Republic of Germany
Posts: 6,170
Downloads: 62
Uploads: 0
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Nice report.
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Putting Germ back into Germany. |
12-14-08, 01:59 PM | #10 |
Weps
Join Date: Mar 2005
Location: UK
Posts: 365
Downloads: 41
Uploads: 2
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GWX 3.0 GOLD,SH3 Commander. |
04-20-09, 04:29 AM | #11 |
Rear Admiral
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it indeed looks very nice
HunterICX
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02-20-07, 06:47 PM | #12 |
Commodore
Join Date: Nov 2002
Location: Sweden
Posts: 603
Downloads: 4
Uploads: 0
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Ok I will add a few, just to prove that i do own SBPro Pe This is vanilla, no mods. Just everything cranked up 1600x 1200 and all visual distances for ground and objects to 100%. This sim is amazing and the graphics is very good. i have never seen a landscape done this good with not to fancy graphics engine. Colors, contours etc feels very real. And then we haven't even started to talk about the tank simulation...
a bit nervous with all this fog... got ya! yep, better run... Leo on the horizon.. spot it birds view with leo and it's prey in distance
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"The only remedy for madness is the innocence of facts." O. Mirbeu "A paranoid is simply someone in possession of all the facts." W. B. |
05-19-07, 10:37 PM | #13 |
Ocean Warrior
Join Date: Jan 2005
Location: Minnesota
Posts: 3,023
Downloads: 99
Uploads: 0
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Either I need to get new video drivers, or this sim needs some serious texture upgrades!:rotfl:
Seriously though, have been checking SBP over, and looks like I might be close to ordering it! Have to say "M1 Tank Platoon II" is getting a little long in the tooth!!! |
05-20-07, 12:41 PM | #14 |
Ocean Warrior
Join Date: Jan 2005
Location: Minnesota
Posts: 3,023
Downloads: 99
Uploads: 0
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I know, just making a little comparison on how far graphics have come,lol Have been reading all the indepth reviews of SBP, and with its size of nearly 2 GB installed, I've yet to see a definitive description of what areas of the world this sim will show?
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05-30-07, 04:57 PM | #15 |
Swabbie
Join Date: May 2007
Location: Mesa, Arizona
Posts: 11
Downloads: 0
Uploads: 0
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The following is a link to a document listing the height maps that ship with the game:
SB Maps The height maps are just the elevation or relief data for that area. There is a map editor with which a wide variety of themed (woodland winter or Australian, e.g.) vegetation can be painted onto the relief data to create a terrain map. A good number of terrain maps are included as well. While the terrain maps can be altered, changed, or improved in the editor, the height maps cannot. There are, however, a small number of maps floating about that are not part of the initial release. Given the variety of height maps, the versatility of the map editor, the number of themes, and sufficient time, any non-urban area (there are very few man-made objects available in the editor), except maybe the polar ice caps, could be simulated. Last edited by Gary Owen; 05-30-07 at 09:34 PM. |
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